Beev
Diamond Member
- Apr 20, 2006
- 7,775
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MOST IMPORTANTLY: We're looking for intelligent human being,
Should say "beings"
And double Enh shaman like Jax said.
MOST IMPORTANTLY: We're looking for intelligent human being,
Originally posted by: Jax Omen
Man, I wish I could make Spike Flail's raid times, I'd app and so would my hunter girlfriend.
BTW, you listed Enhancement Shaman twice in your "mid priority" section.
Achievement
Heroic: He Feeds On Your Tears - Defeat Algalon the Observer without any raid member dying to Algalon at any point during that raid lockout period.
Heroic: Observed - Defeat Algalon the Observer on Heroic Difficulty.
Ignis the Furnace Master
Molten now deals 1885 to 2115 fire damage. (Down from 4713 to 5287 damage)
Scorch (10) ground effect now causes 1885 to 2115 Fire damage every second to all enemies within 13 yards. (Down from 3770 to 4230 Fire damage)
Scorch (25) ground effect now causes 3016 to 3384 Fire damage every second to all enemies within 13 yards. (Down from 6032 to 6768 Fire damage)
Flame Jets now silences targets for 6 sec. (Down from 8 sec.)
Slag Pot (10) now deals 4500 fire damage every second for 10 sec. (Down from 5000 damage)
Slag Pot (25) now deals 6000 fire damage every second for 10 sec. (Down from 7500 damage)
Razorscale
Devouring Flame now inflicts 7863 to 9137 Fire damage. (Down from 8788 to 10212 damage)
XT-002 Deconstructor
Tympanic Tantrum now deals 10% damage every second for 8 sec. (Down from 12 sec.)
Searing Light now deals 2250 damage to all enemies within 8 yards. (Down from 2750 damage within 10 yards)
Gravity Bomb (10) now deals 11700 to 12300 damage to enemies within 12 yards. (Down from 17100 to 18900 damage and up from 10 yards)
Gravity Bomb (25) now deals 14625 to 15735 damage to enemies within 12 yards. (Down from 19000 to 21000 damage and up from 10 yards)
Heartbreak now increases damage by 40% and health by 150%. (Up from 35% damage and 45% health)
Iron Council
Overload (Stormcaller Brundir) range has been reduced from 30 to 20 yards.
Lightning Whirl (10) (Stormcaller Brundir) now deals 3770 to 4230 damage. (Down from 4713 to 5287 damage)
Lightning Whirl (25) (Stormcaller Brundir) now deals 5655 to 6345 damage. (Down from 7069 to 7931 damage)
Rune of Death (10) (Runemaster Molgeim) now deals 2750 Shadow damage every half-second. (Down from 3500 damage)
Rune of Death (25) (Runemaster Molgeim) now deals 3500 Shadow damage every half-second. (Down from 5000 damage)
Kologarn
Focused Eyebeam (10) now inflicts 2313 to 2687 nature damage. (Down from 2775 to 3225 damage)
Focused Eyebeam (25) now inflicts 3238 to 3762 nature damage. (Down from 4163 to 4837 damage)
Stone Grip Absorb (10) now absorbs 80,000 damage. (Down from 100,000)
Stone Grip Absorb (25) now absorbs 380,000 damage. (Down from 480,000)
Stone Grip (10) now deals 2925 to 3075 physical damage. (Down from 3700 to 4300 damage)
Stone Grip (25) now deals 3413 to 3587 physical damage. (Down from 5363 to 5637 damage)
Rumble now inflicts 3238 to 3862 Physical damage to targets within 7 yards. (Down from 4625 to 5375 damage to targets within 10 yards)
Stone Nova now inflicts 5550 to 6450 physical damage. (Down from 7400 to 8600 damage)
Auriaya
Strength of the Pack now increases damage done by 30%. (Down from 50%)
Terrifying Screech now causes enemies to flee in horror for 3 sec. (Down from 5 sec.)
Sonic Screech (10) now deals 60125 to 69875 Physical damage. (Down from 74000 to 86000 damage)
Sonic Screech (25) now deals 190000 to 210000 Physical damage. (Down from 231250 to 268750 damage)
Freya
Petrified Bark (Elder Stonebark) charges have been reduced from 80 to 60 in 10-Man, from 220 to 120 in 25-Man.
Stonebark's Essence (Elder Stonebark) now increases physical damage dealt by Freya by 75%. (Up from 50%)
Brightleaf's Essence (Elder Brightleaf) now increases Magic damage dealt by Freya and her Allies of Nature by 60%. (Up from 50%)
Iron Roots now deals 7800 to 8200 Nature damage every 2 sec. (Up from 5850 to 6150 damage)
Tidal Wave (Ancient Water Spirit) now deals 10175 to 11825 Nature damage. (Up from 7863 to 9137)
Pollinate now heals the Guardian Lasher for 15%. (Down from 25%)
Bind Life (10) (Misguided Nymph) now heals for 9250 to 10750 health every second. (Down from 13875 to 16125 health)
Bind Life (25) (Misguided Nymph) now heals for 13875 to 16125 health every second. (Down from 27750 to 32250 health)
Mimiron
Proximity Mines now deals 15000 Fire damage. (Down from 25000 damage)
Emergency Mode (Hard Mode) now increases damage and health by 30%. (Up from 25%)
General Vezax
Shadow Crash now reduces mana costs to spellcasters by 70%. (Old - reduced mana costs for everyone, possibly a wording change to clarify that it only affects mana and not rage/energy/etc..)
