Originally posted by: BFG10K
No, it?s doubled up but it can still only work on one frame at a time, unlike an AFR system. This is the inherent difference between a single GPU and AFR. With AFR, each GPU in the system can be working on a different frame concurrently.Originally posted by: Idontcare
But Janooo isn't Cypress a wider GPU? Meaning it can process those A1/A2, etc, in parallel just as readily as two RV770's would? Everything was doubled up.
But it doesn?t matter as much as Janooo thinks because the CPUs still have to finish working on the first frame before they start the second one. CPUs don?t work in ?AFR?, they work in ?SFR? (very loosely of course, but it gets the basic point across).
That's fine for game threads. What about driver threads? The frames are interleaved.
'When a game has profile' and it scales well, it's aware of a multi-gpu solution and it issues DX API calls that run in parallel otherwise we would not see the benefits.
My point is that a multi-gpu solution benefits more from the multi-core CPU than a single-gpu. I hope it makes sense.