Fanatical Meat
Lifer
- Feb 4, 2009
- 34,703
- 15,951
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Doom would seem to disagree
Heroes & Generals would agree (dx12 ran like a slide show)
I agree dx12 isn't quite ready yet.
Doom would seem to disagree
Heroes & Generals would agree (dx12 ran like a slide show)
I agree dx12 isn't quite ready yet.
Yes, like I said: these low level APIs just make more work for devs that should be spent elsewhere. Reduced CPU overhead? Give me a break, desktop CPUs today are ridiculously fast.
That had nothing to do with DX12 itself. It was due to the developers implementation not being ready yet.
Really? How does that math work out? I'm not saying you're wrong, i'm just wondering how they came up with that setup.
Battlefield games are infamous for consuming large amounts of CPU. It takes a heavily overclocked i7 to get rid of any CPU bottle necking. Battlefield is a PRIME candidate for DX12. But, the game is two months away from launch. And going by previous mantle efforts in BF4, it will take about that long to get it fully optimized.
H&G runs quite well with DX12 here - R9 290.
Do the Battlefield games do a good job of using many cores?
DirectX 12 is a cancer on PC gaming. Close-to-the-metal APIs are great for consoles but they seem to suck for PCs.
Aside from that, really looking forward to BF1.
Odd you'd say that, considering DICE were the main developers pushing for a lower level API in the first place. Its why they helped create Mantle.
Seems more like one GPU vendor's poor performance in low level APIs is more of the issue and preventing DX12 only engines.
Nice, not-so-subtle FUD
DX12 on RX 480 is running like crap. Cannot even maintain 60fps properly on 1080p lol.
https://www.youtube.com/watch?v=29PLoXGpcs4
Too many folks on the hate-orade here. Open-Beta, report your bugs and issues! Jeez, the usual suspects too. Lots of people are saying the 42% scale the game comes in at initially is real 100% scaling. Stupid logic, let's find out what's real. I downloaded it last night and got to play like 5 minutes this morning before work.
With everything on Ultra, scaling at 50%, full screen with Freesync, I was running at around 60-65 fps using DX12 (which if you display more info on console shows up as DX11.1), 1440p on a FuryX, X5650@4Ghz. Game looked gorgeous.
11.1. sigh.
Oh, I almost forgot about this. How big is the download? My internet is super slow, but maybe later tonight I can play it if its small (probably tomorrow night).
Battlefield betas are notoriously buggy, so I'm not expecting perfection. Actually, I would like a return to the BF3 beta with giraffe neck soldiers, as when I saw that in game I nearly died from laughing.
It is also true that if nvidia had more up-to-date hardware, dx12 would be further along.
It is also true that if nvidia had more up-to-date hardware, dx12 would be further along.
Nice, not-so-subtle FUD