Shimmishim
Elite Member
- Feb 19, 2001
- 7,504
- 0
- 76
well...
Simple analysis of the A8R vs. A8R32
Margin of victory over the A8R (using AT's results) using the 7800GTX card
Quake 4 (1280x1024) = 4.5 fps
Splinter Cell (1280x1024) = -0.2 fps
Doom 3 (1280x1024) = -0.6 fps
Aquamark 3 (1280x1024) = -1,380 points
Farcry (1280x1024) = 3.7 fps
Wolfenstein (1280x1024) = 0.1 fps
USB performance (Mbps) = -0.9
iPeak (I/O Operations/sec) = -0.4
Margin of victory over A8R (using VR's results) using the X1900XT
COD 2 (1600x1200) (4/16) Single = 0 fps
COD 2 (1600x1200) (4/16) Dual = 2 fps
COD 2 (1600x1200) (8/16) Dual = 3 fps
Serious Sam 2 (1600x1200) (4/16) Single = -1 fps
Serious Sam 2 (1600x1200) (4/16) Dual = 4 fps
Serious Sam 2 (1600x1200) (8/16) Dual = 0 fps
Quake 4 (1600x1200) (4/16) Single = 2 fps
Quake 4 (1600x1200) (4/16) Dual = 2 fps
Quake 4 (1600x1200) (8/16) Dual = 2 fps
Fear (1600x1200) (4/16) Single = 1 fps
Fear (1600x1200) (4/16) Dual = 2 fps
Fear (1600x1200) (8/16) Dual = 0 fps
i'm impressed but not impressed...
when you look at the benchmarks of the a8r vs the a8r32... the difference in the bench scores were like... 1-2 fps generally speaking...
ithink it's hard to warrant its high cost at the moment but once in settles into the $130 to $150 range, i think the board will be more worth it later...
but no way at this price point with the a8r costing around $96US and doing only 1-2fps less on average
so my conclusion is that either the A8R-MVP is a GREAT GREAT GREAT semibudget ATi chipset board or the A8R32-MVP needs a lot of work in order for its true performance to be revealed.
Simple analysis of the A8R vs. A8R32
Margin of victory over the A8R (using AT's results) using the 7800GTX card
Quake 4 (1280x1024) = 4.5 fps
Splinter Cell (1280x1024) = -0.2 fps
Doom 3 (1280x1024) = -0.6 fps
Aquamark 3 (1280x1024) = -1,380 points
Farcry (1280x1024) = 3.7 fps
Wolfenstein (1280x1024) = 0.1 fps
USB performance (Mbps) = -0.9
iPeak (I/O Operations/sec) = -0.4
Margin of victory over A8R (using VR's results) using the X1900XT
COD 2 (1600x1200) (4/16) Single = 0 fps
COD 2 (1600x1200) (4/16) Dual = 2 fps
COD 2 (1600x1200) (8/16) Dual = 3 fps
Serious Sam 2 (1600x1200) (4/16) Single = -1 fps
Serious Sam 2 (1600x1200) (4/16) Dual = 4 fps
Serious Sam 2 (1600x1200) (8/16) Dual = 0 fps
Quake 4 (1600x1200) (4/16) Single = 2 fps
Quake 4 (1600x1200) (4/16) Dual = 2 fps
Quake 4 (1600x1200) (8/16) Dual = 2 fps
Fear (1600x1200) (4/16) Single = 1 fps
Fear (1600x1200) (4/16) Dual = 2 fps
Fear (1600x1200) (8/16) Dual = 0 fps
i'm impressed but not impressed...
when you look at the benchmarks of the a8r vs the a8r32... the difference in the bench scores were like... 1-2 fps generally speaking...
ithink it's hard to warrant its high cost at the moment but once in settles into the $130 to $150 range, i think the board will be more worth it later...
but no way at this price point with the a8r costing around $96US and doing only 1-2fps less on average
so my conclusion is that either the A8R-MVP is a GREAT GREAT GREAT semibudget ATi chipset board or the A8R32-MVP needs a lot of work in order for its true performance to be revealed.