Batman? Seriously?

Pandamonia

Senior member
Jun 13, 2013
433
49
91
All the games to give away they give me this bug ridden mess of a console port to celebrate my purchase of a £600 GPU?

Thanks Nvidia. Smart move.
 

krumme

Diamond Member
Oct 9, 2009
5,956
1,595
136
To make things worse a lot of your 600 went into making this game run as crappy as possible.
To make things even more worse you are probably funding future crap. Enjoy nv marketing influence.
Jhh once joked calling Intel a money machine (or cannon cant remember the excact phrase). I think he should start looking at his own company practices.
(And no jhh its not a feature) lol
 
Feb 6, 2007
16,432
1
81
On the bright side, in 6 or 7 months when the game is fixed, you'll be able to enjoy the third-highest-rated title in the Arkham series! And I'm with you. I got my 980ti about a month after they stopped bundling Witcher 3 with it so all I got was a code for a Batman game that I didn't want, doesn't run properly, and won't be fixed until the Fall. Hooray!
 

Sabrewings

Golden Member
Jun 27, 2015
1,942
35
51
On the bright side, in 6 or 7 months when the game is fixed, you'll be able to enjoy the third-highest-rated title in the Arkham series! And I'm with you. I got my 980ti about a month after they stopped bundling Witcher 3 with it so all I got was a code for a Batman game that I didn't want, doesn't run properly, and won't be fixed until the Fall. Hooray!

Batman: AK should be fixed in September.

http://www.extremetech.com/gaming/2...t-for-the-pc-delayed-until-at-least-september

Also, AFAIK, the 980 Ti never had TW3 bundled. I bought mine at launch and it was only Batman. The 980 had Batman or TW3, but not the 980 Ti.
 

x3sphere

Senior member
Jul 22, 2009
722
24
81
www.exophase.com
To make things worse a lot of your 600 went into making this game run as crappy as possible.
To make things even more worse you are probably funding future crap. Enjoy nv marketing influence.
Jhh once joked calling Intel a money machine (or cannon cant remember the excact phrase). I think he should start looking at his own company practices.
(And no jhh its not a feature) lol

Oh please, GameWorks has nothing to do with the poor performance of this game. It's not as if NV had any control over WB's decision to ship a broken product.
 

DeathReborn

Platinum Member
Oct 11, 2005
2,765
763
136
All the games to give away they give me this bug ridden mess of a console port to celebrate my purchase of a £600 GPU?

Thanks Nvidia. Smart move.

The deal was probably done and the ink dry before they even started the PC port, not their fault the developer and publisher screwed you.
 

n0x1ous

Platinum Member
Sep 9, 2010
2,572
248
106
Lot of MGS V bundles with 980ti's when browsing newegg today.....
 

krumme

Diamond Member
Oct 9, 2009
5,956
1,595
136
Oh please, GameWorks has nothing to do with the poor performance of this game. It's not as if NV had any control over WB's decision to ship a broken product.

It could be the case if Batman is the only one but its not the exception. Nearly all GW titles is broken, and more than the usual bad port and way to early shipped game (ttm pressure). Its a solid picture.
GW takes ressources for nothing - thats what can be seen.
 

kasakka

Senior member
Mar 16, 2013
334
1
81
It could be the case if Batman is the only one but its not the exception. Nearly all GW titles is broken, and more than the usual bad port and way to early shipped game (ttm pressure). Its a solid picture.
GW takes ressources for nothing - thats what can be seen.

Oh you mean GW titles from developers and publishers such as Ubisoft who have a history of shipping games that need several performance patches to work? There are probably plenty of Gameworks titles that work just fine but that's always ignored in the "GW is the culprit" argument.

Arkham Knight was shipped as a half-assed effort and WB apparently hoped nobody would notice. Lots of wrong with it from the start, like having the PC version not being made by the main developer Rocksteady but a 3rd party. Even with GW features disabled it is buggy with erratic framerates.

I just got a 980 Ti, I really hope they change to the MGS V bundle really soon so I may be able to get that instead of Batman since I haven't redeemed the code for this card yet.
 

MagickMan

Diamond Member
Aug 11, 2008
7,460
3
76
GW didn't in any way make games bad, they've been bad for quite a while now, and the more technical they get, the worse it is. Maybe DX12 will fix some of this, hopefully so, but sloppy coding is sloppy coding.
 

Sabrewings

Golden Member
Jun 27, 2015
1,942
35
51
GW didn't in any way make games bad, they've been bad for quite a while now, and the more technical they get, the worse it is. Maybe DX12 will fix some of this, hopefully so, but sloppy coding is sloppy coding.

I'm not holding my breath for DX12 to fix it. Sure, it puts developers closer to the hardware like in consoles and from a technical standpoint it is more efficient.

However, it's also putting developers closer to much more varied hardware than in consoles. The API is trying to minimize translation while still stretch across various hardware configurations. Without thorough testing, I think we're going to see much more disparate performance across various platforms than we do already. If developers are already lazy and sloppy, it'll only get worse with DX12.
 

