Battlefield V

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moonbogg

Lifer
Jan 8, 2011
10,637
3,095
136
Looks like BF1.5. I will probably end up getting it, but I'm not excited. I feel like its just BF1 all over again. Old vehicles and setting, slow tanks, old weapons, no fancy modern weapons and cool looking sights, boring environments all look the same 'cause cool skyscrapers haven't been invented yet etc. I'm dying for a modern setting again. I don't want to play this bland, old crap all over again. BF1.5 is all this is.
 

DeadFred

Platinum Member
Jun 4, 2011
2,740
29
91
Alpha codes are out, check your email.

Played a couple of games, not a fan so far. Feels like a huge step back, you old BF fans might like it.
 

sze5003

Lifer
Aug 18, 2012
14,184
626
126
Got mine yesterday but I have a date tonight so I probably won't get a chance to play. It's battlefield, how bad can it be? As long as they didn't go cod style I'm sure I will still like it.
 

DeadFred

Platinum Member
Jun 4, 2011
2,740
29
91
Got mine yesterday but I have a date tonight so I probably won't get a chance to play. It's battlefield, how bad can it be? As long as they didn't go cod style I'm sure I will still like it.
Well its not horrible and it may grow on me after I get more time with it. It just feels slow, but I havent tried the Operations mode yet and that looked like the better game mode from the videos I've seen.
 

MrSquished

Lifer
Jan 14, 2013
21,953
20,220
136
I'm so jealous of you guys on PC. I bought this for PS4 so no alpha for me. I can only live through you lol
 

sze5003

Lifer
Aug 18, 2012
14,184
626
126
I have yet to buy it. I played some battlefield the night before they sent the alpha codes out and the next day seems I got one. So it was probably random how they sent them out to people.
 

B-Riz

Golden Member
Feb 15, 2011
1,530
676
136
Got an Alpha invite, played about an hour. Is not bad?

Don't like the bleed out and waiting to maybe get a squad revive; no one can revive you in a fire fight, AND, like medics revive that often anyway, lulz.
 

B-Riz

Golden Member
Feb 15, 2011
1,530
676
136
I have yet to buy it. I played some battlefield the night before they sent the alpha codes out and the next day seems I got one. So it was probably random how they sent them out to people.

I'm guessing they are doing a cross section of hardware specs; the last time I played BF1 was on the R7 2700X 1080 Ti box, but then the PSU needed RMA'd so I am playing on the i7 4790k R9 290 box. But I did play some BF1 on the i7 box too?

Pretty sure I am submitting the PC hardware metrics through Origin...
 

sze5003

Lifer
Aug 18, 2012
14,184
626
126
I'm guessing they are doing a cross section of hardware specs; the last time I played BF1 was on the R7 2700X 1080 Ti box, but then the PSU needed RMA'd so I am playing on the i7 4790k R9 290 box. But I did play some BF1 on the i7 box too?

Pretty sure I am submitting the PC hardware metrics through Origin...
Yea you are probably correct. Last time I played I was on a 750w PSU and an i7 6700k, different board, less memmory too. Although my buddy also upgraded to similar specs except 16gb ram and he didn't get a code.
 

maniacalpha1-1

Diamond Member
Feb 7, 2010
3,562
14
81
Alpha codes are out, check your email.

Played a couple of games, not a fan so far. Feels like a huge step back, you old BF fans might like it.

I've been skeptical that it would be an improvement based on the verbal descriptions from DICE, but if fans of BF3 and 4 think it's a step back it might actually be a step forward for fans of the previous games. And so the wheel of fate turns...maybe. I didn't get a key yet.
 
Reactions: GoodRevrnd

DeadFred

Platinum Member
Jun 4, 2011
2,740
29
91
I've been skeptical that it would be an improvement based on the verbal descriptions from DICE, but if fans of BF3 and 4 think it's a step back it might actually be a step forward for fans of the previous games. And so the wheel of fate turns...maybe. I didn't get a key yet.

Played some more on both conquest and operations and I'm just not digging it and honestly I'm not sure you will either. While it does have a few things that make teamwork more important, low ammo/health etc. the game play speed and flag separation is about the same as BF1-4. But.......it is all horribly interrupted by the new bleed out/revive/spawn system which I absolutely despise along with crappy animations that add nothing but aggravation. I don't think this is what you older BF fans really had in mind for slowing down the game play. It could be fixed but that would require removing a lot of stuff that I'm sure they've put a lot of time and effort into adding so I don't think that's gonna happen.

Oh, but the spotting should be about right for you. Personally as a twitch type player I can take or leave spotting, it doesn't really bother me one way or the other. I don't really look at the mini map much to check spots and unless I'm sniping I actually consider myself being spotted an advantage because it lures people right to me. LOL
 

maniacalpha1-1

Diamond Member
Feb 7, 2010
3,562
14
81
Played some more on both conquest and operations and I'm just not digging it and honestly I'm not sure you will either. While it does have a few things that make teamwork more important, low ammo/health etc. the game play speed and flag separation is about the same as BF1-4. But.......it is all horribly interrupted by the new bleed out/revive/spawn system which I absolutely despise along with crappy animations that add nothing but aggravation. I don't think this is what you older BF fans really had in mind for slowing down the game play. It could be fixed but that would require removing a lot of stuff that I'm sure they've put a lot of time and effort into adding so I don't think that's gonna happen.

