AT World of Warcraft Thread (Mists, Where do you play, General BS and all that)

Page 60 - Seeking answers? Join the AnandTech community: where nearly half-a-million members share solutions and discuss the latest tech.

lupi

Lifer
Apr 8, 2001
32,539
260
126
anyone see their launcher taking a rather long time to load up last couple of days?
 

diesbudt

Diamond Member
Jun 1, 2012
3,393
0
0
For the last week or so its been really slow.

Yes I noticed this as well. On top of once in a while randomly while in pandaria my fps plummets from 100ish to 5 for a few seconds.

Overall I like this patch. Just finished going 9/12 ToT with my group last night. The difficulty of t15 over t14 is pretty drastic, but doable.
 

waggy

No Lifer
Dec 14, 2000
68,145
10
81
Yes I noticed this as well. On top of once in a while randomly while in pandaria my fps plummets from 100ish to 5 for a few seconds.

Overall I like this patch. Just finished going 9/12 ToT with my group last night. The difficulty of t15 over t14 is pretty drastic, but doable.

yeah same.

good to know it's not just me
 

lupi

Lifer
Apr 8, 2001
32,539
260
126
until today it had been day after day of blue pvp stuff. but it only takes 6 of them for a pair of booties.
 

Sixguns

Platinum Member
May 22, 2011
2,258
2
81
until today it had been day after day of blue pvp stuff. but it only takes 6 of them for a pair of booties.

But buying them will cost around 150k.

I think its stupid that all the pvp stuff is 458. That crap is worthless.
 

diesbudt

Diamond Member
Jun 1, 2012
3,393
0
0
But buying them will cost around 150k.

I think its stupid that all the pvp stuff is 458. That crap is worthless.

Yea, currently the new crafted items are very expensive for mats as not many ToT items are being disenchanted.

Yea the ilevel sucks, but its not ment to be great.

This expansion blizzard wants people to actually gear linearly instead of time-travelly by skipping ahead from Item A --> Item C as much as in the past.
 

Sixguns

Platinum Member
May 22, 2011
2,258
2
81
Are SHA crystals worthless now? Ive got 40ish in the bank but not sure if I should get rid of them now.
 

Redshirt 24

Member
Jan 30, 2006
165
0
0
So I was part of a multi-raid PUG on Oondasta last night...good lord, I haven't seen that kind of carnage since a failed run at Lord Kazzak way back in TBC. We managed to down it, barely, but seeing it literally one-shot entire raids--repeatedly--was hilariously messed up.
 

rh71

No Lifer
Aug 28, 2001
52,856
1,048
126
So I was part of a multi-raid PUG on Oondasta last night...good lord, I haven't seen that kind of carnage since a failed run at Lord Kazzak way back in TBC. We managed to down it, barely, but seeing it literally one-shot entire raids--repeatedly--was hilariously messed up.

tried it as a healer myself yesterday. 3 raid groups. 2 minute death timer and when you rez you die seconds later - just makes it stupid. Wiped twice and I quit. Lowest we got was 4%, but the last 10% was just agonizingly slow.
 
Last edited:

lupi

Lifer
Apr 8, 2001
32,539
260
126
finally got the lock quest book.


also noticed that the realm has been a bit laggy along witht he launcher, loot takes a bit to appear and be collected and when mounting or mining/picking the delay is also noticeable.
 

lupi

Lifer
Apr 8, 2001
32,539
260
126
anyone know of a list of all alliance vendor purchased pets? was looking through the AH at ones I don't have, then realized I have my shelved ally chars that could just go buy them since its all account bound now (duh!)


Did my first heart of fear run, garalon and the trail sucks ass. The wind lord was pretty cool. Was happy that I got my first toekn drop..till I realized my purchased rep gear was better (at least until I have more items for set bonuses to come into play).

Early yesterday morning our isle went phase 3, had a new solo campaign then back to same dailies. Been doing the pvp ones as I've been hitting valor cap pretty easy last couple of weeks and the vp ones are really quick if no one opposes you (and now that they seem to have fixed the captive issue).
 

waggy

No Lifer
Dec 14, 2000
68,145
10
81
tried it as a healer myself yesterday. 3 raid groups. 2 minute death timer and when you rez you die seconds later - just makes it stupid. Wiped twice and I quit. Lowest we got was 4%, but the last 10% was just agonizingly slow.

Yeah its fucking nuts. As a tank i shouldn't get 1 shot heh though if you time it you can live a while. but still i was going down like a $5 hooker at a comic con.


anyone know of a list of all alliance vendor purchased pets? was looking through the AH at ones I don't have, then realized I have my shelved ally chars that could just go buy them since its all account bound now (duh!)


Did my first heart of fear run, garalon and the trail sucks ass. The wind lord was pretty cool. Was happy that I got my first toekn drop..till I realized my purchased rep gear was better (at least until I have more items for set bonuses to come into play).

