AT World of Warcraft Thread (WotLK, where do you play, General BS and all that)

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lupi

Lifer
Apr 8, 2001
32,539
260
126
didn't think a single char would have been able to kill me with those guards around even though i wasn't looking at my screen at the time.
 

lupi

Lifer
Apr 8, 2001
32,539
260
126
ok, how the hell do you feed these bastards. right clock and you eat it, and drag and drop over them doesn't seem to work.
 

Anubis

No Lifer
Aug 31, 2001
78,716
417
126
tbqhwy.com
feed your orphans? you dont need to., Just eat the cake and shit yourself


HOLY SHIT MY FIRST TIME WARP!!!!!!!!!!!!!!!!!!
 

lupi

Lifer
Apr 8, 2001
32,539
260
126
doh! that's what ya get for hurrying before raid.


and yeah, some serious lol here in nerduar.
 

JujuFish

Lifer
Feb 3, 2005
11,033
752
136
Never PVPed before or played as a frost mage before. This is not going to be fun trying to get the achievement.

Edit: Any tips on PVPing as a frost mage?
 

nageov3t

Lifer
Feb 18, 2004
42,816
83
91
I don't really get how this ends up being so easy for some and so impossible for others.

two of my guildmates had it done within an hour.

I spent 6 hours in WSG and finally lucked into being the fastest clicker.
I spent 2 hours in EotS and *finally* got a flag cap and it didn't even fucking register.

what a joke... AB/AV don't really seem that bad, but eye of the storm is a total clusterfuck. alliance are so focused on getting the damn flag that they get 4-capped and have nowhere to take it to even if they do, but why should I spend time capping bases just so everyone else can get their achievement?

the CM's "cry more" response to this has been making me seriously think about just canceling my account... moot point when I'm paid up till September, though.

I was really enjoying all the holiday stuff and the prospect of a "casual" 310% mount if you were willing to wait a year+, but the thought of spending another 4 hours in EotS makes me want to gouge my eyes out.
 

lupi

Lifer
Apr 8, 2001
32,539
260
126
Warlock (3.1 Skills List / 3.1 Talent + Glyph Calc.)
Warlock changes on PTRs
1) The changes to Fire and Brimstone are intended as a buff. We implied before that we wanted to buff Destro PvE to make up for the Conflag nerf a couple of weeks ago, which was mostly for PvP reasons. This is that buff.

2) The Conflag glyph does require a little more attention. It does consume Immolate once again. (I mentioned in a previous post that the glyph was working at cross-purposes to the rest of the Destro tree). Essentially, if you Conflag when Immolate is about to expire, you get a self-buff which makes your next 3 Destro spells do more damage. More than likely (in the sense that you probably have this talent) this has also proc'd Backdraft for you as well, so those spells also cast faster.

3) You might want to use one of those procs to get Immolate up again. However since Backdraft now lowers the GCD of the spell as well, we don't see this as a huge sacrifice (compared to how the talent originally worked). (Source)

3.1.2 Conflagration changes
[...] We nerfed Conflag because it did too much damage in PvP. Adding the damage back through Incinerate should buff PvE damage without buffing PvP damage.

We understand that the 5 sec window or consuming the Immolate might be too much to ask for a PvP Destro lock or even a PvE one trying to handle complex encounters in Ulduar with a lot of movement. This is one of the reasons we wanted to get these changes up on the PTR where the community could test and respond to them versus just hotfixing them all in with relatively little discussion. (Source)

Conflagrate Glyph changes in 3.1.2
We think at this point we might leave the glyph as it is on live (doesn't consume the Immolate), but we may still iterate some on the design on the PTR. Let us know if you actually get on and try it out. (Source)

Incinerate
[...] Incinerate's current damage bonus is not flat. It literally takes the damage done, multiplies that by 25% if Immolate is present, and adds it to the base damage. The talent changes that bonus from 25% to 55% (plus 30%). (Source)

Immolate bugs on PTRs
Some players are reporting a bug on the PTR with Immolate not scaling correctly with spell power (which will also affect Conflagrate). We're looking into it. We don't think this will affect the live version of the spells. (Source)
 

Anubis

No Lifer
Aug 31, 2001
78,716
417
126
tbqhwy.com
Originally posted by: loki8481
I don't really get how this ends up being so easy for some and so impossible for others.

two of my guildmates had it done within an hour.

