[AT]NVIDIA G-Sync Review

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Termie

Diamond Member
Aug 17, 2005
7,949
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www.techbuyersguru.com
Two things would change with the G-sync monitor. 1st, it is on 120hz or higher refresh monitors, so you'd have higher FPS, and it removes the added latency v-sync causes when triple buffering is on and maintaining 60 FPS (pretty much always in games today that build in triple buffering).

Ah, OK. I wasn't sure if latency occurred only with dips below 60fps.

The 120Hz issue is an important one, but like others have mentioned, a 60Hz IPS monitor is often preferable overall.
 

bystander36

Diamond Member
Apr 1, 2013
5,154
132
106
Ah, OK. I wasn't sure if latency occurred only with dips below 60fps.

The 120Hz issue is an important one, but like others have mentioned, a 60Hz IPS monitor is often preferable overall.
The latency happens in DX games that maintain their refresh rate, though latency does occur when frames have to skip a refresh due to not quite being ready at lower FPS. So latency is always happening due to v-sync in DirectX. OpenGL doesn't have the same problem, once your FPS beat your refresh rate...at least not as much. All forms cause some delays, DirectX just causes an added frame worth of latency once you beat the refresh rate with FPS.
 

mindbomb

Senior member
May 30, 2013
363
0
0
even if you had a 60hz monitor and could maintain +60fps with vsync on, you still have the input lag of vsync despite having no tearing, stutter, or judder.
 

bystander36

Diamond Member
Apr 1, 2013
5,154
132
106
even if you had a 60hz monitor and could maintain +60fps with vsync on, you still have the input lag of vsync despite having no tearing, stutter, or judder.
Mostly, though stutter and judder can occur in some game engines if the even spacing out of frames causes a time laps issue.

Though G-sync can't fix problems if the game engine is causing stuttering itself.
 

Grooveriding

Diamond Member
Dec 25, 2008
9,110
1,260
126
Do you use V-sync? Because if not, you still get tearing, which is a quality issue (though not a performance issue).

Personally, I almost always use V-sync where my games run above 60fps, and I don't have an issue with it. From the description of Gsync, I don't think it will be an improvement over a system locked at 60fps with Vsync.

By the way, Tom's has a very good write-up on it too: http://www.tomshardware.com/reviews/g-sync-v-sync-monitor,3699.html

I use vsync in single player games, where the additional latency doesn't matter or make a difference. In mulitplayer games I cap my framerate to 60 or 65fps and don't experience any tearing so long as I hold that framerate or am above it.

Gsync looks to be useful if you are below 60fps as Anand stated and want gameplay to feel smoother. Of course the caveat would be why spend $400+ for the monitor instead of just getting a better GPU solution that lets you hold a higher frame rate and gives all the additional benefits of having more straight-up raw GPU power.

With the painfully slow rollout of this tech and zero announcements of any decent monitors using it, just the expectation that they will come at some point, this all may be a non-issue. By the time there actually are any decent monitors with it available, something similar using a generic and universal standard may have been rolled into the DP standard or adopted by more monitor manufacturers without the vendor ID lock. Because of how it works it doesn't look like gsync is something that can be kept proprietary even if there was a desire for it to be so. You can't patent a variable refresh rate monitor. The hardware is all on the monitor side of things and the GPU side is all done via software.
 

VulgarDisplay

Diamond Member
Apr 3, 2009
6,188
2
76
I hope that review was rushed because it had little content for anyone to actually draw any conclusions from.

Also, [what the heck] is this?

Finally, NVIDIA has been quietly (and lately not-so-quietly) engaged with Valve in its SteamOS and Steam Machine efforts (admittedly, so is AMD).

All of this makes sense after all. With ATI and AMD fully integrated, and Intel finally taking graphics (somewhat) seriously, NVIDIA needs to do a lot more to remain relevant (and dominant) in the industry going forward. Simply putting out good GPUs will only take the company so far.

Let me start by saying this is not off topic because the thread is "[AT]NVIDIA G-Sync Review." The bolded parts are so completely useless for the article and sound like they were copy pasted out of the Nvidia review guide. Why do you have to grudgingly admit that AMD is working with Valve also? Why do you have to mention that Nvidia is dominant?

