[Benchlife] R9 480 (Polaris 10 >100w), R9

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swilli89

Golden Member
Mar 23, 2010
1,558
1,181
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None of that contradicts with getting a Gsync or Freesync monitor.

Online shooters or anything competitive run at high FPS quite easily so that's not even worth bringing up.

Actually that's not true at all. Online shooters are some of the most demanding. Battlefield 5 releases this year as well as some other games that are guaranteed to be hard to run maxed out. Far Cry Primal brings cards to their knees at 4k and that game has already been out for a while.
 

kraatus77

Senior member
Aug 26, 2015
266
59
101
Actually that's not true at all. Online shooters are some of the most demanding. Battlefield 5 releases this year as well as some other games that are guaranteed to be hard to run maxed out. Far Cry Primal brings cards to their knees at 4k and that game has already been out for a while.
Competitive players mostly use low settings and own mid range gpus.if we are talking about them.
 

Qwertilot

Golden Member
Nov 28, 2013
1,604
257
126
You will be surprised to learn that Mac Pros ship in great volume, enough to propel AMD's Firepro line from ~20% marketshare to ~30% for workstation/servers.

Polaris 10 would be like Tonga, full dies goes to Apple's lineup and cut dies to PC... that's my concern. It'll be like we're second class citizens!

Whether this happens or not really depends on GF's ability to have 14nm FF with good volume/yields.

Well, we kind of are second class We're very fickle, want cheap/low margin stuff and are even arguably inherently prone to go and buy NV's/Intel's stuff instead!

So very sane for AMD, given their resources/current position, to target more stable things. I know the plan a bit back was to transition a good way towards semi custom, not sure what it is now but doubt they've dropped it entirely.

It also actually provides another explanation for why Polaris 10/11 first - their best hope for a (more) secure future is the APUs. Consoles, but many of their other possibilities too, maybe even including the consumer market. Those absolutely need the most power efficient GPU architecture they can get, so producing that is an utterly logical priority for them.
 

swilli89

Golden Member
Mar 23, 2010
1,558
1,181
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Competitive players mostly use low settings and own mid range gpus.if we are talking about them.

You're making a sweeping generalization with no kind of facts of figures to give your claim any legitimacy.

I'm not looking to spark up a debate on this particular debate. I guess I'd consider myself a competitive online shooter gamer and I prefer to use Higher settings. I realize there are others that may opt for lowest settings but still they have a need to maximize frames.
 

kraatus77

Senior member
Aug 26, 2015
266
59
101
You're making a sweeping generalization with no kind of facts of figures to give your claim any legitimacy.

I'm not looking to spark up a debate on this particular debate. I guess I'd consider myself a competitive online shooter gamer and I prefer to use Higher settings. I realize there are others that may opt for lowest settings but still they have a need to maximize frames.

From my experience in bf3/4/tf2/cs-go, most of the guys i played with/against , mostly(not all) used low-med settings to get solid 60/120/144fps even though they some of them had pc capable of using high-ultra settings. note here i said mostly not all, and it's pretty obvious mainstream/mid range sells alot more than high end. so even though i generalized it was mostly accurate.
also bf3/4 and even SWBF isn't that demanding game compared to how they look, a 960 can give you 50-55fps ultra on 1080p.

anyway it's getting ot, so i'll stop now.
 

mohit9206

Golden Member
Jul 2, 2013
1,381
511
136
R7 470 is what im looking forward to the most. Sub 75W and performance on par with Gtx960? Probably a pipe dream but sub 100W is quite possible.
 

flopper

Senior member
Dec 16, 2005
739
19
76
From my experience in bf3/4/tf2/cs-go, most of the guys i played with/against , mostly(not all) used low-med settings to get solid 60/120/144fps even though they some of them had pc capable of using high-ultra settings. note here i said mostly not all, and it's pretty obvious mainstream/mid range sells alot more than high end. so even though i generalized it was mostly accurate.
also bf3/4 and even SWBF isn't that demanding game compared to how they look, a 960 can give you 50-55fps ultra on 1080p.

anyway it's getting ot, so i'll stop now.

anyone doing some fps competitive will lower resolutions as much they can do max out fps and setttle for most consistent fps rate.
I had 115fps locked with a amd 290 card using 5040x1050 eyefinity for BF4.

So a mid range card like Polaris and if it OC well will run really well for games even to what people dont normally use them for as you can push fps a lot with some settings.