Oh, but the spotting should be about right for you. Personally as a twitch type player I can take or leave spotting, it doesn't really bother me one way or the other. I don't really look at the mini map much to check spots and unless I'm sniping I actually consider myself being spotted an advantage because it lures people right to me. LOL

You might be right; don't get me wrong, I like the infinite sprint and some of the stuff of new BFs, my way of slowing things down would be larger maps, with more spaced out bases (which I assume you guessed when you mentioned flag separation).

I never had a problem with 2D active-only spotting though - just 3D spotting and audio spotting -
 

DeadFred

Platinum Member
Jun 4, 2011
2,740
29
91
You might be right; don't get me wrong, I like the infinite sprint and some of the stuff of new BFs, my way of slowing things down would be larger maps, with more spaced out bases (which I assume you guessed when you mentioned flag separation).

I never had a problem with 2D active-only spotting though - just 3D spotting and audio spotting -
Yeah this is the same map we've seen in the videos that GoodRevrnd posted above and its pretty small with easy sprinting distances between each flag. So no changes there, at least not on this map.

I'm with you on the 3D spotting, its too much. The spotting here is only while the enemy is visible and it puts a red marker where you last saw him, but I don't think you can see anyone's marker other than your own.
 

Midwayman

Diamond Member
Jan 28, 2000
5,723
325
126
Played a few hours last night. For the most part it feels like a reskin of bf1.

I like the squad revives. Makes it much easier if nobody is playing a medic and makes squad cohesion way more important. It felt like the squad spawn was more important too. That if you're the last person you REALLY want to stay alive if you want to be able to push points.

The limited ammo really means that you can't afford to do speculative fire nearly as much. I was running out of ammo frequently before dying. You only start with about half the reserve you can carry. As a sniper I had 20 rounds.Trouble is that you're still firing rubber bullets. That means not only does it down on people taking low percentage shots, but you can really only get a few kills before ammo becomes a problem. Hardcore mode should be much better.

All in all they are pushing the team aspect more which I like. However squads are broken right now its tough. No way to change squads. Sometimes I got put in a squad by myself and had no way to join a new one.
 

DeadFred

Platinum Member
Jun 4, 2011
2,740
29
91
If they would add an option to skip the bleed out/waiting for revive, it would help tremendously. If I die in front of a tank and twenty enemies I do not want to lie there forever waiting to respawn when there is no hope for a revive. Right now the wait to respawn is way too long even if you don't call for help and just let yourself bleed out.
 

DeadFred

Platinum Member
Jun 4, 2011
2,740
29
91
Played a few hours last night. For the most part it feels like a reskin of bf1.

I like the squad revives. Makes it much easier if nobody is playing a medic and makes squad cohesion way more important. It felt like the squad spawn was more important too. That if you're the last person you REALLY want to stay alive if you want to be able to push points.
Isn't the squad spawn exactly the same as BF1-4? The only difference I've noticed is the notification they now flash on the screen if you are the last remaining squad member, I guess that is supposed to mentally amp up the tension. lol
 

Midwayman

Diamond Member
Jan 28, 2000
5,723
325
126
Isn't the squad spawn exactly the same as BF1-4? The only difference I've noticed is the notification they now flash on the screen if you are the last remaining squad member, I guess that is supposed to mentally amp up the tension. lol

I think it has to do more with how far the flags were from objectives on the maps I was playing. It felt like if I didn't spawn on a squad mate it was much harder to get on a flag. However I was playing a lot of operations. I think maybe they increase the 'in combat' spawn lockout. It feels harder to spawn than I remember.
 

DeadFred

Platinum Member
Jun 4, 2011
2,740
29
91
I think it has to do more with how far the flags were from objectives on the maps I was playing. It felt like if I didn't spawn on a squad mate it was much harder to get on a flag. However I was playing a lot of operations. I think maybe they increase the 'in combat' spawn lockout. It feels harder to spawn than I remember.
Yes, that is definitely the case on Grand Operations. If your squad gets wiped there, then you either have to re-jump from a plane or run from a home base to get to the objectives.

But on Conquest its basically the same as before.
 

sze5003

Lifer
Aug 18, 2012
14,184
626
126
Played some quick play for a little bit. I agree they could do away with the heal animations or make them much quicker. As for the maps, I've only played the snow train yard one so far. Hard to see the enemies and there is way more debri than in bf 1.

I guess the ammo dropped by a lot and the no quick respawn, they are trying to force people to be more cooperative but again it's battlefield and when you play with randoms online, this isn't going to go well. I was very close to team mates and none even went to revive me.

As for the mechanics, still feels like battlefield to me, I would like to see the other maps. It does take longer to get to some of the flags. My roommate also played a bit but he said it wasn't as interesting. For me it still feels similar to battlefield, just less ammo and no more quick revies which I hope they somehow alter later.

Also squads are broken and several times I was by myself. Waiting a while after dying was getting annoying when there are no other team members around.
 
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