JimmiG

Platinum Member
Feb 24, 2005
2,024
112
106

krumme

Diamond Member
Oct 9, 2009
5,956
1,595
136
Oh you mean GW titles from developers and publishers such as Ubisoft who have a history of shipping games that need several performance patches to work? There are probably plenty of Gameworks titles that work just fine but that's always ignored in the "GW is the culprit" argument.

Arkham Knight was shipped as a half-assed effort and WB apparently hoped nobody would notice. Lots of wrong with it from the start, like having the PC version not being made by the main developer Rocksteady but a 3rd party. Even with GW features disabled it is buggy with erratic framerates.

I just got a 980 Ti, I really hope they change to the MGS V bundle really soon so I may be able to get that instead of Batman since I haven't redeemed the code for this card yet.
What is that for a strawman. Ofcource gw is not the main reason. And there is always 10 other reasons like eg ubisoft moving development where there is tax incentives. Its a shitty company that would make crap if gw was there or not. But gw just adds to the pile. Its damn simple. Look at the benefit. Its next to zero. Takes tons of powers for nothing and takes away valuable programming ressources. Imagine what could have happened if those manhours was used on debugging. Add it monopolize the market. Its the sole purpose btw. Its crap and it makes batman worse.
Paying for the gfx makes the game worse. Its the irony.
 

krumme

Diamond Member
Oct 9, 2009
5,956
1,595
136
I'm not holding my breath for DX12 to fix it. Sure, it puts developers closer to the hardware like in consoles and from a technical standpoint it is more efficient.

However, it's also putting developers closer to much more varied hardware than in consoles. The API is trying to minimize translation while still stretch across various hardware configurations. Without thorough testing, I think we're going to see much more disparate performance across various platforms than we do already. If developers are already lazy and sloppy, it'll only get worse with DX12.
Dx12 will mean a consolidation of engines used. Fine. That is less reinventing the wheel. There will be some bumps on the road but hopefully the next consoles will be x86 to. If not its bad luck for us.
 

Innokentij

Senior member
Jan 14, 2014
237
7
81
Sure i will educate you 2.

Far Cry 4
batman arkham asylum
batman arkham city
GTA 5
Final Fantasy XIV: Heavensward
WoW: Warlords of Draenor
Dying Light
Borderlands: The Pre-Sequel
Titanfall
Call of Duty: Ghosts
Assassin's Creed 4 Black Flag
Tom Clancy's Splinter Cell: Blacklist
The Bureau: XCOM
Hawken
Crysis 3
Bioshock Infinite
War of the Roses
Borderlands 2
Hitman: Absolution
Call of Duty: Black Ops II
Neverwinter
Assassin's Creed III
The Secret World
Mass Effects 3
Battlefield 3
Mafia II
Just Cause 2
Tom Clancy's Ghost Recon Advanced Warfighter 2
Gears of War 3
 

railven

Diamond Member
Mar 25, 2010
6,604
561
126
Sure i will educate you 2.

Far Cry 4
batman arkham asylum
batman arkham city
GTA 5
Final Fantasy XIV: Heavensward
WoW: Warlords of Draenor
Dying Light
Borderlands: The Pre-Sequel
Titanfall
Call of Duty: Ghosts
Assassin's Creed 4 Black Flag
Tom Clancy's Splinter Cell: Blacklist
The Bureau: XCOM
Hawken
Crysis 3
Bioshock Infinite
War of the Roses
Borderlands 2
Hitman: Absolution
Call of Duty: Black Ops II
Neverwinter
Assassin's Creed III
The Secret World
Mass Effects 3
Battlefield 3
Mafia II
Just Cause 2
Tom Clancy's Ghost Recon Advanced Warfighter 2
Gears of War 3

Not sure if this list is legit, or you copied and pasted a bad source.

Games in Red are AMD Evolved Titles, not sure how NV snuck in Gameworks into them, if they did, my bad I must have been asleep.

Gears of War 3? That didn't even release on PC, and if you are referring to the console version, Xbox 360 has no Nvidia hardware at all.

Also, I'm not sure I would use games from "The Way It's Meant To Be Played" days with Gameworks as they have different implementations.

My two cents.
 

krumme

Diamond Member
Oct 9, 2009
5,956
1,595
136

RussianSensation

Elite Member
Sep 5, 2003
19,458
765
126
Sure i will educate you 2.

Far Cry 4 - SLI horribly glitchy, CF broken for 4+ months, required a special patch to work

batman arkham asylum - had major issues at launch
batman arkham city - had major issues at launch

GTA 5 - can hardly be considered a 'true' GW title since it has AMD GE and GW titles in it. It's about as brand agnostic as it gets. The GW features inside look worse than Rockstar's in-house settings too.

Dying Light - was horribly broken upon release and required a ton of patches to run well. Still has horribly unoptimized draw distance performance hit vs. visuals

Titanfall - horribly optimized title when it comes to VRAM. Crappy graphics.