I am still in the deciding bit in what Vega will bring as I would like to use a eyefinity set up again as my old screens been sent to the graveyard and I await the HDR enabled screens to upgrade to along with polaris and Vega.
I dont like multiple cards so for me its single card, pushed to max with as much screen resolution I can muster...and soon we know more...
 

tential

Diamond Member
May 13, 2008
7,355
642
121
Actually that's not true at all. Online shooters are some of the most demanding. Battlefield 5 releases this year as well as some other games that are guaranteed to be hard to run maxed out. Far Cry Primal brings cards to their knees at 4k and that game has already been out for a while.

Is this the Twilight zone or something?

Since when is farcry a competitive shooter? Pls go.
Especially using 4k benchmarks for competitive shooting lol... Just lol.

When you're ready to actually talk about competitive shooters aka csgo, bf, tf, etc. And when you're ready to talk about competitive shooter resolutions instead of 4k which is locked to 60hz at best so completely irrelevant to the competitive shooter conversation.

If you're playing far cry primal at 4k then you still make my point that freesync and gsync are needed either way so you've bought nothing to the discussion.
 
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PPB

Golden Member
Jul 5, 2013
1,118
168
106
Bf3/Bf4 pro players even go as far as to reduce resolution to 720p even if they have 1080p displays. Anyways bf and pro scene is like talking about 1k players in total, not really representative of anything at all.


Sent from my XT1040 using Tapatalk
 

AtenRa

Lifer
Feb 2, 2009
14,003
3,361
136
Bf3/Bf4 pro players even go as far as to reduce resolution to 720p even if they have 1080p displays.

I find that very hard to believe. BF3 and especially BF4 needs at least a good mid to high-end GPU and very high core count and high IPC (OC or not) to get the best out of it. At 720p when you have a 1080p native monitor, you cannot distinguish enemy units at more than 40-50 meters away from you, making your situational awareness highly compromised.
In those games you need to see the enemy first to shoot first, if you cannot see the enemy you are dead.
 
Feb 19, 2009
10,457
10
76
Some interesting info.



https://youtu.be/7Scm6boqNeo?t=23m28s

This is from a seminar from ALL the players involved in HBM tech, especially those designing the PHY, stacking, with names like eSilicon, Amkor & SK Hynix that some of you may recognize from HBM1 pioneers.

Since we can be confident Polaris is 14nm FF + GDDR5...

Looks like Vega is due to tape out in May, and will be ready in September. Note they are talking about their end, getting the HBM2 on the interposer with TSV linked to the chip, so the finish stack is their "tape out".

They also claim to do a 16nm FF + HBM2... ready in December though. Not sure what that is, potentially a GK104 "refresh" for 2017?
 

mohit9206

Golden Member
Jul 2, 2013
1,381
511
136
5X is 20-50% faster vram. Not as expensive as HBM2. Good for mid-range chips that need more bandwidth to reach their potential. Low-end will stick with cheaper GDDR5.
Hopefully this means the end of the crappy and slow as snails ddr3 equipped graphics cards. But knowing amd and nvidia they would probably keep selling those overpriced ddr3 low end cards.
That's because 1080p is a peasant resolution and CPU limited mess. I am pretty sure a single 980Ti and my Tri-Hawaii setup are almost as fast at that resolution. That's because 2 of my GPUs are sitting there and enjoying the sauna while they are waiting for Mr. Skylake to bring in more hot water to pour on the rocks. Until then, they aren't even breaking a sweat. But guess what, I didn't buy that level of GPUs to game at 2002 resolution. No sir, I already had 1600x1200 in 1998.

If someone wants to have 70-80% GPU usage on 1080p 60Hz after spending $500+, they can knock themselves out. The only benchmarks that matter to me are 1440/1600p and 4K (or similar). If Polaris 10 is as fast as the Fury X at 1080p, but is 20% slower at 1440p, it's not a high end card. End of story.

It's hurting the mind how in the last 5 years we looked up to 1440p and 4K but now that Keplet and Maxwell perform worse at those resolutions, suddenly 1080p 60Hz is the benchmark? If we are going to discuss 1080, lets talk 120-144Hz or 1080p with DSR/VSR, etc. Besides, the vast majority of 1080p monitors are cheap junk and tiny 24" and below eye sore. The only difference is most gamers still using them are too stubborn and ignorant to realize it.

I've never met 1 person who said, no that 27-34" 1440p/4K monitor is junk; I'll go back to my epic 23 inch 1080p 60Hz one. While at it, why not get an XB1? 720p @ 30 FPS, more cinematic, doesn't require anything above a 380X. EPIC.
Is it bad that i still game on a 20" 1600x900 monitor?
 

