Ars Technica: Stopping the sale of used console games

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ImpulsE69

Lifer
Jan 8, 2010
14,946
1,077
126
Anyone wanna buy my box of used SNES/Dreamcast gear before it's illegal and punishable by death penalty? (also have a box of used condoms I'll throw in free).
 

chalmers

Platinum Member
Mar 14, 2008
2,565
0
76
If I can't buy used games I won't be buying those consoles that support that model.
 

LokutusofBorg

Golden Member
Mar 20, 2001
1,065
0
76
If PSN or the Xbox Marketplace followed Steam's lead, then I would still give them my money. The key is that I will rarely pay more than $5 for a digitally distributed game that I cannot resell. I've bought all kinds of games on Steam that I would much rather have on one of my consoles, but there is no way I am paying 4x the price (or more) for the exact same thing.

Steam has done it right: lower the price substantially, provide non-invasive DRM (can't resell, essentially), and you'll get my money.
 

Sulaco

Diamond Member
Mar 28, 2003
3,860
44
91
If PSN or the Xbox Marketplace followed Steam's lead, then I would still give them my money. The key is that I will rarely pay more than $5 for a digitally distributed game that I cannot resell. I've bought all kinds of games on Steam that I would much rather have on one of my consoles, but there is no way I am paying 4x the price (or more) for the exact same thing.

Steam has done it right: lower the price substantially, provide non-invasive DRM (can't resell, essentially), and you'll get my money.


The thing is, STEAM really hasn't lowered the price "substantially". STEAM hasn't really lowered the price at all. This seems to be a common misconception, but what people are thinking of are the (usually awesome) STEAM Sales. BIG difference.

Just a few examples from 2011's most popular games, STEAM's price first, then lowest (new) price on Amazon:

Skyrim: $59.99......vs.......$47.98
Dead Island: $39.99......vs.......$16.99
RAGE $29.99......vs.......$13.29
Deus Ex HR $29.99......vs.......$12.51
Batman Arkham City $49.99......vs.......$33.99
MW 3 $59.99......vs.......$28.50
L.A. Noire $39.99.......vs......$28.49



The everyday prices on STEAM for non-sale software are fair-to-average-to-poor, rarely ever a steal, sometimes flatout bad. Especially when cross-shopped with other, usually physical copy retailers.

I love STEAM. The sales are terrific, the DRM is the best out there, and I've purchased countless games through it and will continue to do so. But those who long for a single, monopolistic digital service on consoles, even if the same quality as STEAM, are being foolish or naive or both. Losing competition and consumer options is not a good thing, no matter how streamlined it makes everything.
 

Sulaco

Diamond Member
Mar 28, 2003
3,860
44
91
I bought the hype on that game, unfortunately, my first FF in many years and definitely the last. Japan just can't make an RPG to save its friggin life, though. It's been this way for a long time. Some people love these kinds of "RPG"s (term used loosely because they are so linear). They aren't my thing. There are still great RPGs, better than anything the SNES ever had. Fallout 3 and Skyrim (I personally prefer Fallout3), for example. Fallout 3 really is a masterpiece, nice open world and just a great game.

I can say this as someone who plays and loves both styles of RPGs (western and Japanese), but you can't really compare them, at all, beyond just saying which you personally prefer. Their strengths are very distinct.

Clearly you prefer the open world freedom of western RPGs. The thing is though, generally when the world and freedom are massive, the actual story, character development, plot exposition, and dialogue greatly suffer. Comparing, say, Fallout's plot, character depth, and exposition to Chrono Trigger or another great JRPG, there's really no contest. You're going to sacrifice that for the open, expansive world. It might be "good enough" for you, but it's clearly a trade-off. Nothing in FO 3 or those true open-world RPGs is anywhere close to the great FFs and JRPGs in terms of character development and dialogue. They just can't be. There are too many options and variables for an extremely tight narrative.
OTOH, the better the narrative, usually the less freedom and exploration there is as well. Western companies are starting to narrow this gap; giving great freedom and improving dialogue, plot, and character development, while Japanese developers actually seem to be moving backwards (ala FFXIII), not improving freedom and exploration, and not really improving narrative either.
 

Beev

Diamond Member
Apr 20, 2006
7,775
0
0
I just want to echo that I LOVE Steam as well. I think it's a great service, but no, their prices are rarely that great. The sales are where it's at.

