Battlebots

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Feb 4, 2009
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Hopefully they don't allow designs that are only about tipping the competitor over. That's where its failed in the past. I want to see them cut/tear/crush their opponents, not flip them over.
 

SSSnail

Lifer
Nov 29, 2006
17,458
82
86
Hopefully they don't allow designs that are only about tipping the competitor over. That's where its failed in the past. I want to see them cut/tear/crush their opponents, not flip them over.

Then build an anti-tipping robot and trollololololol your opponents.
 

WaTaGuMp

Lifer
May 10, 2001
21,207
2,506
126
Hopefully they don't allow designs that are only about tipping the competitor over. That's where its failed in the past. I want to see them cut/tear/crush their opponents, not flip them over.

I think the fire ones are the biggest waste of time, they have pretty much zero chance of winning.
 

Brian Stirling

Diamond Member
Feb 7, 2010
3,964
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Hopefully they don't allow designs that are only about tipping the competitor over. That's where its failed in the past. I want to see them cut/tear/crush their opponents, not flip them over.


The best design is the one that wins -- if you have a really cool cutting/tearing/crushing design that's immobile because it's on it roof then you lose.

The cutting/tearing/crushing designs look and act cool but there's a problem with those strategies as they need to get close and stay close and do so for an extended period of time in order to inflict the damage, but the tipping designs need not hang around very long and can use momentum to assist with the flipping.

No, the real reason these 'bots' have a short shelf life is because they're not actually bots at all -- they're RC vehicles with appendages.

So, I predict there will be another round of highish ratings for the first few shows followed by declining ratings followed by cancellation after one or at most two seasons.

Now, if they were permitted to use military grade technology and were able to roam around outdoors with, say, drone video cameras to record the activities we might having something, but given that they are not going to be able to use: guns, explosives, chemical attacks (acid, water, paint) we are going to get a repeat of what we got 20 years ago -- RC vehicles using leverage and momentum!


Brian
 

EvilYoda

Lifer
Apr 1, 2001
21,198
9
81
Wait, I thought I saw new episodes last year (and then promptly forgot about the show)?
 

WaTaGuMp

Lifer
May 10, 2001
21,207
2,506
126
Wait, I thought I saw new episodes last year (and then promptly forgot about the show)?

Actually one aired again this year, maybe last month or the month before. I am not 100% sure. It was just a single episode.
 

EvilYoda

Lifer
Apr 1, 2001
21,198
9
81
I was excited when they said it was coming back (ABC, right?) but hardly watch any live TV these days.
 
Feb 4, 2009
35,254
16,725
136
The best design is the one that wins -- if you have a really cool cutting/tearing/crushing design that's immobile because it's on it roof then you lose.

The cutting/tearing/crushing designs look and act cool but there's a problem with those strategies as they need to get close and stay close and do so for an extended period of time in order to inflict the damage, but the tipping designs need not hang around very long and can use momentum to assist with the flipping.

No, the real reason these 'bots' have a short shelf life is because they're not actually bots at all -- they're RC vehicles with appendages.

So, I predict there will be another round of highish ratings for the first few shows followed by declining ratings followed by cancellation after one or at most two seasons.

Now, if they were permitted to use military grade technology and were able to roam around outdoors with, say, drone video cameras to record the activities we might having something, but given that they are not going to be able to use: guns, explosives, chemical attacks (acid, water, paint) we are going to get a repeat of what we got 20 years ago -- RC vehicles using leverage and momentum!


Brian

The best design for winning within the rules or the best design for ratings?
 

WaTaGuMp

Lifer
May 10, 2001
21,207
2,506
126
IDK, that T-rex last battle was pretty damn impressive!

I am recording it so if you mean tonight, I will check it out later. The past fights with bots having flames has pretty much ended up with zero damage from the fire.
 

WaTaGuMp

Lifer
May 10, 2001
21,207
2,506
126
Some epic fights on the last show, Yeti vs Lockjaw was a sick back and forth battle. Lots of sparks and damage, a great showing that night.
 

Puffnstuff

Lifer
Mar 9, 2005
16,148
4,847
136
I used to watch it when it originally aired and loved the different classes and designs. Watching radio controlled bots tear each other up while avoiding the hazards was super cool and I'm glad that they're back.
 

GagHalfrunt

Lifer
Apr 19, 2001
25,284
1,996
126
Hopefully they don't allow designs that are only about tipping the competitor over. That's where its failed in the past. I want to see them cut/tear/crush their opponents, not flip them over.

Yep, it was fun to watch for about 10 seconds. Then everyone figured out that the giant claws and hammers and buzz saws and flamethrowers always lost to tiny wedges.

Every robot should be built with an accessible self-destruct button that, when triggered, blows up the robot into a giant cloud of shrapnel. Then the fight becomes to see which robot can hit the other robots button so that it's completely destroyed. That would be worth watching.

You know, come to think of it, that would make MMA better too.
 
Last edited:

BUTCH1

Lifer
Jul 15, 2000
20,433
1,769
126
The best design is the one that wins -- if you have a really cool cutting/tearing/crushing design that's immobile because it's on it roof then you lose.

The cutting/tearing/crushing designs look and act cool but there's a problem with those strategies as they need to get close and stay close and do so for an extended period of time in order to inflict the damage, but the tipping designs need not hang around very long and can use momentum to assist with the flipping.

No, the real reason these 'bots' have a short shelf life is because they're not actually bots at all -- they're RC vehicles with appendages.

So, I predict there will be another round of highish ratings for the first few shows followed by declining ratings followed by cancellation after one or at most two seasons.

Now, if they were permitted to use military grade technology and were able to roam around outdoors with, say, drone video cameras to record the activities we might having something, but given that they are not going to be able to use: guns, explosives, chemical attacks (acid, water, paint) we are going to get a repeat of what we got 20 years ago -- RC vehicles using leverage and momentum!


Brian

True and I agree the "flipping" bot's get boring fast it would be nutty for the producer to let them use explosives/bullets/acid, then you couldn't have any spectators because it would be too dangerous and who gets to clean up spilled acid after the match is over LOL.
 

Raizinman

Platinum Member
Sep 7, 2007
2,353
74
91
meettomy.site
I started to get into this show but then the hype and gimmicks started to take over. They spent more time talking about the designers and their gimmicky T-shirts and costumes and less time in the actual battle floor. I'm not watching the show to see their stupid costumes and gimmicks. Show more of the robots. Show more of the construction of the robots. Show more robot matches. This show has reminded me of WWE wrestling with more gimmicks than fights.
 
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