AT World of Warcraft Thread (Cataclysm, Where do you play, General BS and all that)

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crackerjacks

Member
Jun 7, 2007
50
0
0
well, here's some garbage.

I gave WOW a shot back when the burning crusade came out. I did the free trial reactivation this past week to give the game another shot and liked it. 2 days ago I put in my cc information and resubscribed. now, I tried to log in with my "main", a level 29 druid and get disconnected. I try to log back in and get a message about my account being banned.

Sure enough, a couple minutes later i get an email saying my account was banned for buying gold...I've accumulated a wealth of 17 gold the past week and have never even traded with another player, I've grouped once the past week using that cool little dungeon finder tool. Such total b.s and I have no idea what could've done this.

I'm not sure if my account was compromised or what, running a virus scanner now...just pisses me off. I guess I should be thankful I didn't waste $80 to upgrade to Cataclysm....


So, my question is what are the chances of my appeal being successful. I imagine every d-bag who gets caught cheating claims innocence so I somehow doubt they'll actually look into my account, but I guess I can remain helpful. While I don't think it'll take too long to restart as I was having fun with the game, I'm not sure I want to sink $120 in disks plus $13/month into a game after I've already been incorrectly banned once before.

B.S....
 

Anubis

No Lifer
Aug 31, 2001
78,716
417
126
tbqhwy.com
call blizzard before you give up its most likely a mistake or you were compromised, if you were compromised they will normally fix it for you and all that, your accnt was most likely brute forced due to a weak password, just get an authenticator
 
Oct 19, 2000
17,861
4
81
I'm now 2 for 2 on Argaloth dropping priest tier gear. I got the healing pve legs from him last week and got the shadow pvp gloves this week.
 

lupi

Lifer
Apr 8, 2001
32,539
260
126
As the last thing I need for insane is my lockboxes, went and did the goblin change for the rogue to finish leveling him (at least enough to for some lockbox farming). Seems for a race change they also allow you to name change so now I need to think about a new name for him too.
 

crackerjacks

Member
Jun 7, 2007
50
0
0
call blizzard before you give up its most likely a mistake or you were compromised, if you were compromised they will normally fix it for you and all that, your accnt was most likely brute forced due to a weak password, just get an authenticator

Yeah, I was brute forced...weak password. I guess over the past 2 years it could've been compromised and when I reactivated it alerted them. Blizzard unlocked my account and I now have an authenticator token.

First time I've dealt with Blizzard customer service before, and I'm pleasantly satisfied. I'm used to SOE support which is not very helpful, hence my skepticism of reversing the ban.
 

Anubis

No Lifer
Aug 31, 2001
78,716
417
126
tbqhwy.com
glad it worked out, blizz generally does a good job with CS. Friend of mine was hacked in a similar way and he knew it and just let them play his chars because they leveled 1 of his alts to the cap at the time as well as leveled his professions. he then took the accnt back and slapped an authenticator on it and just laughed as he stole all their gold
 

bl4ckfl4g

Diamond Member
Feb 13, 2007
3,669
0
0
Put away my Mage to level and gear my hunter over the holidays. I have him at average ilvl 343 right now.

Yeah.......I can see the nerf bat coming from a mile away. Pulling consistent 10-14k damage in heroics. Lol I better go back and star working on my mage again. As bad as blizz is at balancing, hunters will get too much of a nerf like ret pallys did.
 

coloumb

Diamond Member
Oct 9, 1999
4,096
0
81
Authenticator is awesome for preventing someone from hacking into your account [happened to me before I put my account on authentication - blizzard did a great job at getting everything back too]

So - is there anything other than Tol Barad, Dailies, or heroics to do at the end game? I've gotten 3 toons to level 85 and not really looking forward to farming mats... [it was way too easy to level from 80-85].
 

Scotteq

Diamond Member
Apr 10, 2008
5,276
5
0
Authenticator is awesome for preventing someone from hacking into your account [happened to me before I put my account on authentication - blizzard did a great job at getting everything back too]

So - is there anything other than Tol Barad, Dailies, or heroics to do at the end game? I've gotten 3 toons to level 85 and not really looking forward to farming mats... [it was way too easy to level from 80-85].