I just built a new gaming system and thought about playing through the Mass Effects again in anticipation for ME3, and both ME1 and 2 are $20 each on Steam. That's ridiculous.
 

BD2003

Lifer
Oct 9, 1999
16,815
1
76
I just want to echo that I LOVE Steam as well. I think it's a great service, but no, their prices are rarely that great. The sales are where it's at.

I just built a new gaming system and thought about playing through the Mass Effects again in anticipation for ME3, and both ME1 and 2 are $20 each on Steam. That's ridiculous.

Yeah, they're like 10 bucks used, on PC or 360. Steam is better than crazy XBL games on demand prices, but used is still cheaper. And you can resell it again.

Steam is def the lesser of evils when it comes to most DD services, but aside from the crazy, crazy sales and bundles, prices are artificially held high. On a console it'll only be worse.
 
Last edited:

exdeath

Lifer
Jan 29, 2004
13,679
10
81
I can say this as someone who plays and loves both styles of RPGs (western and Japanese), but you can't really compare them, at all, beyond just saying which you personally prefer. Their strengths are very distinct.

Clearly you prefer the open world freedom of western RPGs. The thing is though, generally when the world and freedom are massive, the actual story, character development, plot exposition, and dialogue greatly suffer. Comparing, say, Fallout's plot, character depth, and exposition to Chrono Trigger or another great JRPG, there's really no contest. You're going to sacrifice that for the open, expansive world. It might be "good enough" for you, but it's clearly a trade-off. Nothing in FO 3 or those true open-world RPGs is anywhere close to the great FFs and JRPGs in terms of character development and dialogue. They just can't be. There are too many options and variables for an extremely tight narrative.
OTOH, the better the narrative, usually the less freedom and exploration there is as well. Western companies are starting to narrow this gap; giving great freedom and improving dialogue, plot, and character development, while Japanese developers actually seem to be moving backwards (ala FFXIII), not improving freedom and exploration, and not really improving narrative either.

This x 1000.

I find games like Oblivion that are TOO open are just a flat out borefest. They aren't RPGS but more like "real life simulators".

Most people think RPG = "I am the character and I can do whatever I want whenever I want", but I think of RPG as *role* playing, playing the *fixed* role of another person in another life, place, and time, and this invariably involves constriction for the purposes of narration and story telling that is severely lacking in western games.

I loved Fallout 3, GTA 4, etc, but they are really play to 100% completion and forget titles. They don't leave the lasting impact that a well told story, loveable characters, and incredible story climax and end game revalation leave behind. I wasn't exactly stunned or holding back tears when the Fallout 3 credits rolled.
 
Last edited:

BD2003

Lifer
Oct 9, 1999
16,815
1
76
I can say this as someone who plays and loves both styles of RPGs (western and Japanese), but you can't really compare them, at all, beyond just saying which you personally prefer. Their strengths are very distinct.

Clearly you prefer the open world freedom of western RPGs. The thing is though, generally when the world and freedom are massive, the actual story, character development, plot exposition, and dialogue greatly suffer. Comparing, say, Fallout's plot, character depth, and exposition to Chrono Trigger or another great JRPG, there's really no contest. You're going to sacrifice that for the open, expansive world. It might be "good enough" for you, but it's clearly a trade-off. Nothing in FO 3 or those true open-world RPGs is anywhere close to the great FFs and JRPGs in terms of character development and dialogue. They just can't be. There are too many options and variables for an extremely tight narrative.
OTOH, the better the narrative, usually the less freedom and exploration there is as well. Western companies are starting to narrow this gap; giving great freedom and improving dialogue, plot, and character development, while Japanese developers actually seem to be moving backwards (ala FFXIII), not improving freedom and exploration, and not really improving narrative either.

Yeah...I think there's def a wide open gap there. I'm not sure who that western developer would be that could really break through on storytelling, but the Japanese are clearly not up to the task.

The stick figures from the NES/SNES era didn't seem so alien because the art was so primitive that your mind could fill in the gaps however you pleased. But within 10 minutes of ff13 I just couldn't stomach the weirdness of it. And all I was doing was walking in a straight line.
 
Last edited:

exdeath

Lifer
Jan 29, 2004
13,679
10
81
Yeah...I think there's def a wide open gap there. I'm not sure who that western developer would be that could really break through on storytelling, but the Japanese are clearly not up to the task.

The stick figures from the NES/SNES era didn't seem so alien because the art was so primitive that your mind could fill in the gaps however you pleased. But within 10 minutes of ff13 I just couldn't stomach the weirdness of it.

