Anyone else fed up with DLC?

cheesehead

Lifer
Aug 11, 2000
10,079
0
0
While not quite as popular as Twisted Metal Black, I personally thought Vigilante 8 the better game. It was silly, it was goofy, and it had flying saucers and souped-up schoolbuses. Also, it ran on the N64, which was an important distinction - I didn't own a PS1.

Many years later, I was pleasantly surprised to find V8 on the 360 Arcade - and for just $10. I had long since lost my copy of V8, and was happy to find that I could now use a giant subwoofer to blast my opponents into submission in glorious 1080i resolution. Until I realized that about half the game was missing.

The original V8 was a truly gargantuan game - big levels, loads of characters, tons of weapons, and some reasonably good music besides. There was even a trippy Nintento-themed bonus level. Beating the game took ages (especially since I hadn't figured out how to use combos).

However, when V8 was released to the Arcade, almost half the cars and several of the levels were nowhere to be found. (They also remixed the music. Badly.) Even if I buy the DLC, I'm still at the mercy of LucoFlux - sorry, "Isopod" - to bundle up the last few bits of the game and charge me another $4 for 'em.

Then we hit the issue of the 2nd V8 game, for which I will no doubt be paying a further $18 - and that's assuming they don't find some way to bill me even more for playing the 1st game's levels and cars in the sequel.

DLC is a perfectly valid idea: Make a game, sell a game, give customers even more content to maintain interest in game and continue earning money until you release a sequel. There are many games that seem to have made fair use of it - Guitar Hero, for example, is fun right out of the box and Fallout III also works just fine as-is.

However, too many game companies are exploiting it, deliberately removing necessary components of games, fully developed at time of release, in order to further bleed their customers dry. Playing many FPS games online without expensive DLC packs means being kicked out of game lobbies every few minutes, with the exception of a few for which DLC maps are never actually played at all.

From now on, I'll probably stop buying new games that make use of DLC. Buying used means that all downloadable content will be available from day one, I'll save a bunch of money and, best of all, I legally get the game while preventing its' publisher from receiving a penny. This approach is likely only usable if you don't play a lot of FPS games online and is no good for use with the Xbox Live Arcade, but it is an extremely efficient way to vote with your wallet.
 

brblx

Diamond Member
Mar 23, 2009
5,499
2
0
no, it's not, and it's the fault of an entire new culture of gamers that have more money than sense and are far too willing to pay $60 for half a game.

other than buying occasional songs for rock band and worthwhile arcade games, i won't deal with DLC. the DLC 'additions' for games are largely garbage, as are many of the games themselves.

the rise of console gaming (and 'casual gaming' with the wii) has basically turned the video game industry into the movie industry. it's all about making the largest piles of money off of rehashed crap- and now they want to sell it to us piecemeal.
 

fatdragondzc

Senior member
Oct 3, 2005
391
0
0
Personally, paid DLC is a love hate thing for me. What I really don't like is companies using DLCs to patch game glitches that should be ironed out in the first place.
 

mugs

Lifer
Apr 29, 2003
48,924
45
91
I don't mind DLC. I'm generally content with what comes on the disc; if I wasn't, I probably wouldn't have bought the disc. DLC is just gravy. I'll buy it if it'll add to my enjoyment of the game or if it'll enable me to get more use out of a game.
 

Chriscross3234

Senior member
Jun 4, 2006
756
1
0
Agreed, I've never bought any DLC nor do I plan on purchasing any DLC. I'm a poor college student that was raised with PC gaming and I guess I'm just used to getting extra content in patches. This is also the same reason I don't pay for Xbox Live.
 

R Nilla

Diamond Member
Jul 26, 2006
3,835
1
0
I'm fed up with complaints about DLC. There are no absolutes, it is not necessarily a bad thing in and of itself. Free DLC is always good (like L4D's Survival Pack), paid DLC can be a mixed bag but isn't necessarily bad either. I won't ever pay $10 for 3 maps but I will gladly pay for significant additions to the base content (like Fallout 3's DLC, or the GTAIV episodes).

DLC is no different than the disc-based games themselves in that some of them are a good value while others are not. Most games cost $60 new. Some offer 40-100++ hours of gameplay while others only offer 4-8 hours.

My main issue with DLC (and all digital distribution on consoles thus far) is that it's harder to come by sales or price reductions (unless that content is eventually released on disc).
 

DaveSimmons

Elite Member
Aug 12, 2001
40,730
670
126
I just wait until the price is a fair value to me. So far I haven't bought any of the Fallout 3 DLC but I might next year when there is either a cheap bundle or the game edition with DLC drops to $30.

(but I've been waiting 3 years now to buy a 360, so patience is apparently one of my virtues )
 

Queasy

Moderator<br>Console Gaming
Aug 24, 2001
31,796
2
0
If you don't like the DLC...don't buy it. Simple as that. If you think the DLC is a good value, buy it. It's just like any other game purchasing decision.
 

gorcorps

aka Brandon
Jul 18, 2004
30,740
452
126
I can't think of any games that were 'half released' and then had DLC put out to fix it up. The V8 game was a remake, and there was news about how much (or little) game was translated. It's your own fault for not knowing. The new Turtles in Time remake is from the arcade edition, so there's no final technodrome level like in the SNES version... and that's something that they've talked about just like w/ the V8 thing. Research before you buy.

Also, +1 what Queasy said ^
 

purbeast0

No Lifer
Sep 13, 2001
52,931
5,803
126
Originally posted by: Queasy
If you don't like the DLC...don't buy it. Simple as that. If you think the DLC is a good value, buy it. It's just like any other game purchasing decision.