I spent 6 hours in WSG and finally lucked into being the fastest clicker.
I spent 2 hours in EotS and *finally* got a flag cap and it didn't even fucking register.

what a joke... AB/AV don't really seem that bad, but eye of the storm is a total clusterfuck. alliance are so focused on getting the damn flag that they get 4-capped and have nowhere to take it to even if they do, but why should I spend time capping bases just so everyone else can get their achievement?

the CM's "cry more" response to this has been making me seriously think about just canceling my account... moot point when I'm paid up till September, though.

I was really enjoying all the holiday stuff and the prospect of a "casual" 310% mount if you were willing to wait a year+, but the thought of spending another 4 hours in EotS makes me want to gouge my eyes out.

im guessing luck

AB was cake really people were not defending because of the acheivement so capping was easy

WSG - i guess i got lucky but i ran into the ali flag room and picked up and dropped the flag about 20 times and then went back to the horde flag room and they did the same for us

EOTS was also easy also camped the flag for teh first 1/2 of the game and then Horde the 2nd half and everyone just took turns

AV i got lucky i was in a group with a paly and made it to the first ali bunker really fast (GG crusader aura) there were many people in the thing but when they all went to click they got targeted by the archers so i got the first click after the were all targeting other people

i had to do 3 WSG 1 AB 1 EOTS and 2 AV for it
 

Baked

Lifer
Dec 28, 2004
36,152
17
81
There are so many people QQing about SoHK the entire General forum and Achievement forum are filled w/ "Take SoHK outta Meta NOW" threads. I got it done within an hour. It wasn't that bad, it's more fun if you do it with friends though.
 

lupi

Lifer
Apr 8, 2001
32,539
260
126
took me 3 avs given how many other also trying to do it. For the other BGs it was only 1 each to finish.
 

coloumb

Diamond Member
Oct 9, 1999
4,096
0
81
SOHK I can see as being easy on a pvp server. However, on a PVE server - it really isn't as easy.
 

Baked

Lifer
Dec 28, 2004
36,152
17
81
Originally posted by: coloumb
SOHK I can see as being easy on a pvp server. However, on a PVE server - it really isn't as easy.

That's some sorry excuse. I'm not a big PvP guy, but I've my share of PvP experience. I rolled on a PvE server 'cause I don't want assholes camping me while I do my thing, but I still like to do a little PvP now and then in BG. I can't believe how much people complained about SoHK. Even the ladies in my guild and friends list got their Matron title.
 

Anubis

No Lifer
Aug 31, 2001
78,716
417
126
tbqhwy.com
Originally posted by: Baked
Originally posted by: coloumb
SOHK I can see as being easy on a pvp server. However, on a PVE server - it really isn't as easy.

That's some sorry excuse. I'm not a big PvP guy, but I've my share of PvP experience. I rolled on a PvE server 'cause I don't want assholes camping me while I do my thing, but I still like to do a little PvP now and then in BG. I can't believe how much people complained about SoHK. Even the ladies in my guild and friends list got their Matron title.

^^

FWIW i have not set foot in a BG in at least 5 months. The last time was for the xmass acheivement where you killed shit as a gnome and yet it still to me less then an hour with 0 PVP gear and no PVP trinket. In the process i also got WSG Victory WSG Perfection Storm Capper and EOTS victory
 

Fingolfin269

Lifer
Feb 28, 2003
17,948
31
91
Originally posted by: Baked
There are so many people QQing about SoHK the entire General forum and Achievement forum are filled w/ "Take SoHK outta Meta NOW" threads. I got it done within an hour. It wasn't that bad, it's more fun if you do it with friends though.