This crap just sounds biased and truly reflects the overall quality of the articles that have been coming out of AT lately. Focus on editing out the unnecessary stuff that makes it into these articles. The statements were pointless, and all they do is call into question the bias of Anandtech which I think has truly come into question with recent reviews.


Let's tone it down on the inappropriate and inflammatory language please.

-Rvenger
 
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bystander36

Diamond Member
Apr 1, 2013
5,154
132
106
I use vsync in single player games, where the additional latency doesn't matter or make a difference. In mulitplayer games I cap my framerate to 60 or 65fps and don't experience any tearing so long as I hold that framerate or am above it.

Gsync looks to be useful if you are below 60fps as Anand stated and want gameplay to feel smoother. Of course the caveat would be why spend $400+ for the monitor instead of just getting a better GPU solution that lets you hold a higher frame rate and gives all the additional benefits of having more straight-up raw GPU power.

With the painfully slow rollout of this tech and zero announcements of any decent monitors using it, just the expectation that they will come at some point, this all may be a non-issue. By the time there actually are any decent monitors with it available, something similar using a generic and universal standard may have been rolled into the DP standard or adopted by more monitor manufacturers without the vendor ID lock. Because of how it works it doesn't look like gsync is something that can be kept proprietary even if there was a desire for it to be so. You can't patent a variable refresh rate monitor. The hardware is all on the monitor side of things and the GPU side is all done via software.

The reasons would be that you can do both, and once you buy a monitor, your likely to hold onto it for a few generations of GPU's. Monitors have a higher shelf life than a GPU. IF the first purchase prevents you from upgrading the GPU, things are a bit of a wash. The 2nd, 3rd and 4th GPU upgrades will see major gains.
 

Zanovar

Diamond Member
Jan 21, 2011
3,446
232
106
I hope that review was rushed because it had little content for anyone to actually draw any conclusions from.

Also, [what the heck] is this?





Let me start by saying this is not off topic because the thread is "[AT]NVIDIA G-Sync Review." The bolded parts are so completely useless for the article and sound like they were copy pasted out of the Nvidia review guide. Why do you have to grudgingly admit that AMD is working with Valve also? Why do you have to mention that Nvidia is dominant?

This crap just sounds biased and truly reflects the overall quality of the articles that have been coming out of AT lately. Focus on editing out the unnecessary stuff that makes it into these articles. The statements were pointless, and all they do is call into question the bias of Anandtech which I think has truly come into question with recent reviews.

Im curious did you purposely look for that?
 
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VulgarDisplay

Diamond Member
Apr 3, 2009
6,188
2
76
Im curious did you purposely look for that?

I'm genuinely interested in G-sync. I bought the ASUS monitor for the specific purpose of being able to upgrade it if Gsync is good.

I didn't come in the article looking for ANYTHING regarding AMD. It was pointless, and as I stated, it only makes the quality of the article suffer. The bolded in my quote are wasted bytes downloading the webpage, and should have been edited out.
 

Zanovar

Diamond Member
Jan 21, 2011
3,446
232
106
I'm genuinely interested in G-sync. I bought the ASUS monitor for the specific purpose of being able to upgrade it if Gsync is good.

I didn't come in the article looking for ANYTHING regarding AMD. It was pointless, and as I stated, it only makes the quality of the article suffer. The bolded in my quote are wasted bytes downloading the webpage, and should have been edited out.

Ok *shrugs*
 

Zanovar

Diamond Member
Jan 21, 2011
3,446
232
106
Too bad they can't sell a G-Sync module of some kind that you connect between your monitor and PC. That way anyone with any monitor can use it and they still can sell the G-Sync tech. I know it might not work that way but it would have been nice, especially if you actually like your current monitor.

Edit. Nvm misunderstood you.
 
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96Firebird

Diamond Member
Nov 8, 2010
5,714
316
126
With the painfully slow rollout of this tech and zero announcements of any decent monitors using it...

How is it painfully slow? It was only announced a couple months ago, and we are expected to see a monitor early next year. There are demonstrations for review sites and it seems like full reviews are right around the corner.

It sucks that it seems like ASUS got a product release lead for helping with development, but I feel like mid-next year we will see other monitor manufacturers with their G-sync lines ready to be released.

