Battlefield V

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sze5003

Lifer
Aug 18, 2012
14,184
626
126
Yeah huge post and letter on the BFV Reddit that they are reverting the ttk to the way it was. Which is fine because I could not stand having to pump people full of lead with my stg only to get 99 hit marker and they still lived, yet I would get shot randomly by like a smg and die in one frame when I should not have.

They need to focus on the netcode and time to death so there are no one frame kills unless it's a headshot. It's like they were doing everything to deliberately ruin the game.

I agree also with Ackmed about the tides of war being dumb. Some of the assignments never counted for me so I was forced to try others. Others just cheesed their way through them with friends.

At one point during that medic challenge I had a whole team play as medics and they would complain no one is picking up from their med crates. There's like 500 laying around the map, can't help which one I pick up from, I go for the nearest one.

My origin id is Selayan if anyone on here is on in the evenings.
 

DeadFred

Platinum Member
Jun 4, 2011
2,740
29
91
The more I play the more I realize my gut instincts about this game during the alpha and beta were dead on, it's a dud. Netcode and bug fixes wont be enough to fix whats wrong here.

This guys review pretty much sums up how I feel about the game, at least the multiplayer part as I haven't tried the single player yet.

 
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KentState

Diamond Member
Oct 19, 2001
8,397
393
126
Word is now they are revertingb back to the old TTK values across the board starting tomorrow. ALso changes coming up to "Vaulting and ledge grab (lots of stuff!), death experience (killcam included), soldier animations consistency/tracking, Weapon ADS when moving, scope glint, flare gun, ragdolls, Damage and health communication/awareness, "Netcode"... and more!!! "

I hope they do something. I've been playing as support and trying to unlock new weapons. So far, they all have a low rate of fire and seem to do low damage. I have to be perfect with the opening shot and land enough rounds over a long period of time to get a kill.

The other thing that trips me up is i can land a grenade launcher hit at the legs of an opponent, does 65 damage and they can quickly recover and mow me down. It's not the instant kill factor that bothers me, but the fact a hit like that can barely stun or suppress.
 

sze5003

Lifer
Aug 18, 2012
14,184
626
126
The more I play the more I realize my gut instincts about this game during the alpha and beta were dead on, it's a dud. Netcode and bug fixes wont be enough to fix whats wrong here.

This guys review pretty much sums up how I feel about the game, at least the multiplayer part as I haven't tried the single player yet.

I hope they do something. I've been playing as support and trying to unlock new weapons. So far, they all have a low rate of fire and seem to do low damage. I have to be perfect with the opening shot and land enough rounds over a long period of time to get a kill.

The other thing that trips me up is i can land a grenade launcher hit at the legs of an opponent, does 65 damage and they can quickly recover and mow me down. It's not the instant kill factor that bothers me, but the fact a hit like that can barely stun or suppress.

The more I play the more I realize my gut instincts about this game during the alpha and beta were dead on, it's a dud. Netcode and bug fixes wont be enough to fix whats wrong here.

This guys review pretty much sums up how I feel about the game, at least the multiplayer part as I haven't tried the single player yet.



Did dice do bf1? That one was my favorite along with 4. Bf 3 was ok but I didn't play online much. They will need to do a lot of net code fixes if they want to get it fixed, also fix the server browser and better balance to weapons.

I started the first single player story and it was so tedious. It didn't feel like a battlefield game. People say the other stories are better but I haven't gotten past the first one.

I really hope they do a modern battlefield in the upcoming years. With updated weapons, Jets and maybe helos. I think it's about time they go back to modern times.

I don't actually agree with everything the guy says in that review. Some of the topics he talks about are what may make the game good/different if they are done properly. But they just need balancing. Like how medics can revive faster and how you aren't supposed to be able to shoot everything with a tank by yourself you know without a squad. Problem is not many people play it as a squad game so I agree with him there.

Each class I feel is tailored to have a special role and supposed to be played in a different manner. I agree with the medic guns that they suck and would rather have a medium range weapon for a medic because if you want them on the front lines, they need to be effective and currently they are not meant for being up front.

He could have been more clear in his points but it sounded like he was confused and well he did mention the game did make him feel that way.


I hope they do something. I've been playing as support and trying to unlock new weapons. So far, they all have a low rate of fire and seem to do low damage. I have to be perfect with the opening shot and land enough rounds over a long period of time to get a kill.

The other thing that trips me up is i can land a grenade launcher hit at the legs of an opponent, does 65 damage and they can quickly recover and mow me down. It's not the instant kill factor that bothers me, but the fact a hit like that can barely stun or suppress.

Yea I always end up doing 99 damage and they would immediately get up and kill me. Of course try hards are like 'try aiming for the head'.

