Wreckage
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- Jul 1, 2005
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Originally posted by: Extelleron
Originally posted by: spittledip
They need to drop that price to make it competitive... Nvidia could raise the price on their GTS's and still get people to buy at this point.
Why would you buy an 8800GTS when you could get an HD 2900XT? Besides consuming less power, there's no real advantages to the GTS. If the GTS is $70 less (which it is now but will not be soon) then I could possibly see why, but at the same price the 2900XT is a better card. If you compared nVidia's cards at release to the 2900XT right now, things would be a different story. All ATI needs is to improve drivers and things will change.
Even right now, the 2900XT is ahead of even an overclocked GTX in Rainbow Six Vegas, which is based on the Unreal 3 engine. UT 2007 and numerous other games are based on that engine, and it is seen as one of the next-generation gaming engines (along with CryTek 2). If the 2900XT shines here, it will likely shine in those games.
The two things that I think are causing the HD 2900XT to not perform as well as it should are a) only 16 TMU's, and b) immature drivers (especially with AA performance). The majority of games today are still very texture dependant and the 8800GTX with 32 TMU's has a huge advantage over the HD 2900XT's 16. This is one of the reasons, along with drivers, the 2900XT doesn't see a huge advantage over the X1950XTX in some games - it only has slightly more texture power from the higher clockspeed (750MHz vs 650MHz). "Next-gen" games like Company of Heroes and those based on the Unreal 3 engine are much more shader dependant, and here the HD 2900XT shines.
The 2900 takes a major beating when AA is applied. So since it loses some benchmarks to the 8800 plus the power\heat\noise issues, the GTS is a better card even at the same price or a little higher for that matter.