Anyone else disappointed with BF3?

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zerocool84

Lifer
Nov 11, 2004
36,041
472
126
Yes.

But I was one of the freaks that thought BC2 was one of the best shooters in years. It felt very raw compared to BF3 feels; BF3 feels very synthetic, it's hard to explain. BC2 felt more visceral, and I really miss destruction that's not a gimmick. In Metro, near flag A, if you shoot a grenade across the two standing buildings from window to window, no damage can be done to the structure. Really? That's such a step back.

Loading out is absolutely terrible. ...is it just me or are there no stats for guns anymore?

Colors and contrast is bonked. Don't know what else I can say about this. BC2 had some diversity in the colors, some maps were warm, some cold, some neutral. It had lots of flavors and it didn't get old for a long time, at least for me. I'm already sick of maps on BF3. Damn I miss the days the community could design their own maps. Think they'll ever be a game like that again?

I guess I really miss what BC2 brought to the table and am irritated they took away everything I liked about what set it apart from the CoD series. If I wasn't so addicted to the visuals of BF3, I'd still be playing BC2; that and If I could return the game, I would.

I got bored of BC2 very quickly.
 

HeXen

Diamond Member
Dec 13, 2009
7,828
37
91
I would say every 6 out of 10 deaths I get are from people using this scope. And its not 1v1, its mostly from someone sitting still scanning the area while I'm moving from point to point. At least thats what I gather from the killcam. I run around too much and do too much CQC to bother with it, but its turning into a crutch for a lot of players. There are very few downsides to it, as someone using an assault rifle or machine gun doesnt care about sway, speed, accuracy, etc, its about acquiring the target fast and unloading on them before they see you. I'm hoping the spec ops camo can somewhat reduce its effectiveness.

its how i die most of the time too. i'd rather see the scope gone really, would make it a bit more fun and fair overall imo.
all i ever really do is capture the flag from checkpoint to checkpoint. i don't worry about kills, i just do in defense or defend the station. But seems most worry more about "pwning the noob" than anything else.
 

DeadFred

Platinum Member
Jun 4, 2011
2,740
29
91
Maybe its just the servers I play on but I rarely see anyone using the IRNV scope. IMO, its more of a hindrance than help.

I also dont think the thermal optics are the semi-wallhack lots of people make them out to be. Sure you can see someone hiding in a bush but you cant see anyone hiding behind a solid object, just as it should be. Note to campers: Stop hiding in bushes!
 

HawkeyeRecon

Member
Feb 13, 2008
28
0
0
I think the game play is really good, especially on the large conquest maps like Firestorm and Kharg. I'll admit that initially the game is almost a sensory overload with so many contrast colors and lit up HUD indicators but now that I have played 40 hours I am used to it.

I'm looking forward to the expansion pack with 4 of the BF2 maps.

For those of you looking to practice flying or explore the maps type "practice" in the server browser and join an empty practice server. Those start with only 1 person.
 

CurseTheSky

Diamond Member
Oct 21, 2006
5,401
2
0
Overall, I'm really enjoying BF3. It's not quite what BF2 was, but it's a definite step up from BC2 in my book.

The IR scope is somewhat BS as others have said, and I wish they would remove the ability to spawn directly into jets and some helis, both other than that I don't have any major complaints. The ground vehicle vs. air vehicle vs. infantry balance seems to be just about right, with jets being my only major complaint. A good jet ace can stay in the air for most of the match - they need to add in some kind of fuel or payload limits, and then a timer before you can pilot a jet again.
 

QuantumPion

Diamond Member
Jun 27, 2005
6,010
1
76
Overall, I'm really enjoying BF3. It's not quite what BF2 was, but it's a definite step up from BC2 in my book.

The IR scope is somewhat BS as others have said, and I wish they would remove the ability to spawn directly into jets and some helis, both other than that I don't have any major complaints. The ground vehicle vs. air vehicle vs. infantry balance seems to be just about right, with jets being my only major complaint. A good jet ace can stay in the air for most of the match - they need to add in some kind of fuel or payload limits, and then a timer before you can pilot a jet again.

That's retarded. If there is an ace pilot owning the skies, just hop in the AA tank. No more air for the other team. If there is no AA tank, it just takes 2-3 engineers with SAM's and a minimal amount of coordination to take one down.
 