I've done the achievement but think it's a shining example of developer stupidity.
 

Baked

Lifer
Dec 28, 2004
36,152
17
81
What's stupid is the devs nerfing the shit outta 25 man ulduar so pugs and bads can go in and get carried to loot by fellow bads. They should keep 10 man and 25 man ulduar as 2 separate entities and let the bads pug 10 man, and leave the the more challenging content in 25 man alone, not nerf the crap outta the entire 25 man content and add some half ass hard mode that's nothing more than switching up kill order and call it a day.
 

nageov3t

Lifer
Feb 18, 2004
42,816
83
91
eh. hard-mode ulduar was buffed. a month from now, easy-mode ulduar will be like 0-drake sarth and all anyone will care about is hard-mode (just like all anyone cared about were 3D-sarth kills).

considering that practically all the non-hard mode gear is just sidegrades from naxx, I don't really care about the nerfs.

I completed school of hard knocks yesterday but still maintain that it's a really stupid achievement and a shining example of developer stupidity was a good way to put it. I don't care about the PvP aspect, but rather, that it discourages working as a team to actually win the game.

if I'm after the achievement, there's no benefit to staying on D in AV, defending a node in AB, trying to get a 3-4 cap in EotS, etc.
 

Anubis

No Lifer
Aug 31, 2001
78,716
417
126
tbqhwy.com
Originally posted by: Baked
What's stupid is the devs nerfing the shit outta 25 man ulduar so pugs and bads can go in and get carried to loot by fellow bads. They should keep 10 man and 25 man ulduar as 2 separate entities and let the bads pug 10 man, and leave the the more challenging content in 25 man alone, not nerf the crap outta the entire 25 man content and add some half ass hard mode that's nothing more than switching up kill order and call it a day.

i share the same feelings. all of 25 main raiding Naxx Uld IC... whatever should be as hard as Sunwell was pre nerf, Every boss should be at least as hard as Twins. The should be no hard modes at all, 25 main raiding should be the "Hard Mode"

The 10 man should be the easy one and mouthbreather pugable
 

JujuFish

Lifer
Feb 3, 2005
11,033
752
136
I am getting really pissed. Two days in a row now I've done UP and two days in a row, my orphan disappeared right before the boss died so I don't get credit.
 

Anubis

No Lifer
Aug 31, 2001
78,716
417
126
tbqhwy.com
Glayde: you must do recruitment for your guild because every single one of the people in the LFG forum i have posted out guild thingie in you have also posted in.

i just find that funny
 

StepUp

Senior member
May 12, 2004
654
0
76
Finally got into Ulduar 25 last night. 1 Shot Flame Leivathan, but wiped several times on XT. Damn he hits hard on the MT. Also just a matter of people getting the F away when they get a debuff. Do you all designate spots for them. We did a good job of killing the adds, it just seemed our biggest issue was blowing each other up with the debuffs.
 

Aikouka

Lifer
Nov 27, 2001
30,383
912
126
Finished Noble Garden and only have Hard Knocks (didn't even attempt it) and eating the delicious chocolate cake to do for Children's Week.

Originally posted by: loki8481
the CM's "cry more" response to this has been making me seriously think about just canceling my account... moot point when I'm paid up till September, though.

I think Blizzard has a serious issue with understanding what an achievement is and what it should be. An achievement shouldn't be something annoying... it should be something challenging, yet still fun. Like on my XBOX 360 copy of Lumines, I have to get 1,000,000 points to get an achievement or clear 70 blocks in 15 seconds in the timed mode (highest was 68 /wrist). Those are achievements... they're purely skill based. Achievements that have people play the game improperly are not good achievements.

