balloonshark
Diamond Member
- Jun 5, 2008
- 6,860
- 3,328
- 136
I would give Dice $20 each if they added fully customizable single player bots on all maps and game modes to BF3 and/or BF4. Until someone makes a fun single player FPS I'm afraid my money will stay in my pocket. Way too much BS goes on in multi-player games.
I miss playing 64 man metro with explosives in bf3
I miss playing 64 man metro with explosives in bf3
I know it wouldn't sell well, but I'd pay $70 if they would release BF42 with updated graphics.
I luvs being twitchy, I blame it on my Quake 3 Arena roots.I don't like the fast TTK of Hardcore because it makes it too twitchy like Call of Duty. And not having a minimap is irrational. All it does it make me constantly press the map button which partially obscures my vision. I toggled it to a 4th mouse button so I have easy access, I guess getting killed while looking at the transparent map is hardcore now.
You're a bad person.
My concerns would be DICE moving away from 64 player servers, any ideas at all from SW Battlefront being used and not having dedicated servers.
I can't believe anyone complaining about 3d spotting. When half the team is scout, spotting is required.
I know it wouldn't sell well, but I'd pay $70 if they would release BF42 with updated graphics.
I know it wouldn't sell well, but I'd pay $70 if they would release BF42 with updated graphics.
And this.Yes he is horrible! Of all the maps ever created, I hate metro the most.
The person who came up with 3D spotting and those damn doritos should be spit roasted over a fire!
BF4 in the Classic or Hardcore mode is pretty enjoyable imo. Unfortunately literally no one plays Classic mode because it really is the sweet spot. Normal mode BF4 is cancer, I don't know how people play that shit.
Here's the rules for Classic
I can't believe anyone complaining about 3d spotting. When half the team is scout, spotting is required.
I would love it if it games could collect statistics on how many times a 3D spotted enemy is killed not by teammates (the supposed purpose of spotting) but by the player who spotted in the first place. I think such statistics would be quite telling in terms of just how much a crutch it is for non-teamwork play. In Planetside 2 it ends up being used as an IFF confirmation as much as anything, since there is a lot of long range engagement.
I'm not sure that it matters considering how rampant the use of NV/FLIR scopes is now. Why the fuck they ever added these huge crutches I don't know.
The unfortunate thing is that a large part of BF's player base came in post-BF2/2142, meaning they are used to the more fast paced style of the more recent games.
Blame consoles. They all started on BC/BC2 and thought the BF experience was about tight maps. Sucks, but the majority of BF players have never played the 'core' versions of the game. Doubt we'll ever get a bf2 clone back though.
Dump 1942 into a new engine. No unlocks, no exp. Set kits for each class.
Take my money. Until then, I'll pass.
Some people can't be pleased. You could throw them on a real battlefield and they'd be like, "that's lame". You could make the most amazing virtual reality war game and they'd be like, "Ya but you should have done this instead".
These people are confused, but luckily I am here. I will be their compass. I will point the needle toward the appropriate response, ranging from "great" to "crappy".
BF 1942: "great"
BF2: "great"
BF 2142: "great"
BF Bad Company 2: "great"
BFBC2 Vietnam: "great"
BF3 "great"
BF4: "great"
Next BF game will also be "great".
You're welcome. Move along now.