VulgarDisplay

Diamond Member
Apr 3, 2009
6,188
2
76
Overall, I'm really enjoying BF3. It's not quite what BF2 was, but it's a definite step up from BC2 in my book.

The IR scope is somewhat BS as others have said, and I wish they would remove the ability to spawn directly into jets and some helis, both other than that I don't have any major complaints. The ground vehicle vs. air vehicle vs. infantry balance seems to be just about right, with jets being my only major complaint. A good jet ace can stay in the air for most of the match - they need to add in some kind of fuel or payload limits, and then a timer before you can pilot a jet again.

Spawning directly into jets and heli's eliminates the douchebaggery that always takes place in main bases trying to get a vehicle.
 

Anubis

No Lifer
Aug 31, 2001
78,712
427
126
tbqhwy.com
Yes.

In Metro, near flag A, if you shoot a grenade across the two standing buildings from window to window, no damage can be done to the structure. Really? That's such a step back.

.

there may be certian parts to each building that dont take damag but you can bring down 90% of the fronts of those buildings
 

skipsneeky2

Diamond Member
May 21, 2011
5,035
1
71
its how i die most of the time too. i'd rather see the scope gone really, would make it a bit more fun and fair overall imo.
all i ever really do is capture the flag from checkpoint to checkpoint. i don't worry about kills, i just do in defense or defend the station. But seems most worry more about "pwning the noob" than anything else.

lol@ "pwning the noob" isn't that the truth.

Smart bastards are putting anti tank mines in shady spots in maps like caspian border and i run right over them cause they blend in so well lol .

Love the effort some go into with those anti tank mines they can litter a whole mainroad with them it never eases to amaze me .
 

NTAC

Senior member
May 21, 2003
391
1
0
For those of you looking to practice flying or explore the maps type "practice" in the server browser and join an empty practice server. Those start with only 1 person.

Good tip!

I usually just find a server with like 2 or 3 people.. works out well and sometis you even have someone to dog fight if you want practice.

The tricky part about heli and jet is that you need to put in some rough time right at the start to earn those freaking flares... without the flares you won't last logn
 

NTAC

Senior member
May 21, 2003
391
1
0
Yes.

But I was one of the freaks that thought BC2 was one of the best shooters in years. It felt very raw compared to BF3 feels; BF3 feels very synthetic, it's hard to explain. BC2 felt more visceral, and I really miss destruction that's not a gimmick. In Metro, near flag A, if you shoot a grenade across the two standing buildings from window to window, no damage can be done to the structure. Really? That's such a step back.

Loading out is absolutely terrible. ...is it just me or are there no stats for guns anymore?

Colors and contrast is bonked. Don't know what else I can say about this. BC2 had some diversity in the colors, some maps were warm, some cold, some neutral. It had lots of flavors and it didn't get old for a long time, at least for me. I'm already sick of maps on BF3. Damn I miss the days the community could design their own maps. Think they'll ever be a game like that again?

I guess I really miss what BC2 brought to the table and am irritated they took away everything I liked about what set it apart from the CoD series. If I wasn't so addicted to the visuals of BF3, I'd still be playing BC2; that and If I could return the game, I would.

Wow that is surprising.

I feel like there is way more damage in this game, and the fact that pieces of a wall can fall on you and kill you that's pretty cool.

I'm not sure I follow you on the stats for guns though, cause all that info is available on battle log.. or did you mean something different?
 

M0oG0oGaiPan

Diamond Member
Dec 7, 2000
7,858
2
0
digitalgamedeals.com
In BC2 you could blow trees out of the way to create new paths for your land vehicles. Also a great way to take away a sniping spot. Until they changed it up you could c4 the corners of a building and it would be leveled completely. I've said this before but I liked how you had to be careful with explosives around the mcom because as a defender you had to be careful not to blow up your own mcom or the building the mcom was located in.

But I think there reasoning was after too many of the buildings got razed to the ground it would sometimes get very tough for one team to attack due to lack of cover. I think one of the strats on islas inocentes was to blow out part of the wall in front of A so there would be less cover for any rushers.

What he means about gun stats was in BC2 you could see gun damage, accuracy, and rof.
 

