But Vulkan is the evolution of Mantle, and their engine already had Mantle support.
Spend 2 weeks standing in a trench ankle deep in sh*t and the decomposing guts of the last poor sod to be stationed there, then get gassed and choke to death on your own lung tissue. FUN
vulkan is opengl with mantle
and given their records with opengl i wouldnt be optimistic for it to work at all
the problem with 7/8 isnt really dx12 or 11 or whateverThey also want to support Win 7/8 and not only W10.
Vulkan can do that, and not require much code changes and the engine design can stay the same. DX11 is a huge shift from a well designed DX12 / Vulkan engine. Going DX12 & Vulkan allows them to have much wider audience as well as a performance focused engine.
Spend 2 weeks standing in a trench ankle deep in sh*t and the decomposing guts of the last poor sod to be stationed there, then get gassed and choke to death on your own lung tissue. FUN
Well that name is terrible, should have just called it Battlefield.
I remember that phrase, from a book or something.
Why not Battlefield 1911?
WW1 was certainly a bonkers mix of weapon technology. Chemical weapons and cavalry charges.
Air battles were much more entertaining using WWI / WWII aircraft imo.
It's part of why I love the idea of going back. There's room for a lot more interesting variety than semi/bolt sniper, lmg and automatic weapon of some description.
The horse is screwed.
I'm guessing the name is a play on the whole World War ONE thing. And because there was already a game called Battlefield.
The sequel will be called Battlefield TWO. Based in WWII.
And then either a "save the world from nuclear terrorists" or a post-apocalyptic survivor free-for-all called Battlefield THREE.
It is kinda cool, going back to the roots aka BF1942. Which was a tremendously fun game.