The original magic of FF started to die from FF7 onward when the series became too commercialized and started catering to the Fast and the Furious type crowd. FFX is probably the best of modern releases for the story telling aspects of the originals, as opposed to the modern focus on nothing but battle systems, mini games, and the played out attitude engrossed shallow emotionless characters that are too bad ass for themselves.

It's generally acknowledged by long time fans of the series that Final Fantasy ended at FF6. Coincidentally, that's the last game the original designer participated in personally.

Playing Final Fantasy 4,5,6 is like watching Dances with Wolves, Last of the Mohicans, Avatar, etc, then you pop in a modern day Final Fantasy and it's like watching Blade or Fast and the Furious. It's painful.
 
Last edited:
Mar 11, 2004
23,177
5,641
146
The thing is, STEAM really hasn't lowered the price "substantially". STEAM hasn't really lowered the price at all. This seems to be a common misconception, but what people are thinking of are the (usually awesome) STEAM Sales. BIG difference.

Just a few examples from 2011's most popular games, STEAM's price first, then lowest (new) price on Amazon:

Skyrim: $59.99......vs.......$47.98
Dead Island: $39.99......vs.......$16.99
RAGE $29.99......vs.......$13.29
Deus Ex HR $29.99......vs.......$12.51
Batman Arkham City $49.99......vs.......$33.99
MW 3 $59.99......vs.......$28.50
L.A. Noire $39.99.......vs......$28.49



The everyday prices on STEAM for non-sale software are fair-to-average-to-poor, rarely ever a steal, sometimes flatout bad. Especially when cross-shopped with other, usually physical copy retailers.

I love STEAM. The sales are terrific, the DRM is the best out there, and I've purchased countless games through it and will continue to do so. But those who long for a single, monopolistic digital service on consoles, even if the same quality as STEAM, are being foolish or naive or both. Losing competition and consumer options is not a good thing, no matter how streamlined it makes everything.

I agree, mostly.

There is one problem, those Steam sales happen so frequently that its almost a non-issue, especially since you can buy games elsewhere and tie them to Steam, so Amazon for instance is another source of cheap games. I would not expect either of those to happen on a Microsoft/Sony/Nintendo controlled marketplace.

And Steam is pretty decent, but there's way too many games that require multiple accounts and other junk, even on Steam. If Games for Windows Live is anything to go by, then we absolutely do not want Microsoft coming up with some new content scheme. Sony will copy it and likely make it even more DRM infested, and Nintendo will just be 10 years behind, which means you'll have to put in 25 character key for every game (and you'd better hope someone doesn't get your key as you'll be completely screwed then).

This x 1000.

I find games like Oblivion that are TOO open are just a flat out borefest. They aren't RPGS but more like "real life simulators".

Most people think RPG = "I am the character and I can do whatever I want whenever I want", but I think of RPG as *role* playing, playing the *fixed* role of another person in another life, place, and time, and this invariably involves constriction for the purposes of narration and story telling that is severely lacking in western games.

I loved Fallout 3, GTA 4, etc, but they are really play to 100% completion and forget titles. They don't leave the lasting impact that a well told story, loveable characters, and incredible story climax and end game revalation leave behind. I wasn't exactly stunned or holding back tears when the Fallout 3 credits rolled.

Those games are more true to the original intent of RPG, so that's more of your own issue there.

Eh, did you not play KotoR? Mass Effect games? I've had plenty of memorable moments in games like Oblivion and Skyrim too. I can't say many of the games you've made a fuss about have done much for me (the Xeno games for instance).

Truly classic games with the things you mention are a rarity, and always have been.

I think there's a place for older style JRPG games, but the genre needs a serious overhaul.

I'm baffled at people comparing Fallout 3 to JRPGs. Why not compare them to western RPGs from around the same times? Games like Baldurs Gate and the original Fallouts? There's plenty of western RPGs that are the match of JRPGs in every area.
 

AstroManLuca

Lifer
Jun 24, 2004
15,628
5
81
There is one problem, those Steam sales happen so frequently that its almost a non-issue, especially since you can buy games elsewhere and tie them to Steam, so Amazon for instance is another source of cheap games. I would not expect either of those to happen on a Microsoft/Sony/Nintendo controlled marketplace.

