AT World of Warcraft Thread (Cataclysm, Where do you play, General BS and all that)

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Moonzi

Senior member
Nov 5, 2009
617
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good point, the queues aren't bad on Mannoroth as a healer, but the pugs are terrible.
 

Onita

Golden Member
Feb 24, 2004
1,158
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71
I'm trying to rep/instance grind my 85 druid.

I'm also leveling my pally (ench/skin) and rogue (LW/JC), switching off for rested XP. Its 100X easier to level these two, since I started my druid at launch. No more fighting for every single quest spawn!
 

Sid59

Lifer
Sep 2, 2002
11,879
3
81
I'm trying to rep/instance grind my 85 druid.

I'm also leveling my pally (ench/skin) and rogue (LW/JC), switching off for rested XP. Its 100X easier to level these two, since I started my druid at launch. No more fighting for every single quest spawn!

Alternating my toons to level with rest xp is awesome. When i played launch night, it was impossible to find quest spawns and mining. Now that most people have moved past me 1-2 zones, it's far easier and more relaxed. My Lock is 84 and in Uldum, both my Shaman and Druid are just finishing Hyjal and going to Deepholm.

I don't have a guild, so I won't get invited to a random guild run on heroics or regular instances but I figured, when I'm ready to run 85 dungeons and heroics, it'll be like WoTLK where people already have gear and passing on loot, they're running for rep and JP.
 

coloumb

Diamond Member
Oct 9, 1999
4,096
0
81
There are two caverns at the bottom, where you can pop 50-100 eggs at one time... makes the achievement trivial.

Ah crap...there is an achievement for that? I probably should take a closer look at those.

The trampoline achievement was annoying as hell. Quite a few times I'd either stop jumping [even though I landed on the trampoline] or I'd get to 19 and bounce damn near all the way to Stormwind [I'm exaggerating of course].

The biggest plus so far is how Blizzard managed to phase the areas [so far only speaking of what I've seen in Hyjal] so there aren't eleventybillion people going after the same set of mobs. It's actually fun to play and not have asshats running around try to tap [damage] quest mobs.
 

Aikouka

Lifer
Nov 27, 2001
30,383
912
126
I got my pally to 85, so now I need to get him some better tanking gear so I can do some higher-end normal dungeons and transition into heroics.

I don't have a guild, so I won't get invited to a random guild run on heroics or regular instances but I figured, when I'm ready to run 85 dungeons and heroics, it'll be like WoTLK where people already have gear and passing on loot, they're running for rep and JP.

I joined a guild just for the 5% EXP boost. The one guy in it talks about wanting to run lots of heroics and get the heroic achievement (the newer Glory of the Hero) by next week. I didn't have the heart to tell him that he's dreamin' .
 

lupi

Lifer
Apr 8, 2001
32,539
260
126
Been leveling the rogue a bit to clear the glut of locked boxes he has in bank. Entered dustwallow at about 80% through 36, turned on the zone quest tracker which said 50 for the achievement, and hit 40 with a good dozen or so quest to go before completing it. Old world leveling just sooo easy now. They've modified a bunch of quest, but mostly for changes to terrain, giver/completer, and to minimize trips out of zone to complete, and to fit within the new level ranges, so if you really know the old original quest series for the zones that didn't have a lot of terrain changes you'll be getting the level ding sound so often it could surprise you.
 

Pantlegz

Diamond Member
Jun 6, 2007
4,631
4
81
I don't have a guild, so I won't get invited to a random guild run on heroics or regular instances but I figured, when I'm ready to run 85 dungeons and heroics, it'll be like WoTLK where people already have gear and passing on loot, they're running for rep and JP.

this will vary a lot depending on what group you get in. My normal heroic farming group will greed/DE about 1/2 the drops in a heroic with others being a slighy to maybe upgrade they take just because nobody else needs. However we're on the higher end at the moment. I'm the #2 DK on the server and we have a healer that's in the top 20 most of the dps we run with(5-8 differnt guys) are in the top 50. If you're pugging it there is a greater chance that you'll be with people in gear similar to yours because people like us don't like to pug. I have tried a few heroic pugs and they're normally horrid people don't listen or rage quit after one wipe. The big difference in cata heroics is most of them you can't carry someone, everyone has to be on their game or you wipe.
 

Josh123

Diamond Member
Aug 4, 2002
3,034
2
76
For people trying to get to that heroic item level mark, don't forget to visit old zones and pick up some good gear from the quartermaster. Last night I upgraded my boots and rings and now I'm right at the heroic level mark.
 