Raiding (Winds and Blackrock) and PvP
 

HybridSquirrel

Diamond Member
Nov 20, 2005
6,161
2
81
how is it the tanks fault if a dps is attacking the wrong target and breaking cc? if the mob that is cc'd is a good 20yds away
 

Scotteq

Diamond Member
Apr 10, 2008
5,276
5
0
how is it the tanks fault if a dps is attacking the wrong target and breaking cc? if the mob that is cc'd is a good 20yds away


It doesn't matter that the Tank wasn't the one to break CC. Or that additional groups were actually pulled because retard DDs mindlessly tab target. Or that you died because you stood in the fire/poison/rockfall.

The trick is to be the one to scream first: If you got hit by something, it's the Tanks' fault. If you died, it's the Healer's fault. This philosophy can be extended to include the Tanks and Healers not altering game mechanics so that the conditions necessary for you do the most DPS with the least effort are always present (whether or not you are actually capable of out DPSing the Tank is irrelevent, BTW).


Scream it first.


Scream it often.


Scream it loudly.

*****************


The above is why I no longer PuG.


Ever.
 

lupi

Lifer
Apr 8, 2001
32,539
260
126
Ptr is up. From first glance through the patch notes it seems to be a list of rather odd pve buffs and a long list of nerfs with very questionable pve purpose that seems to have pvp roots.
 

BurnItDwn

Lifer
Oct 10, 1999
26,127
1,604
126
Yeah, I was brute forced...weak password. I guess over the past 2 years it could've been compromised and when I reactivated it alerted them. Blizzard unlocked my account and I now have an authenticator token.

First time I've dealt with Blizzard customer service before, and I'm pleasantly satisfied. I'm used to SOE support which is not very helpful, hence my skepticism of reversing the ban.

Very nice to hear. Have fun!

EDIT:
Also, I wouldn't bother with lich king or catacalysm until you hit level 68....
 

invidia

Platinum Member
Oct 8, 2006
2,151
1
0
Ptr is up. From first glance through the patch notes it seems to be a list of rather odd pve buffs and a long list of nerfs with very questionable pve purpose that seems to have pvp roots.

I hope the stuff on mmo-champion was data mined and incomplete. Some of the major things that need to be done was not listed.
 

invidia

Platinum Member
Oct 8, 2006
2,151
1
0
General

Many tooltips have been updated to reflect any changes made via recent hotfixes.
The guild reward Armadillo Pup now requires revered faction instead of exalted.
PvP

Arenas
Bloodlust, Heroism, Time Warp and Ancient Hysteria can no longer be cast while in Arenas.
Battlegrounds
The Battle for Gilneas
The time it takes to capture a flag has been reduced to 5 seconds, down from 8.
Strand of the Ancients
The damage done by Antipersonnel Cannons has been doubled.
The missile speed of Rocket Blast (Antipersonnel Cannons) has been increased by roughly 50%.
Some Antipersonnel Cannons could shoot the platform they were spawned on. These spawn locations have been fixed.
The Battleground Demolisher no longer has two additional seats and now only has room for the driver.
A PvP duration flag has been added to Battleground Demolishers. This should make it so crowd control effects cast on unmanned demolishers does not last an extended amount of time.
There should no longer be a discrepancy in time when the Battleground Demolishers spawn at the start of each round.
The Battleground Demolishers spawned on the docks no longer despawn when the north graveyard is taken by the offense.
Massive Seaforium Charges should now be useable in rated Battleground matches.
The duration of the Teleport debuff has been lowered to 10 seconds, down from 20.
The radius of the Seaforium Blast has been lowered to 10 yards, down from 20.
Races

The draenei racial trait Gift of the Naaru now heals 20% of the target's health over 15 seconds, rather than a scaling value.
The dwarven racial trait Stoneform now reduces all damage taken by 10%, rather than increasing armor by 10%. It also increases the dwarf's size when used.
The gnomish racial trait Escape Artist now has a 1.5-minute cooldown, down from 1.75.
The human racial trait Every Man for Himself has been reverted back to a 2-minute cooldown, down from 3 minutes.
The night elf racial trait Shadowmeld can now be used while shapeshifted.
The tauren racial trait War Stomp can now be used while shapeshifted.
The worgen racial trait Darkflight now has a 2-minute cooldown, down from 3, and is no longer on the global cooldown. In addition, the movement speed bonus now stacks with existing bonuses, but cannot be activated while Sprint or Dash is active (and they cannot be activated while Darkflight is active).
Death Knights