Yeah, when was the last time you saw a "sale" on the Xbox 360 marketplace? They're infrequent, they usually apply to games no one cares about, and the discounts aren't significant. They never mark down the prices on games because there's no competition and MS controls everything.

With Steam, Valve may own the mall, but individual developers still have their own shops, and they compete with each other. Hence the sales. Actually, setting their non-sale prices artificially high is genius, because people who want the quick fix pay extra, and it makes sales seem that much better.

If MS controlled the marketplace, all games would be $60 until at least one year after launch, at which point they'd drop to $40 and stay there forever.
 

Beev

Diamond Member
Apr 20, 2006
7,775
0
0
Sony has done some great sales on the PSN. Hell, if you're a PS+ subscriber you've gotten a LOT of games for free.
 

BD2003

Lifer
Oct 9, 1999
16,815
1
76
Yeah, when was the last time you saw a "sale" on the Xbox 360 marketplace? They're infrequent, they usually apply to games no one cares about, and the discounts aren't significant. They never mark down the prices on games because there's no competition and MS controls everything.

With Steam, Valve may own the mall, but individual developers still have their own shops, and they compete with each other. Hence the sales. Actually, setting their non-sale prices artificially high is genius, because people who want the quick fix pay extra, and it makes sales seem that much better.

If MS controlled the marketplace, all games would be $60 until at least one year after launch, at which point they'd drop to $40 and stay there forever.

MS does a new sale every week. Usually like 50% off a handful of assorted XBLA games, DLC and avatar crap. Most of my XBLA games were bought on sale.

Still almost certainly priced more than they would be in an open market if people could resell their XBLA games.
 
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LokutusofBorg

Golden Member
Mar 20, 2001
1,065
0
76
Yeah, when was the last time you saw a "sale" on the Xbox 360 marketplace? They're infrequent, they usually apply to games no one cares about, and the discounts aren't significant. They never mark down the prices on games because there's no competition and MS controls everything.

With Steam, Valve may own the mall, but individual developers still have their own shops, and they compete with each other. Hence the sales. Actually, setting their non-sale prices artificially high is genius, because people who want the quick fix pay extra, and it makes sales seem that much better.

If MS controlled the marketplace, all games would be $60 until at least one year after launch, at which point they'd drop to $40 and stay there forever.

This was pretty much my point. I don't buy any games until I can get them on a Steam sale. I have never seen a game worth buying on PSN for less than $5, which is my personal cut-off point. If I have any interest in playing a game, I will snatch it up if it's under $5.

MS does a new sale every week. Usually like 50% off a handful of assorted XBLA games, DLC and avatar crap. Most of my XBLA games were bought on sale.

Still almost certainly priced more than they would be in an open market if people could resell their XBLA games.

I have started watching the Xbox Marketplace deals page (I have it as one of the tabs that opens when I open my browser, just like Steam) and I have to admit they are much better than PSN's stodgy pricing.

PSN is a blackbox that's hard to get into to even see if there are deals, which there are almost never deals. Xbox Marketplace is lots easier to keep track of their deals, but they're really limited and still not as good of pricing. Steam just has it dialed in almost perfectly such that I have been trained as surely as Pavlov's dogs to the point that I have something like 50 games that I've paid them for that I've never even played.

As much as it makes me look like a brainless consumer (I'm not) Steam's marketing model has simply extracted money from me almost against my will, and I don't resent them for it. That's pure marketing genius.
 

BD2003

Lifer
Oct 9, 1999
16,815
1
76
Same here...I've prob never played half the steam games I own.

Right now more than anything I'm waiting for their supposedly upcoming couch interface. If they can make it streamlined to the point where I can operate a PC connected to my TV as simply as a console, it might renew my interest in PC gaming.
 

rageofthepeon

Member
Jan 31, 2012
65
0
0
As much as it makes me look like a brainless consumer (I'm not) Steam's marketing model has simply extracted money from me almost against my will, and I don't resent them for it. That's pure marketing genius.

During the holiday season I was considering purchasing the ID Super Pack because it had 22 games in it (quake was what I really wanted) and it would bump up the number of games in my library nicely. I stopped myself in time and have been very careful of buying things from Steam since then.

Almost, Steam...almost.
 

exdeath

Lifer
Jan 29, 2004
13,679
10
81
Anyone wanna buy my box of used SNES/Dreamcast gear before it's illegal and punishable by death penalty? (also have a box of used condoms I'll throw in free).

Anything complete with box and all? I might be interested.
 
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