Bobisuruncle54
Senior member
- Oct 19, 2011
- 333
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The irony whining about proprietary and desire proprietary DirectX to solve the proprietary problem, hehe!
DirectX isn't proprietary in this context because it will work on any GPU or CPU that is able to run it though, so those "whining" are absolutely right. If this debate involved the game running in Linux then yes it would be a problem, but using DirectX instead of PhysX would be a much better situation for the industry and gamers on the whole.
Besides, modern quad core CPUs could perform quite well with an optimized engine. It's just a pity no game since HL2 has really stood out for making the physics engine integral to the game play.