Icebound Fortitude now breaks stuns when used, in addition to providing immunity to them.
Necrotic Strike's absorption effect is now reduced by the target's resilience.
Talent Specializations
Blood
Crimson Scourge has been redesigned slightly. Instead of a 50/100% chance to make the next Blood Boil free when Plague Strike is used on a target with Blood Plague, the talent now gives a 5/10% chance to provide a free Blood Boil when the death knight lands any melee attack on a Blood Plagued target.
Will of the Necropolis no longer refunds a Blood Rune when it resets Rune Tap's cooldown. Instead it makes the next Rune Tap free while Will of the Necropolis is active.
Frost
Howling Blast now deals 40% less damage to all targets other than the primary target of the spell.
Might of the Frozen Wastes now also increases all melee damage by 4/8/12% while wielding a two-handed weapon.
Unholy
Desecration is now also triggered by Necrotic Strike.
Runic Corruption procs while the aura is already active now add 3 seconds to the existing aura duration, instead of simply refreshing/overwriting the existing aura.
Unholy Might (passive) has been reduced to a 5% Strength increase, down from 10%.
Glyphs
Glyph of Death's Embrace no longer refunds Runic Power when self-healing via Lichborne.
Druids

Barkskin is no longer dispellable.
Healing Touch is now trained at level 78, up from level 3.
Lacerate damage has been reduced by approximately 20%.
Mangle (Bear Form) weapon damage (at level 80+) has been reduced to 235%, down from 300%.
Mangle (Cat Form) weapon damage percent (at level 80+) has been increased to 460%, up from 360%.
Maul damage has been reduced by approximately 20%.
Mount Up: This guild perk now applies to Flight Form and Swift Flight Form as well.
Nourish is now trained at level 8, down from level 78.
Omen of Clarity can no longer trigger from helpful spells (aka heals), unless the Restoration talent Malfurion's Gift is chosen.
Rake damage has been reduced by 10%.
Rejuvenation is now trained at level 3, down from level 8. In addition, its mana cost has been reduced from 26% to 16%.
Rip damage has been reduced by 10%.
Shred weapon damage percent (at level 80+) has been increased to 450%, up from 350%.
Talent Specializations
Balance
The Shooting Stars buff duration has been increased to 12 seconds, up from 8 seconds.
Wild Mushroom is now instant cast, down from 0.5 seconds. In addition, the radius of detonation has been increased to 6 yards, up from 3, and damage done increased by 15%.
Feral
Berserk (instant Mangle proc) now has a new Spell Alert identifier. In addition, Berserk no longer breaks Fear or makes the druid immune to Fear.
Pulverize weapon damage percent has been reduced to 80%, down from 100%.
Restoration
Empowered Touch now also affects Regrowth.
Nature's Bounty no longer affects Swiftmend, but now has a new effect. When the druid has Rejuvenation on 3 or more targets, the cast time of Nourish is reduced by 10/20/30%.
Glyphs
Glyph of Regrowth now causes the heal-over-time effect to refresh itself on targets at or below 50% health, up from 25%.
Glyph of Wrath now increases damage done by Wrath by 10% and no longer requires Insect Swarm on the target.
Hunters

Aimed Shot! weapon damage has been increased to 200%.
Aspect of the Wild, Aspect of the Hawk, and Aspect of the Fox can now be cast while mounted.
Deterrence now provides 100% chance for melee attacks to miss instead of 100% parry chance. This means that attacks that cannot be parried, notably some rogue abilities, can now be prevented by Deterrence, and the hunter will gain the benefit of Deterrence even if disarmed.
Dust Cloud's cooldown and duration have been modified to make it closer aligned with Tailspin (same effect, different pet).
Kill Command's damage has been increased by 20%.
Kill Shot's attack power scaling has been increased by 50%.
Master's Call now has a 35-second cooldown, down from 1 minute. In addition, the visual effect is more obvious.
Talent Specializations
Marksmanship
Chimera Shot's attack power scaling has been increased by 20%.
Survival
Into the Wilderness (passive) has been reduced to a 10% Agility increase, down from 15%.
Pets
Pets now have 70% of the master's armor, rather than a different value based on which type of pet they are.
Shale Spiders now correctly have a special ability (Web Wrap).
Bad Manner (monkey) now properly breaks from damage.
Mages