AtenRa

Lifer
Feb 2, 2009
14,003
3,361
136
Some interesting info.



https://youtu.be/7Scm6boqNeo?t=23m28s

This is from a seminar from ALL the players involved in HBM tech, especially those designing the PHY, stacking, with names like eSilicon, Amkor & SK Hynix that some of you may recognize from HBM1 pioneers.

Since we can be confident Polaris is 14nm FF + GDDR5...

Looks like Vega is due to tape out in May, and will be ready in September. Note they are talking about their end, getting the HBM2 on the interposer with TSV linked to the chip, so the finish stack is their "tape out".

They also claim to do a 16nm FF + HBM2... ready in December though. Not sure what that is, potentially a GK104 "refresh" for 2017?

nice thanks
 

swilli89

Golden Member
Mar 23, 2010
1,558
1,181
136
Some interesting info.



https://youtu.be/7Scm6boqNeo?t=23m28s

This is from a seminar from ALL the players involved in HBM tech, especially those designing the PHY, stacking, with names like eSilicon, Amkor & SK Hynix that some of you may recognize from HBM1 pioneers.

Since we can be confident Polaris is 14nm FF + GDDR5...

Looks like Vega is due to tape out in May, and will be ready in September. Note they are talking about their end, getting the HBM2 on the interposer with TSV linked to the chip, so the finish stack is their "tape out".

They also claim to do a 16nm FF + HBM2... ready in December though. Not sure what that is, potentially a GK104 "refresh" for 2017?

Does silicon refer to the chips themselves or an example of the first product they've been incorporated in? However this is very interesting news, coincides with
 

itsmydamnation

Platinum Member
Feb 6, 2011
2,868
3,419
136
Could Vega 10 and 11 be fab'd at separate fabs seeing nv use tmsc for the imposer? There was the rumour that amd spilt between GF/Sammy and tmsc.....
 

PPB

Golden Member
Jul 5, 2013
1,118
168
106
I find that very hard to believe. BF3 and especially BF4 needs at least a good mid to high-end GPU and very high core count and high IPC (OC or not) to get the best out of it. At 720p when you have a 1080p native monitor, you cannot distinguish enemy units at more than 40-50 meters away from you, making your situational awareness highly compromised.
In those games you need to see the enemy first to shoot first, if you cannot see the enemy you are dead.

Lol, 50 meters away, do you even know what kind of playmodes are used in competitive bf? Bf4 is domination 90% and 10% CQ small. Most competitive players downgrade every iq setting aside mesh quality to not get pop ins (some even disable it to see through some objects but most people by now know what objects tend to vanish when you run low meshq and dont use them as cover for peeking). At those settings (on 720p) mid range gpus and an 4th gen i5 can get you to constant 120fps territory.

People saying they are playing competitive bf4 on ultra are either pubstars that wont touch actual competitive play with a 10ft pole or people really, really out of touch with reality that are playing seriously handicapped compared to the rest of the comp crowd.

Sent from my XT1040 using Tapatalk
 

swilli89

Golden Member
Mar 23, 2010
1,558
1,181
136
Lol, 50 meters away, do you even know what kind of playmodes are used in competitive bf? Bf4 is domination 90% and 10% CQ small. Most competitive players downgrade every iq setting aside mesh quality to not get pop ins (some even disable it to see through some objects but most people by now know what objects tend to vanish when you run low meshq and dont use them as cover for peeking). At those settings (on 720p) mid range gpus and an 4th gen i5 can get you to constant 120fps territory.

People saying they are playing competitive bf4 on ultra are either pubstars that wont touch actual competitive play with a 10ft pole or people really, really out of touch with reality that are playing seriously handicapped compared to the rest of the comp crowd.

Sent from my XT1040 using Tapatalk

Why don't you just let this pointless thread derailment go. Unless you have some hard numbers and a clear definition of "competitive" gamers, your argument is full of hyperbole and anecdotal evidence and assumptions.

If you mean "competitive" as professional players, then lets just forget about the couple thousand in the world and focus on actual consumer gamers that play for entertainment.
 

topmounter

Member
Aug 3, 2010
194
18
81
Why don't you just let this pointless thread derailment go. Unless you have some hard numbers and a clear definition of "competitive" gamers, your argument is full of hyperbole and anecdotal evidence and assumptions.

If you mean "competitive" as professional players, then lets just forget about the couple thousand in the world and focus on actual consumer gamers that play for entertainment.