For example, my brother told me how he went to do the one in AV and he literally let a Horde take back a tower in Frostwolf just so he could do the achievement. The raid was pissed at him, but hell... he didn't care about winning (the whole point of being in a BG is to lose? ). The achievement doesn't do anything but ruin the way you play the game. If you're playing WSG on a good team, no one will even take your flag and you'll most likely end up roflstomping the other team.

In short, an achievement shouldn't push people to not play the game properly like these do. How about an achievement to win each battleground with your orphan out? Still not that easy for some people that have issues with premades, but this way, people will look for premades just to get the achievement and play the PVP battlegrounds properly.

Originally posted by: Anubis
FWIW i have not set foot in a BG in at least 5 months. The last time was for the xmass acheivement where you killed shit as a gnome and yet it still to me less then an hour with 0 PVP gear and no PVP trinket. In the process i also got WSG Victory WSG Perfection Storm Capper and EOTS victory

You make it sound like it's hard to kill shit as a warlock in PVP when you're standing behind a bunch of other people casting spells on the opposing faction. Yet, you didn't even do the achievements for Children's Week properly, so how do you honestly have the room to talk that they're not hard?

Originally posted by: StepUp
Finally got into Ulduar 25 last night. 1 Shot Flame Leivathan, but wiped several times on XT. Damn he hits hard on the MT. Also just a matter of people getting the F away when they get a debuff. Do you all designate spots for them. We did a good job of killing the adds, it just seemed our biggest issue was blowing each other up with the debuffs.

As a ranged, space yourself out so you're not close to other people. Gravity Bomb has a larger pull-in range than it does a damage range, so you may still pull people in... it's not a big deal because the pull-in does no damage, but it will disrupt any non-instant casts (since the player will begin moving). If you have trouble knowing how far apart you need to be and you use DBM (which you should be using a boss add-on!), you can type /range to bring up a 10 yard spacing window. But, Light Bomb and Gravity Bomb were recently nerfed/buffed to be... 8 yards and 12 yards respectively (from 10 yards for both), so the window won't be accurate.

You should designate sides for the ranged to be on (left or right), but this is mostly for the adds that come out during the heart phase as you'll need ranged to take them out and it's easier if you divvy up your ranged properly. Melee don't usually have to assist ranged in this fight, but if things are looking bad on a side, they can help with whatever AoE they have (shaman magma totem, DK DnD, Pally Consecrate, etc). Also, be aware of boombots. They will blow up whenever they reach XT (this is a big issue for melee to be aware of), whenever they reach low health or whenever they touch someone. So as a ranged after a heart phase, you'll want to watch out for boombots. They are not worthwhile to kill as that takes time away from XT, so simply don't get hit by them and you may want to help alert your tunnel-visioned melee that they're coming.

Go walls to the balls DPS on him during heart phase, pop heroism/bloodlust during the first one as this will also last into the AoE period and help with that ( Heart Phase = 20s, Heroism/Bloodlust = 40s). Just make sure you do not actually KILL the heart. If you have good DPS, you should be able to get the heart down to at least 20% during the first phase and this will bring XT down to about 54% HP or so. His heart phases are every 25%, so that means you'll have another heart phase incoming really soon ( this is the point of the fight). Although it may be wise to wait a little bit and finish off the scrapbots and then start up his heart phase again so all ranged can also get on the heart (as they would be dealing with AoEing scrapbots).

Also, scrapbots are not immune to slowing effects on normal or heroic. Hunters should put a freezing trap out, resto shamans can drop EB totem, mages with improved Blizzard can really help here or they can simply Frost Nova them (although Imp Blizz + Frostbite = gg).
 

Beev

Diamond Member
Apr 20, 2006
7,775
0
0
Do School of Hard Knocks with friends and it's insanely easy. I'll admit I lucked out on AV and AB, but so far everyone is complaining about EotS and it was the second easiest one I did.
 
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