Flame Orb now ignores critters.
The mana costs of Arcane Brilliance and Dalaran Brilliance have been reduced by approximately 16%, making them roughly equal to the cost of Mark of the Wild.
Ring of Frost: Radius shrunk to 8 yards, and inner "safe" radius is now 4.7 yards (exactly matching graphic). Dispelling the effect of Ring of Frost will now make the target immune to being refrozen for 3 seconds. If a second Ring of Frost is cast by the same mage while the first is still active (via Cold Snap), the first will now disappear and cease functioning.
Bug Fixes
Ring of Frost can now be cast, and works properly, on transports (this includes elevators, trapdoors, etc.).
Paladins

The mana costs of Blessing of Might and Blessing of Kings have been increased by approximately 217%, making them roughly equal to the cost of Mark of the Wild.
Crusader Strike weapon damage percent has been increased to 135%, up from 115%.
Divine Plea now lasts for 9 seconds, down from 15. It grants 4% mana per tick, instead of 2%, for a total of 12% mana, up from 10%.
Talent Specializations
Retribution
Divine Purpose: The chance for applicable abilities to generate Holy Power has been reduced to 7/15%, down from 20/40%, but instead of generating 1 Holy Power, the next applicable ability used consumes no Holy Power and acts as if the paladin has 3 Holy Power.
Hand of Light (Mastery): A percentage of the damage done by Templar's Verdict, Crusader Strike, and Divine Storm is done as additional Holy damage.
Repentance is no longer broken from damage done by Censure (Seal of Truth).
Glyphs
Glyph of Divine Plea now adds 6% mana, for a total of 18% over 9 seconds.
Priests

The duration of Levitate has been increased to 10 minutes, up from 2.
The mana cost of Power Word: Fortitude has been reduced by approximately 68%, making it roughly equal to the cost of Mark of the Wild.
The mana cost of Power Word: Shield has been increased by approximately 31%, but its effect has been increased by 208%.
The mana cost of Renew has been reduced by 24%.
The mana cost of Shadow Protection has been reduced by approximately 65%, making it roughly equal to the cost of Mark of the Wild.
Talent Specializations
Discipline
Focused Will now procs when the priest is critically hit, in addition to its current effect.
Improved Power Word: Shield now also increases the amount absorbed by an additional 15/30% when cast on oneself.
Pain Suppression is no longer dispellable.
Holy
Blessed Resilience will now proc when the priest is critically hit, in addition to its current effect.
Chakra states now last 1 minute, up from 30 seconds.
Desperate Prayer now heals the priest for 30% of their total health, up from a very subpar value.
Holy Concentration now increases the amount of mana regeneration from Spirit while in combat by an additional 15/30%, down from 20/40%.
Holy Word: Chastise now has a 30-second cooldown, up from 25. In addition, it properly breaks from damage.
Lightwell's health has been increased by 50% (for PvP purposes).
Serendipity now has Spell Alert and Floating Combat Text feedback support.
Surge of Light can now also proc from Flash Heal and Greater Heal, and can now also critically hit.
Glyphs
Glyph of Mind Flay no longer requires Shadow Word: Pain to be on the target.
Glyph of Pain Suppression has been renamed Glyph of Desperation and now allows Guardian Spirit to be cast while stunned, in addition to Pain Suppression.
Glyph of Psychic Horror now reduces the cooldown of Psychic Horror by 30 seconds, down from 60.
Glyph of Spirit of Redemption has been converted into Glyph of Prayer of Mending, which increases the healing done by the first charge of Prayer of Mending by 60%.
Rogues

Combat Readiness now lasts for 20 seconds, down from 30 seconds, but the Combat Insight stacking buff lasts 10 seconds, up from 6 seconds.
Smoke Bomb now lasts for 5 seconds, down from 10 seconds.
Talent Specializations
Combat
Main Gauche (Mastery) now provides a chance to deal an attack for 75% of main-hand damage. This attack can trigger Combat Potency.
Revealing Strike now increases finisher effectiveness by 35% (45% glyphed), up from 20% (30% glyphed).
Warlocks

Curse of Exhaustion now reduces movement speed by 30%, down from 50%.
Drain Mana has been removed from the game.
Talent Specializations
Affliction
Unstable Affliction's silence effect has been reduced to 3 seconds, down from 5.
Demonology
Demonic Rebirth now highlights summoning spells when active.
Inferno no longer increases the radius of Hellfire.
Destruction
Shadow and Flame can now proc from Incinerate in addition to Shadow Bolt.
Glyphs
Glyph of Soul Swap cooldown has been increased to 15 seconds, up from 10 seconds.
Warriors