I still play a lot of TF2 and my R9 270 continues to be more than adequate regardless of what settings I use, but the reason I'll upgrade to a new card isn't for TF2 performance.
 

dark zero

Platinum Member
Jun 2, 2015
2,655
138
106
Some interesting info.



https://youtu.be/7Scm6boqNeo?t=23m28s

This is from a seminar from ALL the players involved in HBM tech, especially those designing the PHY, stacking, with names like eSilicon, Amkor & SK Hynix that some of you may recognize from HBM1 pioneers.

Since we can be confident Polaris is 14nm FF + GDDR5...

Looks like Vega is due to tape out in May, and will be ready in September. Note they are talking about their end, getting the HBM2 on the interposer with TSV linked to the chip, so the finish stack is their "tape out".

They also claim to do a 16nm FF + HBM2... ready in December though. Not sure what that is, potentially a GK104 "refresh" for 2017?
Ok, this is interesting... we know that Fiji was released...

However 28 nm chip with HBM2?? this is very interesting to see.
 

Slaughterem

Member
Mar 21, 2016
77
23
51
Some interesting info.



https://youtu.be/7Scm6boqNeo?t=23m28s

This is from a seminar from ALL the players involved in HBM tech, especially those designing the PHY, stacking, with names like eSilicon, Amkor & SK Hynix that some of you may recognize from HBM1 pioneers.

Since we can be confident Polaris is 14nm FF + GDDR5...

Looks like Vega is due to tape out in May, and will be ready in September. Note they are talking about their end, getting the HBM2 on the interposer with TSV linked to the chip, so the finish stack is their "tape out".

They also claim to do a 16nm FF + HBM2... ready in December though. Not sure what that is, potentially a GK104 "refresh" for 2017?
Nice find :thumbsup:

28 nm with HBM2 is interesting. Trying to think where this could be used in the upcoming products. Do you think fiji with hbm2 would be released to hold over before Vega in 2017? Or maybe Bristol ridge with HBM2? Could consoles use this additional bandwith to maybe reach 4K resolutions? Northwest logic said they have 7 customer designs in process but did not indicate what size.
 

AtenRa

Lifer
Feb 2, 2009
14,003
3,361
136
Lol, 50 meters away, do you even know what kind of playmodes are used in competitive bf? Bf4 is domination 90% and 10% CQ small. Most competitive players downgrade every iq setting aside mesh quality to not get pop ins (some even disable it to see through some objects but most people by now know what objects tend to vanish when you run low meshq and dont use them as cover for peeking). At those settings (on 720p) mid range gpus and an 4th gen i5 can get you to constant 120fps territory.

People saying they are playing competitive bf4 on ultra are either pubstars that wont touch actual competitive play with a 10ft pole or people really, really out of touch with reality that are playing seriously handicapped compared to the rest of the comp crowd.

Sent from my XT1040 using Tapatalk

Did you see me talking about IQ settings ??? I was only talking of the 720p resolution on a 1080p native monitor. Try and play BF4 MP at 720p on a 1080p native monitor and then tell me if you can play competitive or not.
 

RussianSensation

Elite Member
Sep 5, 2003
19,458
765
126
Is it bad that i still game on a 20" 1600x900 monitor?

I would much rather spend $350-400 on a new 27-32" 1440p monitor and get a $250 R9 390/970/Polaris 10 when they are on a fire sale than have a 20" 1600x900 with a $600 1080/980Ti. Besides, there are much cheaper 1440p monitors. The GPU will be outdated but the monitor you can enjoy for 5-7+ years. Think about how long you've kept yours? Furthermore, if you do anything else on your computer (productivity, media), 1440p would be a huge upgrade from 20" 1600x900. Of course if your budget doesn't allow you to buy a new GPU+monitor, then it's different. My 1998 Viewsonic was 19" 1600x1200. If I had to use that size monitor now with a modern PC for games, productivity and media I'd snap!

To each his/her own. Some guys here have i7 6700K and will be getting a 400-500 Euro GP104 and they are happy using a 200 Euro 22-24" 1080p 60Hz monitor. I would never enjoy such a system. To me the monitor and the power supply are 2 single most valuable components. Everything else becomes outdated junk. For example, when I upgrade to 4K A-Sync HDR monitor, I can reuse a 32" 2560x1440 in an office/work environment. That means such a monitor can easily last 10 years. Same with the PSU. $650 flagship card from 2015 will be low end by 2020. I actually think I don't spend enough on an even better monitor if anything.

I am not into competitive online shooters. If I was, I'd probably buy a 1080/1440p 120-165Hz monitor, not a 1080p 60Hz one. I get why so many people use 1080/60, because they have a budget. Then I see people with i7s and 980/980Ti using 1080 144Hz with VSR/DSR. That makes sense too. Playing modern games with Vaseline smudged FXAA on with an i7 6700K and 980Ti at 1080 on a 23.5" $200 monitor? Ya, that I don't get.

