Originally posted by: marmasatt
Wow, this game looks pretty decent. Nice atmosphere. Probably gets old quickly if there's nothing else but oh well. I'm sure 1 gig of the 2 gigs is for the opening movie.....
Why do games even have prerendered cut scenes? 99% of the time, they look shittier than the actual game and they take up way more space. Classic example of this is how those Quake Done Quick demo files were like 5mb but the AVI version, which was lower quality, was over 120mb.
Here is a prerendered picture I took of the intro movie:
http://img24.imageshack.us/img24/1542/prerendered.jpg
Here is what the game actually looks like at high texture resolution, lowest graphical details, no AA, no AF.
http://img21.imageshack.us/img...3/realtimerendered.jpg
It might be a bit hard to see from pictures alone but the realtime graphics really are a lot better. Those prerendered scenes look like they're only 30fps but the actual game looks beautiful at 60fps. Another thing to notice is that the file size for the prerendered screenshot is half the size of the realtime screenshot. Both were saved as 100% quality jpg in Paint.NET at the same resolution. Fewer colors in the prerendered?
edit:
When you said the movies were half the size, that's literally true. The demo's install folder is a total of 1.89gb. The "movies" folder is 1.07gb. What's even more bullshit is that there are 6 copies of this file called "Attract.bik" where 5 of them are other languages. There's the standard attract.bik then there's attract_DE.bik, attract_ES.bik, attract_FR.bik and so on. What a waste of hard drive space.