Surprised they denote no new changes to the Rasterizer or the ROPs as this is where Fury X is struggling against Maxwell.
Actually it's not, because if ROPs were the bottleneck, the performance will drop off as high resolution is used as well as MSAA or DSR/VSR.
We're seeing the opposite, where performance is poor at 1080p and improves at higher resolutions.
The bottleneck with Fury X is shader uptime, the front-end designed for Hawaii/Tonga is made to drive 4K shaders, way too many for it to feed.
@Techdog
All your gloom and doom goes against reality. Fury X is very competitive despite being a minor Tonga iteration, with the same front-end setup, single GPU 4K its close, and in multi-GPU it beats GM200.
AMD is doing a presentation apparently tomorrow for Polaris and the next-node tech. They are claiming a launch of the real next-gen in Summer, which is ~6 months time-frame.
Basically no point at all to launch Fury X2, is DOA. Both AMD and NV's real next-gen is about to land and make everything currently obsolete. Huge node jump + new uarch = POWER!