Charge now shares diminishing returns with stun effects.
Cleave damage has been reduced by 20%.
Heroic Strike damage has been reduced by 20%.
Talent Specializations
Arms
Juggernaut no longer increases the cooldown on Charge, but instead increases the duration of the Charge stun by 2 seconds. In addition, Charge is usable in all stances, however, the talent now causes Charge and Intercept to share a cooldown.
Lambs to the Slaughter: Instead of granting 10/20/30% damage to the next Mortal Strike, Overpower, or Execute, it now grants a 10% buff to any Mortal Strike, Overpower, Slam, or Execute that stacks 1/2/3 times.
War Academy no longer buffs Heroic Strike or Cleave. It now buffs Mortal Strike, Raging Blow, Devastate, Victory Rush and Slam.
Fury
Unshackled Fury (Mastery) now grants 5.6% benefit per mastery point, up from 4.7%.
Glyphs
Glyph of Rapid Charge has been changed from a 7% reduction to Charge's cooldown, to 1 second off of the cooldown. This change is primarily to clarify the exact cooldown reduction this glyph provides.
Professions

Cooking
Multiple spawn locations now exist for the Confectioner's Sugar (daily quest item) in Stormwind.
Items

Bell of Enraging Resonance can now trigger from any damage spell instead of only critical strikes.
The Fury of Angerforge internal cooldown has been drastically reduced so this trinket will build up charges much faster.
Mandala of Stirring Patterns now grants Intellect instead of Mastery.
The PvP Priest 4-piece set bonus has been redesigned. When Power Word: Shield is cast on the priest, movement speed reduction effects are temporally suppressed for 4 seconds.
User Interface

For opening cinematics there is now a streaming option interface in the login screen for play-on-demand.
The Character Info window (C) now saves for each specialization how stat categories are ordered by players, as well as whether categories are expanded/collapsed.
Character movement speed is now displayed on the Character Info window (C) with all other stats.
Archaeology
There are now number displays on the summary page and dropdown menu.
Ready Flash has been added to the race icons.
Guild Interface
A View All button has been added to the profession display regardless of whether Show Offline Members is checked.
Online members can now be sorted to the top of the View Crafters list.
The guild reputation cap is now displayed in the tooltip.
Real ID & Chat
Real ID login notifications now include character and game icons.
Players can now right-click close a chat window tab even if it's not the current tab.
There is now an option to auto-pop whispers into a new tab.
Popped out whisper windows now show online/offline status messages.
Bug Fixes
Many bugs... handled them!
Quests & Creatures

Tol Barad Peninsula
A new achievement, Just Another Day in Tol Barad, has been added for completing all of the Tol Barad daily quests.
Crazed Guards now drop Rusty Rifles.
The spawn rate of Alliance and Horde Infantry for the quest "The Leftovers" has been increased.
The Magnetized Scrap Collector for the quest "Magnets, How Do They Work?" will now be correctly removed from players' bags upon completing the quest.
Both the Baradin's Wardens and Hellscream's Reach Commendations are now Bound to Account items.

Bug Fixes
Worgen now work properly in the Barbershop.
 

invidia

Platinum Member
Oct 8, 2006
2,151
1
0
There's purge spam and Mage CCs that weren't included in this PTR phase. And from the responses, players are fine with the removal of lust in arena. At least the top tier players are.

I'm waiting to see the offensive dispels changes. Ruins the game for some class.
 
Oct 19, 2000
17,861
4
81
Priest changes look fine and welcome. Looks like they're going back on the Holy Concentration buff hotfix from a couple of weeks ago, but the rest looks good.

I wonder why they are buffing levitate time from 2 min to 10 min though? I can't think of a reason why anybody needs to levitate for that long. Hell, I don't know why you need to levitate for longer than 2 min. The only time I use it for any period of time is fishing and even then, it lasts long enough to fish a single pool. If another is nearby, I'll either be flying to it or just run over and recast.
 

KaOTiK

Lifer
Feb 5, 2001
10,877
8
81
I'm just not enjoying the game at all anymore it just seems so meh. Think I'm going to sell off all my gold and call it a day. Anyone know of any reliable sites that buy gold? I'm sitting on about 500k atm.
 
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