PCMark 8 uses OpenCL acceleration, hence why it favours faster IGPs and why its a constant in AMD's most recent comparison marketing slides.
Oh alright, I wasn't sure if it came down to just OpenCL, or there were further tweaks. Thanks.
PCMark 8 uses OpenCL acceleration, hence why it favours faster IGPs and why its a constant in AMD's most recent comparison marketing slides.
From what I have seen notebookcheck does a real good job in determining CPU performance aggregation, but when devices are compared against one another it is harder to get a clear picture.
For instance in the Acer Aspire review with the A10-7300 it has PCMark 7 comparing a i5-4200U only scoring 2533, but on Anandtech all the PCMark 7 scores are over 4000. And in the Surface Pro 3 review, they don't even include PCMark 8, but they did with their latest review of the HP Elitebook Revolve (in which the Acer A10 score higher in home, and slightly lower in creative, yet the PCMark 7 was only 4131, but SP3 is 5076 with the same processor - i5-4300U). And from Anandtech the core i5 SP3's score is lower in PCMark 8 then the A10 in both home and work.
Very contradictory. And my question is why is there such a large difference between PCMark 7 and 8 results?, where clearly PCMark 7 favors the i5-4300U by almost triple (in the case of SP3) over the A10-7300.
Because PC MARK 7 is very depended on HDD/SSD. If one device has SSD and the other device has HDD, the final score difference is huge.
Very nice! It is matching or beating intel's equivalent in standard workloads and obliterates intel's equivalent in 3D, gaming and OpenCL.
No wonder OEM's are lining up with new mobile Kaveri designs: Acer, Asus, HP, Lenovo, Samsung, Toshiba, and more.
Looks promising, but still skeptical until we see a more complete test with frame pacing and microstutter evaluation and a wider variety of games (edit: including cpu demanding ones). Similar fps gains were seen with Richland but the experience was marred by microstutter.
A lot of games don't support dual graphics
Looks promising, but still skeptical until we see a more complete test with frame pacing and microstutter evaluation and a wider variety of games (edit: including cpu demanding ones). Similar fps gains were seen with Richland but the experience was marred by microstutter.