ergeorge
The problem with these parametric equations is that the speed of an object on an elliptic orbit is not constant. An orbiting body moves faster @ perigee then @ apogee. More specifically, by Kepler's 2nd law, a line joining the primary object to the secondary object always sweeps out equal areain equal time.
Umm the parametric equations won't actually give out a constant speed:
x = a1 cos [2pi/period(earth)*(t)]
y = b1 sin [2pi/period(earth)*(t)]
dx/dt = -a1*(2pi/period(earth)) sin [2pi/period(earth)*(t)]
dy/dt = b1*(2pi/period(earth)) cos [2pi/period(earth)*(t)]
dy/dx = - b1/a1 cot [2pi/period(earth)*(t)]
speed = |dy/dx|
However it is duly noted that this is not the correct speed of the bodies either, as they obvoiously don't go near an infinite speed as cotangent does near 0 and pi (and 2pi and 3pi ...)
But regardless, the teacher asked for a plot of the curve. He made no requests for the accurate speed of the earth or moon so if I was taking the class, I'd use the simplest method possible to produce the curve, which i believe is the superposition of the parametric equations with the periods (and phases as you pointed out) correctly adjusted.
If you remember what the speed is for an eliptical path (or the velocity would actually be better), we can integrate that to get a completely accurate equation for the function, which I'd be totally game for.
Another note, the moon's orbit is inclined by about 5 degrees to the earth's equator, which is inclined roughly 20 degrees to the earth's orbital plane ... just to complicate things a bit more
If I was doing this problem I'd be graphing it in 2D unless explicitly told otherwise. I don't know if I'm right on this, but it seems if you're in 2D and you take an ellipse and rotate it out of the plane on its major (or minor i suppose) axis, then it will fall back into the plane into an ellipse with a shorter minor or major axis, depending on which one you rotated.
The way I visualize this is to have a coat hanger in an elliptical shape sitting on a desk and you take a top view snapshot of it to get an accurate picture of the ellipse in that plane (of the desk). Then you leave the camera where it is, take the desk away while holding the coat hanger stationary then rotate it on one of its axises (sp?). Take another snapshot with the unmoved camera (still looking at the 2D plane of the desk) and i think you see another ellipse with one axis shrunk. I could be wrong, but I don't know what else you'd do, short of heading 3D, and that doesn't sound that appealing to me.
Side note: Is this problem still due, or has that passed and we're discussing for the sake of physics? just curious