Early yesterday morning our isle went phase 3, had a new solo campaign then back to same dailies. Been doing the pvp ones as I've been hitting valor cap pretty easy last couple of weeks and the vp ones are really quick if no one opposes you (and now that they seem to have fixed the captive issue).

try http://www.warcraftpets.com/wow-pets/index/ they have every pet in game and where to get them.

Yeah LFR tokens are worse then VP stuff.
 

diesbudt

Diamond Member
Jun 1, 2012
3,393
0
0
The Thunderking fight is pretty awesome. So many dodge/stack/run away abilities, with the fight being able to be slightly customizable in a way. Much fun. (6 attempts = 30% was best attempt)

Overall most of the fights have been interesting to say the least. Very good tier of raids I believe.
 

lupi

Lifer
Apr 8, 2001
32,539
260
126
one of the main changes with wow china is not being able to show dead bodies....so they have gravestones when you die


 

lupi

Lifer
Apr 8, 2001
32,539
260
126
As you’re probably aware we introduced a new system in 5.1 which allowed you to upgrade some gear a few items levels at a time by paying with the PvE (Valor/Justice) and PvP (Conquest/Honor) currencies. In 5.2 the Voidbinders (NPCs who perform item upgrades) took a break to let people focus on just acquiring new items with their points. It also gave us time to evaluate the system, and decide how we want to continue supporting it.

PvE Item Upgrades in 5.3:
•Voidbinders will return to their places in capital cities and shrines.

•Items upgradable by Valor now require 250 Valor to upgrade per 4 item levels, for a total of 500 Valor for 8 item levels per item.
•This is retroactive to all items that use Valor.


•5.2 Justice items now require 750 Justice to upgrade per 8 item levels, for a total of 750 Justice for 8 item levels per item.
•This is retroactive to all items that use Justice.

•This is higher than Valor to account for the increased acquisition rate of Justice since patch 5.2.



We still like the upgrade system for PvE as a way to make steady progression against bosses you can’t quite kill yet. You very predictably earn Valor every day, and use that Valor toward increasing your character’s power and overcoming an obstacle. It’s also good that Valor always has a use; it’s a currency we always want to be valuable regardless of where you are in progression.

The thing we didn’t like about item upgrades previously was that it created these rather brutal decisions where you were essentially betting against yourself, or having to offload large sums of Valor to keep from capping. If you just got a belt, but next week you’re going up against a Heroic boss that drops a best-in-slot belt for you, you might bet that you’ll get that belt and so you’d wait to upgrade it. But that’s complicated by the issue of being Valor capped and needing to spend some. So you dump Valor on upgrading a different slot and just hope you don’t replace that one instead.

In 5.3 the costs are dramatically cut to the point that these decisions are far less brutal, and you can pretty easily upgrade every slot instead of hedging bets against specific slots being replaced or not. In the example above you could go ahead and fully upgrade that new belt for only 500 Valor, as opposed to the 1500 it would have cost you before.

PvP Item Upgrades in 5.3:
•Malevolent Gladiator’s Conquest (Season 12) items that have upgrades available are still upgradable at their original costs.

•Dreadful Gladiator’s Honor (Season 12) items that have upgrades available are still upgradable at their original costs.

•No other PvP items are upgradable, and no new PvP items for the foreseeable future will use the upgrade system.

It shouldn’t be too surprising, given that we’ve already come out and said it some weeks ago, that item upgrades are essentially not coming back for PvP. It’s something a lot of PvPers asked that we remove, it’s something we didn’t feel worked out too well, and so unsurprisingly the result is that it isn’t coming back. We’re still probably going to allow the Season 12 items that had previous upgradability to remain upgradable, as noted in the bullets above, but it’s not something we’re absolutely certain about at this moment. We’ll let you know if that changes.

Because gearing in PvP is based almost entirely on currency purchases, Conquest and Honor already always have a use, and we ask players to amass a lot of them to continue gearing. Honestly it was fairly unanimous that balancing the means of gear acquisition against upgrades just didn’t make good sense, at least with the current systems.

Let us know what you think in the comments, or on Twitter @Warcraft.
 

lupi

Lifer
Apr 8, 2001
32,539
260
126
Patch 5.3 will soon be available for testing on the Public Test Realms! By participating, you can help us test new content before it's available. This patch includes a brand new Battleground, a new arena, new scenarios, assorted bug fixes, and more.

Please keep in mind that the below notes are not final, and a great deal could change before the final patch 5.3 release.

General
•Please note: During the 5.3 PTR, not all the content listed may not be available for testing or may only be available during a limited testing window. Keep an eye on our PTR Discussion forum for details.

