This is my own test for all those who claim to be "old-school 3d gamers"
No Google, no asking parents or grand-parents, no digging through old PC Gamer magazines!!!
Post what you know, don't be afraid.. much
1. Resolution at which most "3d" games used to run
2. Color of the Doom II marine
3. Name of the fairly popular 3d game was "Rise of the..." ?
4. Were there dogs in Wolf3d?
5. Name of the weapon #7 in Doom II
6. Did you need a 3d accelerator to play Duke Nukem 3d?
7. The flying skull monster in Doom II was called...
8. The company which developed first great 3d accelerators for gamers
9. And, finally... When was Duke Nukem Forever released?
(Posted here instead of the Software Forum to appeal to a wider audience )
<-- WARNING - answers are below after a bunch of blank lines - Don't look -->
1. Resolution at which most "3d" games used to run -- 320x200. 640x480 when the "real" 3d became available.
2. Color of the Doom II marine -- Green.
3. Name of the fairly popular 3d game was "Rise of the..."? -- Rise of the Triad
4. Were there dogs in Wolf3d? -- Yes, nasty little wankers!
5. Name of the weapon #7 in Doom II -- BFG 9000, or just BFG. The rumor has it, that stands for Big F*cking Gun
6. Did you need a 3d accelerator to play Duke Nukem 3d? -- Nope. It was all about the fillrate
7. The flying skull monster in Doom II was called... -- Lost Soul
8. The company which developed first great 3d accelerators for gamers -- 3dfx, R.I.P.
9. And, finally... When was Duke Nukem Forever released? -- Never, and proly never will be (Trick question, sorry boys)
<-- Thanks for playing! -->
No Google, no asking parents or grand-parents, no digging through old PC Gamer magazines!!!
Post what you know, don't be afraid.. much
1. Resolution at which most "3d" games used to run
2. Color of the Doom II marine
3. Name of the fairly popular 3d game was "Rise of the..." ?
4. Were there dogs in Wolf3d?
5. Name of the weapon #7 in Doom II
6. Did you need a 3d accelerator to play Duke Nukem 3d?
7. The flying skull monster in Doom II was called...
8. The company which developed first great 3d accelerators for gamers
9. And, finally... When was Duke Nukem Forever released?
(Posted here instead of the Software Forum to appeal to a wider audience )
<-- WARNING - answers are below after a bunch of blank lines - Don't look -->
1. Resolution at which most "3d" games used to run -- 320x200. 640x480 when the "real" 3d became available.
2. Color of the Doom II marine -- Green.
3. Name of the fairly popular 3d game was "Rise of the..."? -- Rise of the Triad
4. Were there dogs in Wolf3d? -- Yes, nasty little wankers!
5. Name of the weapon #7 in Doom II -- BFG 9000, or just BFG. The rumor has it, that stands for Big F*cking Gun
6. Did you need a 3d accelerator to play Duke Nukem 3d? -- Nope. It was all about the fillrate
7. The flying skull monster in Doom II was called... -- Lost Soul
8. The company which developed first great 3d accelerators for gamers -- 3dfx, R.I.P.
9. And, finally... When was Duke Nukem Forever released? -- Never, and proly never will be (Trick question, sorry boys)
<-- Thanks for playing! -->