AyashiKaibutsu

Diamond Member
Jan 24, 2004
9,306
3
81
I got my pally to 85, so now I need to get him some better tanking gear so I can do some higher-end normal dungeons and transition into heroics.

If you find a good healer you could probably start doing heroics right away. I don't normally tank, but I threw on my offset/spec and tanked stonecore/water one without a lot of problems. Only had 125k health buffed, but the healer was decent/good.
 

AyashiKaibutsu

Diamond Member
Jan 24, 2004
9,306
3
81
For people trying to get to that heroic item level mark, don't forget to visit old zones and pick up some good gear from the quartermaster. Last night I upgraded my boots and rings and now I'm right at the heroic level mark.

Yea, I pretty much was heroic ready when I hit 85. I just visited quartermasters and got to within one point and then bought a piece of justice gear to push me over.
 

Wyndru

Diamond Member
Apr 9, 2009
7,318
4
76
other than the original, none of the CE's have seemed particularly rare.

Do collectors editions have more materials, like books in them? When I bought the battle chest, I got a couple of maps and strategy guides. For Lich there was a thick booklet that had maps and area info as well.

For cataclysm, I got a thin pamphlet on how to install the game, and guest passes for starcraft and wow. That was it. I only bought 1 retail package for my accounts so I could have the DVD, the rest of my accounts I did digital downloads. The cost was the same.

I don't need the other info, I was just surprised at how little material was included in the box. It reminded me of when I bought $3 bargain bin games for my commodore 64 back in the day.
 

Schadenfroh

Elite Member
Mar 8, 2003
38,416
4
0
I am at level 44 right now on a PvE server that my (real-life) friends are one. I have not played in four years. I prefer RP-PvP servers, but I just walk around with my PvP flag on and I still get the occasional world action.

Here are my complaints:

* Multi-specing (pick a specialization and go with it, no two-build bull crap, everyone can be a holy priest and shadow priest with a click of a button. I want the old system back where you had to pay crap-loads of gold to switch)

*Map markers that point you where you need to go kill the incentive to explore

*Cross-realm battlegrounds and dungeons kill the sense of community and make it more difficult to meet new people. Most people I met were folks I quested with in dungeons, how I found my old guild, etc.

*Being able to join random dungeons from anywhere in the world kills any incentive not to just farm instances, thus fewer people questing in the world.

*You can have a toon on both factions on PvP servers now, no sense of real rivalry.

*Hyper-inflation has set in, Blizzard needs to make more money sinks to get gold out of circulation
 

Russwinters

Senior member
Jul 31, 2009
409
0
0
I am at level 44 right now on a PvE server that my (real-life) friends are one. I have not played in four years. I prefer RP-PvP servers, but I just walk around with my PvP flag on and I still get the occasional world action.

Here are my complaints:

* Multi-specing (pick a specialization and go with it, no two-build bull crap, everyone can be a holy priest and shadow priest with a click of a button. I want the old system back where you had to pay crap-loads of gold to switch)

Multi spec is required for high level playing in the current state of the game.

PVE and PVP require completely different specs, and having to pay gold every time you want to do each spec is really annoying?

In order to fix this they would have to change the way many systems work, like gear.



*Map markers that point you where you need to go kill the incentive to explore

I think if your questing they send you to all of the areas anyways, so if you do all the quests for the zone (as you should) you will get to explorer everything the way blizzard intended.


*Cross-realm battlegrounds and dungeons kill the sense of community and make it more difficult to meet new people. Most people I met were folks I quested with in dungeons, how I found my old guild, etc.


Cross realm bgs also make it possible to have quicker queue times against different people, I remember back in vanilla it was a huge problem even on the high pop server that all the top guilds on the server would just end up fighting each other over and over and over.


*Being able to join random dungeons from anywhere in the world kills any incentive not to just farm instances, thus fewer people questing in the world.

If you want to get the rep equipment you HAVE to quest every zone at least high enough to get friendly and get the tabard.

*You can have a toon on both factions on PvP servers now, no sense of real rivalry.

This I don't get. Just make it FFA already.

*Hyper-inflation has set in, Blizzard needs to make more money sinks to get gold out of circulation

I am not sure why you want gold out of circulation, but there are tons of money sinks, enchantments for every piece of gear (you will have several sets of gear), gems for the same, potions, flasks, mounts, professions.
 