I also hate small monitors. It's one of those things -- immersion factor. The bigger the screen, the more immersed I feel. If I could afford 2016 LG OLED 4K 65" for PC gaming, I would get that. Once you use 27, 32-40+" gaming monitors, it's very hard to go back to 19-24" gaming. That's why I wouldn't buy a 25-25.5" 4K monitor either.

When I ask my friends who game in consoles only what they like most about it? Almost always it's "I get to play on a huge 50-65" screen in the living room instead of a crappy 22" monitor chained to a desk". Immersion isn't just about resolution. It's why watching a movie in IMAX blows the doors off my Panasonic plasma.

As I already said, and it's being conveniently ignored. 980Ti and Fury X are both bottlenecked st 1080p. The benchmarks at TPU prove it.

Even an i7 4790K @ 4.9Ghz still bottlenecks the Fury X at 1080p:

i7-6700K@4.6 vs i7-4790K@4,9 in 10 Games (Fury X)
(*Spoiler* Haswell still bottlenecks Fury X @ 1080p)
https://www.youtube.com/watch?v=f5lfMogcrPU&app=desktop

The irony is that most people gaming at 1080p aren't using 4790K/6700K/5820K OC, and yet they want to keep comparing Polaris 10 vs. Fury X/980Ti @ 1080p. So in essence when someone starts comparing these flagship cards to lesser cards at 1080p, the lesser cards naturally look waaaaay better. And they should since you are basically concluding that flagship cards are bottlenecked and are barely faster than $350 ones when they are CPU limited. That's stating the obvious isn't it?

1600x900 - 980Ti only beats 980 by 14%
1920x1080 - 980Ti beats 980 by 19%
2560x1440 - 980Ti beats 980 by 24%
4K - 980Ti beats 980 by 27%

Why does this matter? Because if you use lower resolutions like 1600x900/1920x1080 to compare GPUs, you are automatically penalizing flagship cards by placing them under greater probability of CPU bottlenecking. Alternatively, you aren't doing a true graphics card test comparison since you aren't shifting the workload to the GPU. Even a modern Skylake CPU isn't fast enough to prevent these CPU bottlenecks.

1600x900
Gigabyte 980Ti beats a reference 980 and 970 by 28% and 43%, respectively.

2560x1440
Gigabyte 980Ti now beats a reference 980 and 970 by 49% and 72%, respectively.

4K
Gigabyte 980Ti now beats a reference 980 and 970 by 56% and 82%, respectively.

Source

Moral of the story to me: for 1600x900 or even 1080p 60Hz gaming (without DSR/VSR/SSAA), flagship $600 cards are a waste of $ in many PC games. This may change as more modern demanding games come out but not right now. That's why comparing Polaris 10 to Fury X and concluding it's "just as good" by only using 1080p resolution is highly unfair to 980Ti and Fury X and frankly misleading/unrepresentative of what those flagship AMD/NV cards are capable off at 1440P and 4K.
 
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Adored

Senior member
Mar 24, 2016
256
1
16
HPC is interesting as well, that's the "compact" version at TSMC, more for mainstream applications. Very strange.
 

omek

Member
Nov 18, 2007
137
0
0
It's hurting the mind how in the last 5 years we looked up to 1440p and 4K but now that Keplet and Maxwell perform worse at those resolutions, suddenly 1080p 60Hz is the benchmark? If we are going to discuss 1080, lets talk 120-144Hz or 1080p with DSR/VSR, etc. Besides, the vast majority of 1080p monitors are cheap junk and tiny 24" and below eye sore. The only difference is most gamers still using them are too stubborn and ignorant to realize it.

I've never met 1 person who said, no that 27-34" 1440p/4K monitor is junk; I'll go back to my epic 23 inch 1080p 60Hz one. While at it, why not get an XB1? 720p @ 30 FPS, more cinematic, doesn't require anything above a 380X. EPIC.

Most engines are moving toward some form of GI which is multitudes more expensive than traditional lighting and then we multiply that with some volumetric lighting and voila, 4K isn't even moving the richter scale anymore and 1440p is playable where it was smooth.

Getting revved up for 4K was a waste, 1440p not so much but it's not as if games are going to stop evolving especially with the nextgen's just released. Though Vega and Volta may be able to clean up 1440p for some time, developers may start to use cleaner real time lighting methods and then your back in the hole again.
I think your going to find 1080p being the goal post resolution for the foreseeable future - it's best to just write 4K off fttb.
 
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