NTAC

Senior member
May 21, 2003
391
1
0
In BC2 you could blow trees out of the way to create new paths for your land vehicles. Also a great way to take away a sniping spot. Until they changed it up you could c4 the corners of a building and it would be leveled completely. I've said this before but I liked how you had to be careful with explosives around the mcom because as a defender you had to be careful not to blow up your own mcom or the building the mcom was located in.

But I think there reasoning was after too many of the buildings got razed to the ground it would sometimes get very tough for one team to attack due to lack of cover. I think one of the strats on islas inocentes was to blow out part of the wall in front of A so there would be less cover for any rushers.

What he means about gun stats was in BC2 you could see gun damage, accuracy, and rof.

You can blow away trees in BF3 also. I ended up doing that because on one map there is a stationary AA gun that is completely blocked in one direction by trees. So I jus got out, planted C4s on every tree in my way and let her rip!! Nice new view

You can see those stats on guns in battlelog, but yeah it would be nice if they were there in the game also.

I know they are considering allowing kit loadouts to be done in battlelog which would be 10000x times better IMO.
 

reallyscrued

Platinum Member
Jul 28, 2004
2,618
5
81
Trying to log into Origin to play the game...

"It appears our authentication servers are down. You will now be placed in offline mode."

</insert rant about DRM and being able to play a game I paid for, yada yada>

EDIT: Nvm, it works.


EDIT: Nvm, it doesn't.
 
Last edited:

Vdubchaos

Lifer
Nov 11, 2009
10,408
10
0
It's been SO unstable for me lately.

I'm experiencing 3-5 crashes PER day.

Can't even tell you how many times I reinstalled the game or got the "please reinstall the game error".

I shut down Orgin, restart and it works.

Middle of the game crashes, Browser crashes, black screens....it never seems to be the same.

I'm getting more fed up with it by the day.

When it does work I enjoy it. But I really only like 2 maps, Khark Island and Op Firestorm. Caspian Border isn't bad but rest are meh.
 

Mandres

Senior member
Jun 8, 2011
944
58
91
Anti-tank mines are still bugged/overpowered in that they don't despawn when you die. A single engineer can end up with dozens of mines laid out all over the map (6 per life).

The IRNV scopes are damn-near game breaking in infantry focused maps. Anyone who hasn't unlocked them yet is at a huge disadvantage, because it's so hard to spot bad guys without it if they're not moving.

The final unlocked shotgun with explosive shells is ridiculously overpowered. It needs to be nerfed badly

The AA tanks are too strong against infantry and vehicles.
 

NTAC

Senior member
May 21, 2003
391
1
0
The AA tanks are too strong against infantry and vehicles.

Probably one of the deadliest weapons on the battlefield at the moment. They tear air vehicles apart, and are strong enough against ground troops to be able to defend themselves, however a tank is a different story.
 
Last edited:

Blitzvogel

Platinum Member
Oct 17, 2010
2,012
23
81
Probably one of the deadliest weapons on the battlefield at the moment. They tear air vehicles apart, and are strong enough against ground troops to be able to defend themselves, however a tank is a different story.

The AA vehicles don't do jack vs aircraft though, because in real life it takes a short burst to take down a plane or helo. I know, I know, it's a balance issue..........But yes get me the Tunguska and I will own Operation Firestorm.
 

Childs

Lifer
Jul 9, 2000
11,313
7
81
In BC2 you could blow trees out of the way to create new paths for your land vehicles. Also a great way to take away a sniping spot. Until they changed it up you could c4 the corners of a building and it would be leveled completely. I've said this before but I liked how you had to be careful with explosives around the mcom because as a defender you had to be careful not to blow up your own mcom or the building the mcom was located in.

I used RPGs to clear out trees in front of stationary AA. Its kind of lame that you cannot use the AA gun to do it like in BC2.
 

Worthington

Golden Member
Apr 29, 2005
1,432
17
81
what I don't understand is why you can completely destroy a MBT with 2 rockets to the rear, but it takes twice as many to destroy the mobile AA.
 

96Firebird

Diamond Member
Nov 8, 2010
5,714
316
126
I used RPGs to clear out trees in front of stationary AA. Its kind of lame that you cannot use the AA gun to do it like in BC2.

I have no problem clearing the trees on Caspian Border with the AA gun. It takes a few times, but they do fall.
 
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