Wyndru

Diamond Member
Apr 9, 2009
7,318
4
76

As some of those changes came about over the past couple of years (dual spec/cross server dungeons etc.) I thought the same thing, but now I don't think I could go back to the way it was before. I don't have the time anymore to go flying all over the place to run a dungeon or reroll chars.

These changes made the game more appealing to casuals which was a welcome change for me.

I feel bad for the hardcore players that have the same gear as someone standing next to them who plays much less, but blizz needs to make everyone happy I guess.
 

lupi

Lifer
Apr 8, 2001
32,539
260
126
Yea, I pretty much was heroic ready when I hit 85. I just visited quartermasters and got to within one point and then bought a piece of justice gear to push me over.

That's how mine was. Hit just over 220 from quest, hit 228 with a couple quartermaster, then bought one JP item (since I was a mx anyway) and went to 231.
 

chitwood

Golden Member
Aug 21, 2008
1,207
56
91
*Hyper-inflation has set in, Blizzard needs to make more money sinks to get gold out of circulation

Yep, I agree with this.

This should have been Azeroth flying, really. Make it like 10k, and only available at 84 or 85. Whatever.

TBC it was 5k for epic flight, at the level cap. They backed it off a little with wrath, level 77 and only 1k to fly in new content. Cata... gone entirely. Can fly right out of the gate, and for pennies. And to go with that, with each new expansion people are rocking more and more gold. Not sure I follow that logic.
 

lupi

Lifer
Apr 8, 2001
32,539
260
126
There was a rather large book of art and such, sound track cd, mouse pad and other stuff. Along with the numerous in game items.
 

lupi

Lifer
Apr 8, 2001
32,539
260
126
Remember, a substantial part of this expansion is about the pre-max level experience which is one of the reasons why there are only 5 XP levels to go through. Also remember that in the pie in the sky dream world the next expansion would drop in 12-18 months, so there can only be so many grinds/sinks to not remove a large portion of the player base from the content, another as late described game commitment.
 

invidia

Platinum Member
Oct 8, 2006
2,151
1
0
If I remembered, less than 11% of WoW players accounted for over 50% of time played. Where as about 89% was the other half. Blizzard's a place of business. If they want to keep that 89% of customers, the game had to be dumbed down and reduced for casuals.

Back in vanilla, the only way to be geared was to spend at least 10 hours a week with 39 others every other night. Now, epics are bought with winning 5 arena games or running random 5mans without the need to organize a group.
 

Pantlegz

Diamond Member
Jun 6, 2007
4,631
4
81
Back in vanilla, the only way to be geared was to spend at least 10 hours a week with 39 others every other night. Now, epics are bought with winning 5 arena games or running random 5mans without the need to organize a group.

apparently haven't tried to que for a random heroic. You may get lucky from time to time but even being well geared as a tank doesn't matter when people don't listen or are stupid. There is no way to carry people through most heroics anymore. And they aren' just handing out welfare epics. It's not as harsh as vanilla wow but it's pretty rough out there and lots of dps are crying about 40+ min que times because all the good tanks refuse to use LFD because the dps in there is typically not so smart.
 

Scotteq

Diamond Member
Apr 10, 2008
5,276
5
0
I am at level 44 right now on a PvE server that my (real-life) friends are one. I have not played in four years. I prefer RP-PvP servers, but I just walk around with my PvP flag on and I still get the occasional world action.

I'm not disagreeing, but I'd like to point out that Blizzard put nearly all of those things in~game to address player complaints - Many driven by the "need" to reconcile PvE and PvP aspects of the game.



* Multi-specing (pick a specialization and go with it, no two-build bull crap, everyone can be a holy priest and shadow priest with a click of a button. I want the old system back where you had to pay crap-loads of gold to switch)

This was a *huge* complaint in the game by PvP~ers: They'd need one build and set of gear to be competitive in Battlegrounds, and a completely different build/spec and set of gear for PvE (Raiding, really - Surface quests are equally trivial, regardless) Dedicated PvE~ers didn't have that problem, but appreciated the flexibility (i.e. "I can heal, if necessary"). Plus you have to remember it used to be extremely difficult (or time consuming, at the very least) to quest or grind as a Tank or Healer because your damage was so low.

Hard~Core PvEers were a bit of a special breed, since it used to be common among highly progression minded Guilds to have individuals sitting outside of Raid Instances on standby so the Raid Leader could swap players and classes in and out of the run for different fights. Blizzard viewed this as a problem, since this behavior often forced individuals into playing as some kind of Raid~Fodder based on Class/Role, rather than being able to participate fully.