Overlord was asked to be involved with G-Sync, and we will likely see one (or more) of their monitors linked with G-Sync soon... http://overlordforum.com/topic/603-nvidia-g-sync/
 

AnandThenMan

Diamond Member
Nov 11, 2004
3,980
593
126
(admittedly, so is AMD)

When I read that I thought I was seeing things. Admittedly? HUH?????? That is not something you write when you're trying to be objective, [what the heck] is going on? :|

Anyway, I think G-Sync is excellent tech but I already have several nice monitors so there is no way I'm going to go out and buy something inferior just to get it. My next display is going to be 4K, G-Sync that baby and make it work with all GPUs Nvidia.

Please, no inappropriate language here in the technical forums. That goes for abbreviations of profanity as well.

-Rvenger
 
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mindbomb

Senior member
May 30, 2013
363
0
0
the 1ms poll time actually significantly effects performance when you start getting really high fps. If I understand it correctly, that means to achieve the maximum performance on a 144hz, you have to achieve 170 fps to account for the poll time. (1/144hz=6.9ms, 6.9ms-1ms poll time =5.9ms, 1/5.9ms=~170)
 
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Final8ty

Golden Member
Jun 13, 2007
1,172
13
81
It will take some time to get G-Sync expanded out even beyond the ASUS unit.



There are several issues here - one is that each G-Sync module must be tuned to the specific panel and PCBs used for that panel. As of now, the OEM makers - ASUS, BENQ, etc have the tech from Nvidia and are implementing them the best way they see fit (read: in whatever way makes them the most money). This goes to my point that people claiming exclusivity have no idea what they are talking about. The tech has been released to OEM makers already. The second issue is that of development. Since the tech must be tuned for each application it means it will take time for the modules to make their way into a bunch of different panel formats since R&D and production is pricey.



We here at Overlord are small potatoes and have not been given such worldly access to the OEM specs for G-Sync. We couldn't do much with it anyway since we don't have a large R&D department to make custom PCBs with the modules properly tuned to our panel (IPS) and TCONs.



After a conversation with Nvidia last week the whole expansion to IPS - and more importantly as far as we here at Overlord are concerned - to IPS/1440 panels is in the works. I am waiting to hear back on where in the R&D timeline the 1440/IPS G-Sync module is. Until then I continue to hammer home with Nvidia that the holy grail, short of a real 4k at 60hz or above, not the hybrids out now, is a 1440/120Hz selectable/G-Sync model. TN at 1080 is ok if you run 3 panels, but a single panel? Please. With GPUs ramping up each quarter it seems, soon 3 x 1440/120/GSYNC will be attainable and price effective compared to the upcoming 4K models.



Bottom line I think people don't understand that you cannot take the module and just plug it into a different setup. The module must be engineered to each specific application making it more time consuming and ultimately more expensive.
http://overlordforum.com/topic/603-nvidia-g-sync/page-2#entry6702
 

blackened23

Diamond Member
Jul 26, 2011
8,548
2
0
Let me start by saying this is not off topic because the thread is "[AT]NVIDIA G-Sync Review." The bolded parts are so completely useless for the article and sound like they were copy pasted out of the Nvidia review guide. Why do you have to grudgingly admit that AMD is working with Valve also? Why do you have to mention that Nvidia is dominant?

This crap just sounds biased and truly reflects the overall quality of the articles that have been coming out of AT lately. Focus on editing out the unnecessary stuff that makes it into these articles. The statements were pointless, and all they do is call into question the bias of Anandtech which I think has truly come into question with recent reviews.

The article seemed fine to me. As far as discrete dGPU share, I do think nvidia is leading in that respect, perhaps dominantly. That could change, but it's 65-35 at last check. Not that I ever really cared about AMD or NV's financial status and/or market share, but it is what it is. There was nothing stated in the article that was non-factual, therefore there is no need to claim bias.

The bit about the steambox? It was also relevant. I'm sure nvidia would like the gsync interplay to be available as a value add to steam box owners. It isn't enough to make good hardware these days; having a good software ecosystem and value added features as to maintain a loyal consumer base is key to longevity. That is likely what NV is trying to achieve, they are adding valuable features to their GPUs as to retain a loyal user base. If a steambox buyer tries a gsync enabled PC gaming system and is in awe, that will likely add to a loyal user base. This isn't different than what Apple does with their products - focus on the software ecosystem and experience to draw on consumer loyalty.