OMG NO WAI?!?

Common sense ftw!

:thumbsup:
 

brblx

Diamond Member
Mar 23, 2009
5,499
2
0
the problem is that a few of us not buying doesn't do anything when there are millions of people already willingly bent over with their ass cheeks spread. people willing to pay more than what things are worth (in the US, of course, often more than they even have) has killed pretty much every entertainment industry.

go download lossy two minute pop songs for a dollar each and quit ruining gaming.
 

viivo

Diamond Member
May 4, 2002
3,344
32
91
Originally posted by: Queasy
If you don't like the DLC...don't buy it. Simple as that. If you think the DLC is a good value, buy it. It's just like any other game purchasing decision.

But I NEED that horse armor!
 

MagicConch

Golden Member
Apr 7, 2005
1,239
1
0
There are is now XBox Live costs + DLC + initial cost of game. I am betting the next thing will be microtransactions inside the game so that in RPGs for ex. you are buying things with real money.
 

BD2003

Lifer
Oct 9, 1999
16,815
1
76
It depends on the DLC. I find it rather hard to shell out 10 bucks for a few maps, even if I love the game, although those 20 something maps coming for gears seems on target. I had no issue shelling out 20 bucks for the GTA DLC though, since it added so much to the game.
 

fatpat268

Diamond Member
Jan 14, 2006
5,853
0
71
Some of the DLC seems like it should've been in the original game, especially when it's released so quickly after a game gets released (Fallout 3, I'm looking at you.).
 

purbeast0

No Lifer
Sep 13, 2001
52,931
5,803
126
Originally posted by: fatpat268
Some of the DLC seems like it should've been in the original game, especially when it's released so quickly after a game gets released (Fallout 3, I'm looking at you.).

why should it have been?
 

DaveSimmons

Elite Member
Aug 12, 2001
40,730
670
126
Based on the bugginess, the Fallout DLC was not created months in advance and held back, it was released within hours of it passing a quick pass of QA.

Or as we say at work: "It worked once, let's ship it!"
 

ObscureCaucasian

Diamond Member
Jul 23, 2006
3,934
0
0
If I don't agree with pricing of a game or DLC..... I don't buy it (go figure right?). I did it with Gears of War 2 and it paid off. The Combustible Map Pack really angered me because when Gears 2 came out it was bug ridden (still is) and like a month after the game came out they wanted me to pay $10 for 3 maps. The next pack was another $10 for 4 maps and I still wasn't too happy with their quality. Now the new map pack will contain 14 maps for $20... which is finally something I'm willing to pay for.
 

SneakyStuff

Diamond Member
Jan 13, 2004
4,294
0
76
It's ridiculous yet people still gobble it up so the only thing more ridiculous would be for them to stop.
 

dguy6789

Diamond Member
Dec 9, 2002
8,558
3
76
Originally posted by: Queasy
If you don't like the DLC...don't buy it. Simple as that. If you think the DLC is a good value, buy it. It's just like any other game purchasing decision.

In Halo 3, there's a whole bunch of game modes online that require you to buy DLC. That's BS. I can't play a 16 player multiplayer match on Halo 3 without buying all of the content.
 

RyanPaulShaffer

Diamond Member
Jul 13, 2005
3,434
1
0
Originally posted by: Cheesehead
However, too many game companies are exploiting it, deliberately removing necessary components of games, fully developed at time of release, in order to further bleed their customers dry.

This is the crux of the issue right here. Back in the day, when you bought a game, you got the entire game, period. Nowadays, it is apparent that developers are intentionally cutting a game short in order to gouge you for DLC (/cough BETHESDA /cough). Add in the fact that games cost $60 nowadays, and on average take about ten hours to beat (but wait, for $5, DLC will add another hour!), and gamers are getting royally screwed this generation.

There is also the issue that you're essentially paying for 1s and 0s and not a physical product. The only DLC I have purchased is some Rock Band songs, and I won't consider buying DLC for a game until it is released on disc in a Platinum Hits/Game of the Year edition.

I owned a ton of NES, SNES and PS1 games (probably 200 combined), but between my 360 and PS3, I don't even own ten games this generation. The game quality of this generation is pathetic, and DLC is one of the main culprits behind it, since developers know they can intentionally shaft the consumer on content and then charge them for it later. It has twisted the entire game development process, since instead of working to get all this cool content in the game, the developers can just say, "Ah, screw it, we'll just add it as paid DLC later!"

DLC :thumbsdown:
 

fatpat268

Diamond Member
Jan 14, 2006
5,853
0
71
Originally posted by: purbeast0
Originally posted by: fatpat268
Some of the DLC seems like it should've been in the original game, especially when it's released so quickly after a game gets released (Fallout 3, I'm looking at you.).

why should it have been?

Eh... it just leaves a sour taste in my mouth everytime I hear of a Fallout 3 DLC. I still buy them and their good, but I can't help feel I'm being sucked dry with all these DLCs.
 

R Nilla

Diamond Member
Jul 26, 2006
3,835
1
0
Originally posted by: RyanPaulShaffer
Nowadays, it is apparent that developers are intentionally cutting a game short in order to gouge you for DLC (/cough BETHESDA /cough).

That is bullshit. Oblivion and Fallout 3 offer a huge chunk of content on the disc--DLC is not needed to enjoy either of those games. To claim that those titles, or even something like Saints Row 2, were released unfinished or somehow cut short just because DLC is available is absolutely ludicrous.

And are you honestly implying that NES or SNES games offered more content than today's games?
 
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