Profound Darkness now inflicts 750 damage to all enemies, and increases Shadow damage taken by 10% per application. (Up from 500 damage)
Algalon
Cosmic Smash (10) now deals 41438 to 43562 Fire damage. (Up from 35613 to 41387 damage)
Cosmic Smash (25) now deals 53625 to 56375 Fire damage. (Up from 46250 to 53750 damage)
Black Hole Explosion now deals 16088 to 16912 Shadow damage. (Up from 14725 to 16275 damage)
Quantum Strike now deals 34125 to 35875 Physical damage. (Up from 23750 to 26250 damage)
Originally posted by: Anubis
LOL more nerfs. and they buff Alg....
also no mention of hodir hard mode which is currently unkillable
Originally posted by: QuantumPion
How do you figure that? It's been done before and we got pretty close last night.
Originally posted by: loki8481
I can't even play my fucking class properly because how are you supposed to stealth with a fricken gigantic kid following you around?
Originally posted by: Aikouka
Originally posted by: loki8481
I can't even play my fucking class properly because how are you supposed to stealth with a fricken gigantic kid following you around?
I don't understand why people don't just let each other get the achievement? That's what I'd do... fuck PVP.
Originally posted by: lupi
Just stopped by the wow forums. About 3/4 of the first page full of complaint post, mostly about achievement related stuff. Seems a couple of the kids week things involves pvp and not many having fun with it.
Originally posted by: Beev
Ha. I did a WSG last night, and each side had a representative that got the flag, then dropped it, let them return it, repeat. Everyone in that bg got their credit.
Originally posted by: QuantumPion
Originally posted by: Anubis
LOL more nerfs. and they buff Alg....
also no mention of hodir hard mode which is currently unkillable
How do you figure that? It's been done before and we got pretty close last night.
PS our guild is recruiting as well. We'll take anyone competent but are in need of a tank in particular. We are alliance and raid from 7 pm to 11 pm sunday through thursday.
So we killed Hodir today on hard-mode. Up until this point and as stated in my blog we considered this boss completely impossible. It's not well tuned like Freya or Mimiron, luck is by far the biggest factor in this encounter and you need it in spades. We bashed about 15 hours into trying to do it when he was first changed to 2 minutes. We tried 8 Mages, we tried mass Death Knights, just about every possible comp you could think of.
So we didn't get that close, probably about 2:15 min if we had gone through with the kill (luckiest try ever). We did all the maths and worked out that this fight is 99% impossible (maybe perfect luck and 18 mages). I seriously doubt it's possible even with full Ulduar Gear. You need an average of over 12k dps on each raid member, and that is with 1 tank and 2 healers (not really doable because of dispelling requirements). So we decided after some thought to use Flower Power. I guess you could say it's like using a World Buff, but it's a pretty retarded strategy. Essentially you end up with 5 mages doing 250% more damage. With this we made it with literally 0.03 seconds left.
So a ridiculous strategy for the most ridiculous fight in the game. I'm not saying it's easy to do it this way because it really isn't. It is however the ONLY way to kill him at this point. We are not going to be screwed over by Blizzard trying to block Algalon 25 man when other guilds have already completed it, so we did what we had to.
We sincerely hope that Blizzard decides to correct this boss and the Flower Power. We will not use it for any other boss, but this fight just goes completely against everything Blizzard has said they want to make raiding. I've mailed Blizzard to this effect and we sincerely hope they fix both Hodir and Flower Power.
This is not a World First, it has no meaning at all. However we are not going to sit here and get screwed over by Blizzard. We may however release a video of a Mage doing 40k dps if people are interested.
//mek
Originally posted by: Baked
Originally posted by: Beev
Ha. I did a WSG last night, and each side had a representative that got the flag, then dropped it, let them return it, repeat. Everyone in that bg got their credit.
That's impossible. There are way too many selfish pricks playing this game.
Originally posted by: Aikouka
Originally posted by: lupi
Just stopped by the wow forums. About 3/4 of the first page full of complaint post, mostly about achievement related stuff. Seems a couple of the kids week things involves pvp and not many having fun with it.
Only a single one does, but it requires about six things in different BGs like returning a flag (WSG), capturing a tower, assaulting a base, capturing a flag (EotS), etc.
You also have to make sure to start it quickly, because the daily chores achievement requires you to do a daily each day for 5 days.
Originally posted by: lupi
can you adpot both orphans or just one?