a GT doesn't require a new motherboard.
This argument hinges on your fuzzy math that I corrected above. Yes, $500 or so dollars for the same performance (in theory) as the 6800GT, which if I'd gotten it to begin with would've run about....$500.
there's not fuzzy math above, and your correction was erroneous as it wasn't needed, nor was it relevant.
The difference is I get to pay that $500 over time, and if I don't need/want to pay part of it down the line, I don't have to.
again incorrect. sure, you can pay $500 over time, but why would you want to when you could have a helluva alot more performance now for roughly the same cost ($350). suffering with mediocre performance now in order to spend more money later for (arguably still less performance) is not something i consider a good thing.
People put things on payment plans all the time, and effectively, that's what SLI looks like. It's like saying "I may need all that performance some day, but for right now, I only need 50-60% of it...so I'll only buy 50 to 60% of it. If I need more later, I'll come back and pick it up. If there's another, better option, then I'll go with that and not have wasted any cash..."
see above.
This is probably very true, which is why I've been saying all this time that this hinges on IF what Nvidia says is true. Go back and look at my posts.
so basically ignore everything you've stated previously?
at any rate, they've already stated it's not double the performance. nvidia states (and remember, this is their OWN test, not an impartial one done by a third party) early tests have shown a 77% performance increase, but they state they'll achive closer to 90%.
as a matter of fact, they state it's the pcie bus which allows performance, when that's ridiculous as we're nowhere near saturing the agp bus. this doesn't even take advantage of the pcie bus: synchronous data transfer, as video data is only one way.
also curious as to how their "dynamic" load balancing works. since this is done in software, it will take some cpu cycles. while it's possible this could be insignificant, how will it affect games whose performance is already suffering from a cpu bottleneck? again, not necessarily a point of concern, but it's still another ananswered question - as most questions are regarding sli.
it's early, and i haven't seen anything to make me think it's a marketing ploy (and a good one), but nothing more, and while it's certainly too early to come to this conclusion, it's also too early to proclaim it as the next biggest thing in performance as many are doing.