Which is why I just played conquest core after rhe ttk change. The medic weapons were much better after the first patch but with the TTK change they were basically back to shooting ping pong balls.

The instant kill is a time to death and netcode issue. For some guns you should not get killed in one frame if they increased the time to kill but yet it still happens.
 
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DeadFred

Platinum Member
Jun 4, 2011
2,740
29
91
Did dice do bf1? That one was my favorite along with 4. Bf 3 was ok but I didn't play online much. They will need to do a lot of net code fixes if they want to get it fixed, also fix the server browser and better balance to weapons.

I started the first single player story and it was so tedious. It didn't feel like a battlefield game. People say the other stories are better but I haven't gotten past the first one.

I really hope they do a modern battlefield in the upcoming years. With updated weapons, Jets and maybe helos. I think it's about time they go back to modern times.
Yeah they have all been made by DICE, they just took a different direction this go around. I agree with guy's review in the video I linked above, I feel like they tried to do too much and it just kind of all runs together and ends up feeling boring. No matter what I do or how well Im doing, I always feel either aggravated or bored to death.

Another thing is that there just arent enough tanks and vehicles, and the ones we have are neutered to the point that they are pretty much useless except to sit back and pound from a distance which is also extremely boring to me. You cant see out of them and the turrets are extremely limited so if you try to get aggressive and cap flags you will only get demolished by infantry in very short order. And the planes are just awful, compared to previous BF's, they've been dumbed down to oblivion.

There just isnt any of that crazy chaos where anything can happen at any moment kind of fun stuff going on in this game that BF1/3/4 had.
 
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KentState

Diamond Member
Oct 19, 2001
8,397
393
126
The tanks and vehicles are a joke. In BF1/WW1 you were in an armored behemouth that protected the gunners. It's like WW2 came around and everyone felt that being perched out in the open was a better move.
 

DeadFred

Platinum Member
Jun 4, 2011
2,740
29
91
Im curious about the "old school" BF2 nostalgic players that did all the whining that caused this type of gameplay direction DICE has taken. Where are they now and what do they think of it? I have an idea of what they dont like, but they sure have been silent since the game came out.
 

sze5003

Lifer
Aug 18, 2012
14,184
626
126
The only time I use tanks is when I'm a Gunner in the front because I'm well protected and if the guy driving is a decent driver. Otherwise they do get destroyed too easily. I remember in previous games playing assault I would have a hard time taking a tank down on my own.

Now I can do it in 2 shots with a panzer placed in the right area. The planes are horrible. Even tried using my flight gear with removed deadzones($400 flight stick with modifiable springs and cams) and it still controlled slow and ridiculous. In my military flight sim it behaves like they would in a normal jet/airplane but that's expected. I couldn't mess with the game settings long enough to get it to smooth flying. I didn't even bother trying with the mouse so I never pick a pilot.

I'm not sure what made them take this approach. BF 1 for me felt almost perfect once I got good at it but this one does feel like a hodge podge mode as if they totally didn't use the previous mechanics from the last games and decided to keep only a small amount of them.

I still find it fun to play and the maps are better..except narvik and hamada, get rid of those lol. It just needs a lot of tweaks and changes to fix it to the other BF games. Not sure they will do it as they are counting on people purchasing skins/weapons, cosmetics. But how will they gain that if they don't fix the main problems. Also splitting the player base over the ttk and ttd changes was a wrong move in my opinion.
 

MrSquished

Lifer
Jan 14, 2013
21,955
20,220
136
I think it's a blast of a game, that needs work, but especially now that I've gone off my 12 year run of only playing BF games as a healing class player. I now play with assault and the ribeyrolles and it's even more fun. But I don't have any complaints about vehicles, as I only play infantry-centric maps since 12 years ago. Nowadays it's Domination, TDM , Frontlines. I've played conquest for like 5 minutes.

I still see a ton of potential in this game to be one of the best ever with more content that must include really good maps, but yeah, it's the hardest one in some years I think, so it's throwing everyone off. Minus the bugs.
 
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Stuka87

Diamond Member
Dec 10, 2010
6,240
2,559
136
The tanks and vehicles are a joke. In BF1/WW1 you were in an armored behemouth that protected the gunners. It's like WW2 came around and everyone felt that being perched out in the open was a better move.

In WW1 part of a tanks job was to transport troops across no-mans land. in WW2, tanks could help support infantry, but none of them carried troops. Troops can hop on for a ride so they didn't have to walk, but that was just for transport, not battle.

But, tanks do seem weaker in BFV compared to previous games.
 

sze5003

Lifer
Aug 18, 2012
14,184
626
126
Played the longest round of small front lines yesterday with the original TTK values. Much better now and everyone should have gotten the ribeyerolles for free as an Xmas gift from dice.