•New Battleground: Gold Rush
•In the new Battleground situated in the Valley of the Four Winds, the Alliance and Horde continue their war for Pandaria’s precious resources. While the two factions battle for control over mines, they must also protect their own resources from being stolen and turned against them!

•New Arena: Shado-Pan
•Gladiator hopefuls have a new location to test their mettle amidst the Kun-Lai mountain tops, in the training grounds of the powerful Shado-Pan. Players must make use of the looming tiger statues and fenced platforms to gain an advantage that will bring victory and glory!

•New Scenario: Battle on the High Seas
•Help your faction fend off enemy forces in the midst of a battle for naval supremacy on the High Seas.

•New Scenario: Blood in the Snow
•An agent of Zandalar has infiltrated Dun Morogh and rallied the Frostmane trolls. At Varian’s request, Moira will lead her personal guard against them once the king’s champions have stopped the magical storm protecting Shimmer Ridge.

•New Scenario: Dark Heart of Pandaria
•Goblin engineers have been excavating in the Vale of Eternal Blossoms to find a mysterious artifact, but all they've found is trouble; you have been personally called upon by the Warchief to aid them in their hour of need.

•New Scenario: The Secrets of Emberdeep
•Infiltrate the Emberdeep Caverns and assist the Gob Squad in investigating a recent disappearance in Durotar.

•Heroic Scenarios
•A heroic difficulty for Scenarios have been added and are designed to provide challenging content for small groups of well-seasoned adventurers. Completing a Heroic Scenario awards Valor points, and a chance to obtain Raid Finder quality items.


Classes
• Death Knight (Forums / Skills / Talent Calculator)
•More information coming soon.

• Druid (Forums / Skills / Talent Calculator)
•Mark of the Wild had its mana cost reduced to 5%, down from 10%.

•Symbiosis: Intimidating Roar had its cooldown increased to 90 seconds, up from 60 seconds.

• Hunter (Forums / Skills / Talent Calculator)
•More information coming soon.

• Mage (Forums / Skills / Talent Calculator)
•Arcane Brilliance had its mana cost reduced to 1%, down from 4%.

•Dalaran Brilliance had its mana cost reduced to 1%, down from 4%.

• Monk (Forums / Skills / Talent Calculator)
•Spear Hand Strike now locks a spell school out for 4 seconds, down from 5 seconds.
•Windwalker
•Legacy of the Emperor had its mana cost reduced to 1%, down from 6%.

•Legacy of the White Tiger had its mana cost reduced to 1%, down from 6%.


• Paladin (Forums / Skills / Talent Calculator)
•Blessing of Kings had its mana cost reduced to 5%, down from 22.3%.

•Blessing of Might had its mana cost reduced to 5%, down from 22.3%.

• Priest (Forums / Skills / Talent Calculator)
•Power Word: Fortitude had its mana cost reduced to 1%, down from 4.4%.

• Rogue (Forums / Skills / Talent Calculator)
•More information coming soon.

• Shaman (Forums / Skills / Talent Calculator)
•More information coming soon.

• Warlock (Forums / Skills / Talent Calculator)
•Dark Intent had its mana cost reduced to 1%, down from 4%.

• Warrior (Forums / Skills / Talent Calculator)
•Vigilance now resets the cooldown on Taunt in addition to its current effects.

Quests
•More information coming soon.

Creatures
•Oondasta
•Shiny Pile of Refuse now has a chance to contain a Primal Egg, and a number of Dinosaur Bones.

•Spitfire Beam no longer increases in damage with each jump, deals a flat 200,000 damage(up from 150,000 damage), and jumps to 99 targets (up from 20 targets).

Pet Battles
•Dueling for Pet Battles are now available in all dungeons and raids. Enjoy!
•Seasonal pets will follow the pre-existing seasons starting in patch 5.3. Note that the existing fish are available for spring/summer and fall/winter. The pets are available only in the Summer and Winter seasons so the dates are not the exact same. (Source)

Raids, Dungeons, and Scenarios
Loot Specialization
•Players can now choose to receive loot for a specialization that's different from their current class role. This feature could be accessed by right-clicking on the character portrait and selecting the option from the drop-down list. Loot specialization is available for bonus rolls, Raid Finder, and Pandarian quest rewards.

Raids
•Bonus Roll
•Protection for bad luck streaks have been added to bonus rolls. Each bonus roll that does not provide loot has a progressively better chance to award loot to the player.

•Serpentshrine Cavern
•For the Fathom-Lord Karathress encounter, Cataclysmic Bolt now deals 10% of the target's maximum health plus 500 damage, down from 50% of target's maximum health, the stun effect is now a Stun mechanic, and can target any player instead of only characters with mana.

•Lady Vashj
•Coilfang Strider's Panic ability now activates every 4 seconds, up from every 2 seconds.
•Shock Blast's stun effect is now a Stun mechanic.
•Tainted Elementals now despawn after 20 seconds, up from 15 seconds.



