power_hour
Senior member
- Oct 16, 2010
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StarDrive is on steam for pre-order and its the first I have heard of it. Ship design and combat engine seem to be its selling points. Anyone got the scoop on this one?
StarDrive is on steam for pre-order and its the first I have heard of it. Ship design and combat engine seem to be its selling points. Anyone got the scoop on this one?
Why is it so difficult to get a modern game w/ turn based tactical combat? That's the only way you can truly experience the nuances of different ship designs.
How's the combat? Are the ships upgradeable in the sense that they are not predictable. In Sins you have paper rock scissor combat that gets annoying sometimes. And would you recommend the DLC? I don't see the value in them based on the description so maybe you can help clarify that a bit. Thanks.
How's the combat? Are the ships upgradeable in the sense that they are not predictable. In Sins you have paper rock scissor combat that gets annoying sometimes. And would you recommend the DLC? I don't see the value in them based on the description so maybe you can help clarify that a bit. Thanks.
Sword of the stars 2 is automatically disqualified for that travesty of a launch.
I couldn't find a more fitting word for the combat in Endless Space than "annoying";
Re DW, does the game also slow down to a crawl for you when there's a sizeable amount of ships in the galaxy? I hope the new expansion coming out soon will be nifty.
welcome to the forums! are you my lost twin brother??I have a lot of nostalgia for Moo2 but ultimately I think GC2 is almost the better game. The economic/production model in GC2 is severely flawed but that's about the only big issue with the game. I wish Stardock would stop screwing around with weak MOM clones and make a GC3.
I like endless space. It's not quite up there with GC2 and MOO2 but it's worth checking out as something a bit different and very enjoyable. I really like how they do the resources, economy, and building in the game. Someone said they didn't like the tech tree but I don't get that - it's pretty much the same as tech trees in any other similar game, it's just represented differently visually (flat diagram and pretty slick UI for it with zoom, clear gains per tech, ability to queue up techs) vs linearly. Overall ES has a pretty good UI and overall presentation.
Sadly TBS is horribly under represented. RTS bore me - too much twitch and not enough thinking involved.
To add, Armada 2526 is sorta decent. I've played about 2 hours (yeah, not really long enough) but I won it off that GalaGiveaways.com site, played it on Desura and it seems to be quite decent.
Is Sins worth it if you only play vs AI? Or is the sell of the game the multiplayer?
The funny thing is that other than diplomacy, the economic and production models of GalCiv 2 are my favorite parts of the game. I wish more 4X games allowed you to truly build specialized planets/cities like GalCiv 2 does. I think it is truly awesome.I have a lot of nostalgia for Moo2 but ultimately I think GC2 is almost the better game. The economic/production model in GC2 is severely flawed but that's about the only big issue with the game. I wish Stardock would stop screwing around with weak MOM clones and make a GC3.
I like endless space. It's not quite up there with GC2 and MOO2 but it's worth checking out as something a bit different and very enjoyable. I really like how they do the resources, economy, and building in the game. Someone said they didn't like the tech tree but I don't get that - it's pretty much the same as tech trees in any other similar game, it's just represented differently visually (flat diagram and pretty slick UI for it with zoom, clear gains per tech, ability to queue up techs) vs linearly. Overall ES has a pretty good UI and overall presentation.
Sadly TBS is horribly under represented. RTS bore me - too much twitch and not enough thinking involved.
The funny thing is that other than diplomacy, the economic and production models of GalCiv 2 are my favorite parts of the game. I wish more 4X games allowed you to truly build specialized planets/cities like GalCiv 2 does. I think it is truly awesome.