For some reason this round ended up a little over an hour long. It ended in a draw lol. But I had a good amount of kills and points to the point of having gotten significant points with pretty much each class at least once through this round.
 

KentState

Diamond Member
Oct 19, 2001
8,397
393
126
In WW1 part of a tanks job was to transport troops across no-mans land. in WW2, tanks could help support infantry, but none of them carried troops. Troops can hop on for a ride so they didn't have to walk, but that was just for transport, not battle.

But, tanks do seem weaker in BFV compared to previous games.

That makes sense. Does seem like a big step backwards in combat, but then again this game doesn't portray of how things really were. Soldiers weren't performing CoD style moves to score a kill.
 

MrSquished

Lifer
Jan 14, 2013
21,955
20,220
136
That makes sense. Does seem like a big step backwards in combat, but then again this game doesn't portray of how things really were. Soldiers weren't performing CoD style moves to score a kill.

It's an arcade style shooter this isn't supposed to be a sim. Also compared to some recent CoD moves, this is nothing like that either. You want a war sim the BF series hasn't been that for years and years and years.
 
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KentState

Diamond Member
Oct 19, 2001
8,397
393
126
It's an arcade style shooter this isn't supposed to be a sim. Also compared to some recent CoD moves, this is nothing like that either. You want a war sim the BF series hasn't been that for years and years and years.

Whole lot of hyperbole in that statement.
 

sze5003

Lifer
Aug 18, 2012
14,184
626
126
I just find it funny the tanks were harder to take down in ww1 vs ww2. Clearly there were some better vehicles in the second war. Dice just didn't model the same gameplay mechanics from bf 1 to bf 5.
 

Regs

Lifer
Aug 9, 2002
16,665
21
81
The tanks are actually better now than pre-patch. You couldn't kill a bird perched on a wooden fence with 100 lbs of tnt laying underneath it. Now at least you can score a kill with a tank shell on inf. The top gunner definitely needs a armor buff. You're just easy prey for a sniper.
 

sze5003

Lifer
Aug 18, 2012
14,184
626
126
More realistic shooters are not fun. Try America's army it can get pretty boring. Same with Squads and Arma sometimes. Anyone that's been in real combat will tell you it's nothing like the war video games we play. Most of the time you don't see your enemy and are shooting aimlessly in a general direction of enemies until you call in air support.
 

GoodRevrnd

Diamond Member
Dec 27, 2001
6,803
581
126
Im curious about the "old school" BF2 nostalgic players that did all the whining that caused this type of gameplay direction DICE has taken. Where are they now and what do they think of it? I have an idea of what they dont like, but they sure have been silent since the game came out.
I haven't sunk a lot of time in it, but overall I think it does a much better job with some key elements that most of the other modern BF games. My biggest complaints are the netcode and that more vehicles need to be distributed at cap points.
 

GoodRevrnd

Diamond Member
Dec 27, 2001
6,803
581
126
Also there isn't really a problem w/ tanks themselves, although I'd argue the MGs on them could be buffed a bit. The real problem is giving the assault class AT weapons.
 

JTsyo

Lifer
Nov 18, 2007
11,774
919
126
I just find it funny the tanks were harder to take down in ww1 vs ww2. Clearly there were some better vehicles in the second war. Dice just didn't model the same gameplay mechanics from bf 1 to bf 5.
It makes sense. WW1 tanks were new, armies weren't sure how to take them on. WW2, infantry had weapons to take out tanks, tank hunters were on the battlefield and so was anti-tank field guns.
 

DeadFred

Platinum Member
Jun 4, 2011
2,740
29
91
I haven't sunk a lot of time in it, but overall I think it does a much better job with some key elements that most of the other modern BF games. My biggest complaints are the netcode and that more vehicles need to be distributed at cap points.
Agree 110% on the lack of vehicles, playing Conquest feels the same as Domination except the map is bigger. You hardly ever run into any armor because they are so few in number, plus being so weak that that usually get taken out as soon as they leave their spawn. I've noticed that on some maps (especially Devestation) that the tanks get ignored and no one will even take them because they are virtually useless.

They really need to fix this soon, because I doubt that there many people who buy a BF game to play Dom or TDM because there are other franchises that do a much better job on those. I like playing those modes occasionally just to break up the pace every now and then, but the big Conquest maps with tons of vehicles are BF's bread and butter and right now there are zero of those available in V.
 

GoodRevrnd

Diamond Member
Dec 27, 2001
6,803
581
126
Panzerstorm and the bridge one with the marsh? A lot of people also just play the tanks forward too aggressively.
 
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