•Tempest Keep
•For the High Astromancer Solarian encounter, Nether Scryer's Domination spell now has a 2 second cast time, up from instant cast, and can be silenced.
•For the Void Reaver encounter, the radius for Arcane Orb has been reduced to 15 yards, down from 20 yards.

•Throne of Thunder
•Amani’shi Beast Shaman no longer casts Chain Lightning while mounted on Amani Warbears.

PvP
• A blog with additional information and explanation for the reasoning behind PvP changes will be available very soon.
• All characters now have a base Resilience of 65%.
• Resilience has been removed from most PvP gear.
• Season 13 Tyrannical gear had their item levels increased to ilevel 496, up from ilevel 493.
• Season 13 Tyrannical Elite gear had their item levels decreased to ilevel 496, down from ilevel 512.
• Battlegrounds, Rated Battlegrounds, and Arenas now have an ilevel cap. All gear will be scaled down to ilevel 496.


Battlegrounds
•More information coming soon.

Professions
•Herbalists of low skill can now pick herbs in Pandaria for a small amount of usable material. The yield an herbalist will be able to harvest from each node is determined by skill level.
•Miners of low skill can now mine mineral deposits in Pandaria for a small amount of usable material. The yield a miner will be able to harvest from each node is determined by skill level.

Items
•The Voidbinders are back in capital cities and shrines.
•PvE Item Upgrades
•Items upgradable by Valor now require 250 Valor to upgrade per 4 item levels, for a total of 500 Valor for 8 item levels per item. This is retroactive to all items that use Valor.
•Items upgradable by Justice now require 750 Justice to upgrade per 8 item levels, for a total of 750 Justice for 8 item levels per item. This is retroactive to all items that use Justice.

•PvP Item Upgrades
•Malevolent Gladiator’s Conquest (Season 12) items that have upgrades available are still upgradable at their original costs.
•Dreadful Gladiator’s Honor (Season 12) items that have upgrades available are still upgradable at their original costs.
•No other PvP items are upgradable.


•Unclaimed Black Market Containers are now available on the Black Market Auction House. What's inside? It's a mystery! When opened, the container has a chance to contain any item that can be available on the BMAH.
•Courageous Primal Diamond had its clearcasting effect renamed to “Lucidity” to differentiate it from other spells with that name.

UI
•More information coming soon.

Bug Fixes
•More information coming soon.
 
sale-70-410-exam    | Exam-200-125-pdf    | we-sale-70-410-exam    | hot-sale-70-410-exam    | Latest-exam-700-603-Dumps    | Dumps-98-363-exams-date    | Certs-200-125-date    | Dumps-300-075-exams-date    | hot-sale-book-C8010-726-book    | Hot-Sale-200-310-Exam    | Exam-Description-200-310-dumps?    | hot-sale-book-200-125-book    | Latest-Updated-300-209-Exam    | Dumps-210-260-exams-date    | Download-200-125-Exam-PDF    | Exam-Description-300-101-dumps    | Certs-300-101-date    | Hot-Sale-300-075-Exam    | Latest-exam-200-125-Dumps    | Exam-Description-200-125-dumps    | Latest-Updated-300-075-Exam    | hot-sale-book-210-260-book    | Dumps-200-901-exams-date    | Certs-200-901-date    | Latest-exam-1Z0-062-Dumps    | Hot-Sale-1Z0-062-Exam    | Certs-CSSLP-date    | 100%-Pass-70-383-Exams    | Latest-JN0-360-real-exam-questions    | 100%-Pass-4A0-100-Real-Exam-Questions    | Dumps-300-135-exams-date    | Passed-200-105-Tech-Exams    | Latest-Updated-200-310-Exam    | Download-300-070-Exam-PDF    | Hot-Sale-JN0-360-Exam    | 100%-Pass-JN0-360-Exams    | 100%-Pass-JN0-360-Real-Exam-Questions    | Dumps-JN0-360-exams-date    | Exam-Description-1Z0-876-dumps    | Latest-exam-1Z0-876-Dumps    | Dumps-HPE0-Y53-exams-date    | 2017-Latest-HPE0-Y53-Exam    | 100%-Pass-HPE0-Y53-Real-Exam-Questions    | Pass-4A0-100-Exam    | Latest-4A0-100-Questions    | Dumps-98-365-exams-date    | 2017-Latest-98-365-Exam    | 100%-Pass-VCS-254-Exams    | 2017-Latest-VCS-273-Exam    | Dumps-200-355-exams-date    | 2017-Latest-300-320-Exam    | Pass-300-101-Exam    | 100%-Pass-300-115-Exams    |
http://www.portvapes.co.uk/    | http://www.portvapes.co.uk/    |