I do think it's been made too easy, though. Especially since Tanks and Healers can now do reasonable amounts of damage in their primary specs. But one could also argue that - if you're going to do it, then *do* it.


*Map markers that point you where you need to go kill the incentive to explore

This is a recent addition - Mods to do this became available in BC and were commonplace by WoTLK.


*Cross-realm battlegrounds and dungeons kill the sense of community and make it more difficult to meet new people. Most people I met were folks I quested with in dungeons, how I found my old guild, etc.

*Being able to join random dungeons from anywhere in the world kills any incentive not to just farm instances, thus fewer people questing in the world.


I agree - The complaint was that ..."It's too hard to find a group/tank/healer in Trade, please make it easier.... Obviously, if you are/were a Tank or a Healer, then you were in the catbird seat (still are, really), but as a Damage Dealer it really was difficult to get a group unless you had personal contacts. Also, many players (myself included) either don't PuG at all. Or will only do so when they can't get a guild run.

The Dungeon finder clearly solved that issue by automating the process, but the downside is the social pressures that used to serve to weed out the asshats are no longer in existance. Act like an idiot in front of strangers you'll never see again?? Easy!!!! Fun!!!

Act Like an idiot in front of people on your server!?!?! Well - We Know Who You Are And Where You Live..


Regarding questing in the open world - It's been established that overworld questing gets abandoned once enough of the player base gets geared enough to Raid.



*You can have a toon on both factions on PvP servers now, no sense of real rivalry.

I agree with you on this one - I think it's stupid.


*Hyper-inflation has set in, Blizzard needs to make more money sinks to get gold out of circulation


More agreement, though it's arguable that Money Sinks really solve the problem, as opposed to adding pressure to gouge your fellow players in the Auction House to get the gold to pay Blizz for the money sink they put in game. At the moment, the expansion is fresh and it's normal for egregious levels of inflation while the more aggressive players get geared and get their tradeskills completed. On the positive side, simply running regular dungeons for a couple weeks will see you pretty much raid ready from drops and badge gear. So you can choose to avoid the AH if you don't mind a little grinding. In a few more weeks, prices will inevitably decline since demand for BoE gear and crafting mats will fall as the number of players able to farm them rises.




Oh - Walking around flagged on a PvE server is a very different bag from being on a "real" PvP server. On many of those, griefing lowbies is the primary reason some people play. Granted, some players actually enjoy the challenge of completing quests in the face of unbeatable (at your level) opposition. Some might accept that they have to wait until some stupid hour in the morning to find any NPC's alive so they can get/receive quests. Others may simply find a quiet corner and grind mobs to level. I 'grew up' on one (leveled as a Protection Warrior on Black Dragonflight), back when level 60 was the cap. I can handle a (reasonably fair) fight, but eventually I transferred because I disliked people's attitudes even in~Faction and in~Guild. Over the summer, I tried to roll an alt on BDF again.... Gave up after spending the better part of a day being chain~ganked by level 80's. Damned near literally unable even to move or rez without being 1~shot again.

Competitive Open World PvP may still exist in some places. But on many servers it's the exception, rather than the rule.
 
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nageov3t

Lifer
Feb 18, 2004
42,816
83
91
I transferred my paladin to horde 2 weeks ago and I'm already thinking about going back to alliance. heh.

I love being able to play with my sister, but she's hardly ever on when I am and I miss my alliance mega-guild (where there are always at least a handful of players online at any given hour)

are humans still the best race, or does it even matter? my pally will be prot/holy FWIW
 

Aikouka

Lifer
Nov 27, 2001
30,383
912
126
are humans still the best race, or does it even matter? my pally will be prot/holy FWIW

I like Humans as my race... mostly because the rep grind is so much easier when you get +10% (and you'll get even more via Guild Perks!). Then there's Expertise as a tank or bonus Spirit as a Healer.

Draenei provide a +hit bonus, which can be good for tanking and they add to JC skill if you're a JC. Dwarves don't get much good... +expertise if you use a mace.
 

coloumb

Diamond Member
Oct 9, 1999
4,096
0
81
Dual spec is awesome especially when my main is a holy priest. The old days of trying to solo as a healbot [because it was too costly and time consuming to respec] were very painful [and I remember the guild chat humor when the holy paly's would boast about their damage - we'd joke and say "what did you do? Heal them to death?"]. Being able to cheaply [only 10g now!] and quickly morph into a shadow priest helps me fill the role as dps in a group or whenever I'm running around doing quests.
 
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