Here's what I don't get.....a lot of AMD fans have a tendency to automatically to don the tin foil hat and cry conspiracy, sabotage or bias as soon as they perceive something as not being positive for their company. I seriously don't get it.
 
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AnandThenMan

Diamond Member
Nov 11, 2004
3,980
593
126
The wording is highly suspect and has nothing to with being factual or not. A review could say, this model Ferrari is the best sports car ever made (assume for a moment it is according to multiple reviews), or the review could say this Ferrari is the best sports car ever produced, just the way it should be.
 

blackened23

Diamond Member
Jul 26, 2011
8,548
2
0
Here are the two statements quoted:

Finally, NVIDIA has been quietly (and lately not-so-quietly) engaged with Valve in its SteamOS and Steam Machine efforts (admittedly, so is AMD).

All of this makes sense after all. With ATI and AMD fully integrated, and Intel finally taking graphics (somewhat) seriously, NVIDIA needs to do a lot more to remain relevant (and dominant) in the industry going forward. Simply putting out good GPUs will only take the company so far.

Seriously? Looks like extreme nitpicking and seeing what you want to see to me. I see nothing wrong or incorrect with the statements made here. Nvidia is dominant in terms of dGPU sales and they're doing more to retain that position. Having capable hardware isn't enough anymore. Having a good software ecosystem and user experience is crucial these days for consumer loyalty. Again, I see nothing in the article that isn't based on fact.
 

AnandThenMan

Diamond Member
Nov 11, 2004
3,980
593
126
It is not the statement of facts that are the issue, if you can't see that then well, you just can't.
 

Teizo

Golden Member
Oct 28, 2010
1,271
31
91
I hope that review was rushed because it had little content for anyone to actually draw any conclusions from.

Also, [what the heck] is this?





Let me start by saying this is not off topic because the thread is "[AT]NVIDIA G-Sync Review." The bolded parts are so completely useless for the article and sound like they were copy pasted out of the Nvidia review guide. Why do you have to grudgingly admit that AMD is working with Valve also? Why do you have to mention that Nvidia is dominant?

This crap just sounds biased and truly reflects the overall quality of the articles that have been coming out of AT lately. Focus on editing out the unnecessary stuff that makes it into these articles. The statements were pointless, and all they do is call into question the bias of Anandtech which I think has truly come into question with recent reviews.

You have to look pretty hard to see what you saw. Just the same people over and over again griping over nothing. I tell you, you guys should just go to another site rather than come here and pollute the forum with nonsense.


That will be enough. All you are doing is derailing the thread with your indirect attacks.

-Rvenger
 
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96Firebird

Diamond Member
Nov 8, 2010
5,714
316
126
Here's what I don't get.....a lot of AMD fans have a tendency to automatically to don the tin foil hat and cry conspiracy, sabotage or bias as soon as they perceive something as not being positive for their company. I seriously don't get it.

It is really only rampant at this forum, others don't have the same reactions to every little word spoken. We live in a forum of conspiracy theorists...

Sucks to hear that Overlord is almost too small to make it work, but it doesn't seem like a simple task to add to every monitor that has a DP like some seem to think...
 

dpodblood

Diamond Member
May 20, 2010
4,020
1
81
Can someone explain to me why TN panels get hated on so much? The average TN is going to have much better response time than the average IPS which means it's better for gaming. Colors may not be re-produced accurately, but if you're not doing photo editing I don't see why that matters as long as the image looks good. The only other issue I'm aware of it viewing angles which shouldn't matter at all when your sitting 2-3 feet from the display.
 

OCGuy

Lifer
Jul 12, 2000
27,224
36
91
Seems fairly clear that this is the way to go for the future. From Forbes:



"Two hours later, after running my own G-Sync demo (on my own terms, with my own selection of games), I adamantly swore off gaming on anything but a G-Sync monitor, regardless of its size or resolution. The differences are that extreme. In fact, I’ll go on record and predict that this single technology will decisively win Nvidia the desktop GPU race within 5 years unless somehow it gets licensed out to AMD. Once you see it for yourself, you’ll never go back."


http://www.forbes.com/sites/jasonev...-nvidias-g-sync-technology-is-truly-next-gen/
 
Jul 26, 2006
143
2
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Also wasnt this g-sync supposed to be either able to reduce/eliminate the tearing OR able to do something similar to lightboost?

Personally tearing does not bother me nearly as much as ghosting.
 
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