Assassin's Creed 4 Black Flag - horribly optimized AC game like all AC games

Hitman: Absolution - this is an AMD GE title

Call of Duty: Black Ops II - graphics were no better than MW1 from ~5 years before BO2.

Assassin's Creed III - horribly optimized AC game like all AC games

The Secret World - horribly optimized, the tessellation performance hit was atrocious! Crappy graphics too.

Mafia II - excessive PhysX debris that looked 100% fake

You are totally confused about what GW is. Almost all of the games you listed are TWIMTBP = 100% of the source code in those titles related to NV features is open source, allowing the developers to alter, modify, optimize it and allowing AMD to access the entire source code to optimize their drivers for the game. It's only the latter titles in your list like Far Cry 4 that are using the latest GW closed-source code model. Therefore, 90% of your list is invalid as evidence of properly optimized GW titles that don't have performance and/or bugs / SLI/CF issues.

Furthermore, some of those games are AMD GE titles, like BF3 and Hitman Absolution.

TWIMTBP were not that bad since with time and patches performance improved greatly but 99% of all GW titles have been released in broken/unoptimized state, especially on AMD hardware. Still, even TWIMTBP had its share of turds, including a ton of Ubicrap titles and The Secret World which was just garbage as far as optimization went.

Part of the bad rap GW gets is because a lot of the key developers/publishers that make GW games are to start with horrible as far as their track record goes (basically all Batman games had issues on release, all AC games are broken/unoptimized turds). Having said that, it's too much of a coincidence that purely brand agnostic titles run so well on the PC, how 90%+ of AMD GE titles run well on AMD/NV hardware, but almost 100% of GW titles are horrendously optimized and have bugs/glitches.

Batman AK delayed to September for the PC port is a slap in the face to PC gamers who paid $90-100 for the full game with DLC.

Once UE4 games start coming out with non-existent multi-GPU support and they have GW and PhysX, it's going to get a lot worse.

The worst part about GW features is that they produce a massive drop in performance for very little gain in visual quality increase, sometimes a non-existent increase in visual quality. It's disheartening to see how so many PC gamers criticized Crytek for not having well-optimized PC games but I strongly disagree. Outside of the console ported Crysis 2, Far Cry 1, Crysis 1, Crysis 3, Ryse Son of Rome all revolutionized PC gaming graphics. Thus far, not 1 GW titles has produced any wow factor or revolution in PC gaming graphics. Many PC gamers would get flagship $650 cards but as it currently stands, that extra GPU horsepower isn't actually going towards next generation PC graphics. It's been a complete and utter stagnation since Metro 2033/Last Light, Crysis 3 and Ryse Son of Rome.

Maybe Star Wars Battlefront may surprise but I am not holding out any hope. Every single 2014-2015 PC game that was hyped failed to live up to the graphics expectations. The Witcher 3 failed miserably in particular.
 
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iiiankiii

Senior member
Apr 4, 2008
759
47
91
Sure i will educate you 2.

Far Cry 4
batman arkham asylum
batman arkham city
GTA 5
Final Fantasy XIV: Heavensward
WoW: Warlords of Draenor
Dying Light
Borderlands: The Pre-Sequel
Titanfall
Call of Duty: Ghosts
Assassin's Creed 4 Black Flag
Tom Clancy's Splinter Cell: Blacklist
The Bureau: XCOM
Hawken
Crysis 3
Bioshock Infinite
War of the Roses
Borderlands 2
Hitman: Absolution
Call of Duty: Black Ops II
Neverwinter
Assassin's Creed III
The Secret World
Mass Effects 3
Battlefield 3
Mafia II
Just Cause 2
Tom Clancy's Ghost Recon Advanced Warfighter 2
Gears of War 3

Half of them are old. GameWorks is pretty new. I haven't heard of GameWorks until last year. If you count Physx as GameWorks, the list is much, much, much larger. For marketing reasons, I'm sure Physx became part of GameWorks. I would'nt count those Physx games as "GameWorks".

In terms of Physx, those game ran like garabage on release date, too. Most of the time, it was turned off. It wasn't until recently when GPUs are powerful enough to brute force through that garbage that is Physx.

However, I'm talking about recent titles. Games that were released once GameWorks was announced (2014). The list is pretty short and most of those games ran like garbage on release.

But, thanks for the education. I've learnt a lot.
 

Innokentij

Senior member
Jan 14, 2014
237
7
81
Nvidia themself calls it gameworks, but dont take my word for it, have a look urself.

https://developer.nvidia.com/gameworks-action

You are wrong on many levels Russiansensation and trying to twist it all to negative light where most of those fault is NOT gameworks fault, but is no point in bickering about it tbh cause u are also right on many things to. This would take us ages to nitpick every detail and in the end nobody would have gotten anything out of it anyway.

Edit: Dont care about SLI or Crossfire btw, it's a broken solution to begin with being software based.
 
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