BF3: Confessions of a hacker...

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PingSpike

Lifer
Feb 25, 2004
21,733
565
126
LOL, are you serious?

Kind of, I'm just imagining CS:S...a game I'm not very good at. I turn the corner and Mr Aimbot's undetectable aimbot intentionally misses twice and I bodyshot spray him to death as per usual before he can kill me. That is a feature that will get turned off or frankly I'll never even notice because know one calls the guy who sucks a hacker.
 

Anonemous

Diamond Member
May 19, 2003
7,361
1
71
Kind of, I'm just imagining CS:S...a game I'm not very good at. I turn the corner and Mr Aimbot's undetectable aimbot intentionally misses twice and I bodyshot spray him to death as per usual before he can kill me. That is a feature that will get turned off or frankly I'll never even notice because know one calls the guy who sucks a hacker.

And he knows where you are at with wall hack so he would begin firing before you do...
 

Arsinek

Senior member
Feb 9, 2010
599
0
0
So the aim botters just program smooth sweeping motions and also add in some programming to miss the first few shots.


Well now youre just playing the "what if" game. You can what if around anything. But as it is you can spot an aimbotter pretty easily (with the proper kill cam)and if youre on a private server with an admin have them kicked.

To address your what if scenario, if hacks are changed enough to be like a normal person playing then they might just end up being no better then a normal peron.
 

Anonemous

Diamond Member
May 19, 2003
7,361
1
71
Well now youre just playing the "what if" game. You can what if around anything. But as it is you can spot an aimbotter pretty easily (with the proper kill cam)and if youre on a private server with an admin have them kicked.

To address your what if scenario, if hacks are changed enough to be like a normal person playing then they might just end up being no better then a normal peron.

This is not a "what if" scenario, it's already been implemented.

Flagrant aimbots can instantly snap from enemy to enemy. To avoid trivial detection the simulated input can be smoothed over time. Even more realistic aimbots overshoot the target intentionally before narrowing in. Other variations don’t move the crosshairs but do auto-fire when they are over an enemy target.
 

gorobei

Diamond Member
Jan 7, 2007
3,713
1,067
136
To address your what if scenario, if hacks are changed enough to be like a normal person playing then they might just end up being no better then a normal peron.

not an if, and the performance is still enough to dominate.

i played on a tf2 server a couple of months ago. two guys were talking in chat: stuff about alt accounts with "darktower" or something. he was making tons of headshots with sniper, even on rocket and stickyjumpers flying across the screen. when someone finally sniped him back he accused the guy of 'finally turning on the autotrigger'.
when i specced him, he switched to scout to avoid showing the wall hack effect(shooting at enemy despite obstruction in the way). with his medic buddy overhealing him, using auto-trigger and auto-tracking after he got the crosshairs over the enemy, he was able to go on 12-20 oerson killstreaks despite no massively obvious aimbot snapping. he may have even had a double jump script that triggered anytime someone got lock on him.

tf2 is generally an outside case as only a few classes really benefit from enhanced aim due to slower projectile speeds and damage falloff making instagibs less common.
but the techniques i saw the hack user implementing made it less obvious than you think(especially if you dont know what to look for).
 

beginner99

Diamond Member
Jun 2, 2009
5,223
1,598
136
Wow. i wonder if similar stuff exists on Bad company 2? I've seen the one or other obvious aimboter but on servers I play it's rather rare. However I've always suspected some players are cheating but it wasn't 100% obvious impossible to proof.

But i did see that often when you tell them "Go aimbot on another server" they deny cheating and then leave.

However on the servers I play I would say at least 95% of players don't cheat due to the simple fact that it isn't that hard to be the best player (especially as medic).
 

DeadFred

Platinum Member
Jun 4, 2011
2,740
29
91
Wow. i wonder if similar stuff exists on Bad company 2? I've seen the one or other obvious aimboter but on servers I play it's rather rare. However I've always suspected some players are cheating but it wasn't 100% obvious impossible to proof.

But i did see that often when you tell them "Go aimbot on another server" they deny cheating and then leave.

However on the servers I play I would say at least 95% of players don't cheat due to the simple fact that it isn't that hard to be the best player (especially as medic).
Just search youtube for BC2 hacks.

There are lowlife cheats in every game out there.
 

maevinj

Senior member
Nov 20, 2004
928
11
81
Wow. i wonder if similar stuff exists on Bad company 2? I've seen the one or other obvious aimboter but on servers I play it's rather rare. However I've always suspected some players are cheating but it wasn't 100% obvious impossible to proof.

But i did see that often when you tell them "Go aimbot on another server" they deny cheating and then leave.

However on the servers I play I would say at least 95% of players don't cheat due to the simple fact that it isn't that hard to be the best player (especially as medic).

People still play bad company 2???
 

Arsinek

Senior member
Feb 9, 2010
599
0
0
This is not a "what if" scenario, it's already been implemented.


Well I must admit I havent played a shooter since BF3 first came out and hacking didnt seem to be a problem then. But it still seems this "smoothing" would be slower then just having the cursor snap around. Of course this doesnt matter in BF anyways because they dont have a replay kill cam.
 

Arsinek

Senior member
Feb 9, 2010
599
0
0
not an if, and the performance is still enough to dominate.

i played on a tf2 server a couple of months ago. two guys were talking in chat: stuff about alt accounts with "darktower" or something. he was making tons of headshots with sniper, even on rocket and stickyjumpers flying across the screen. when someone finally sniped him back he accused the guy of 'finally turning on the autotrigger'.
when i specced him, he switched to scout to avoid showing the wall hack effect(shooting at enemy despite obstruction in the way). with his medic buddy overhealing him, using auto-trigger and auto-tracking after he got the crosshairs over the enemy, he was able to go on 12-20 oerson killstreaks despite no massively obvious aimbot snapping. he may have even had a double jump script that triggered anytime someone got lock on him.

tf2 is generally an outside case as only a few classes really benefit from enhanced aim due to slower projectile speeds and damage falloff making instagibs less common.
but the techniques i saw the hack user implementing made it less obvious than you think(especially if you dont know what to look for).


what kind of kill cam does TF2 have?
 

blastingcap

Diamond Member
Sep 16, 2010
6,654
5
76
TF2 is Source. Source games are hacked up the wazoo which is part of why I quit playing DoD:Source. I remember following and recording a demo of a guy I suspected of cheating and it was blatantly obvious that he was. I actually play L4D2 more these days because it's the kind of game that hackers would be less likely to play, as there is no real scoreboard or HLstatX or whatever. But even there, I have seen people speedhacking and perhaps auto-aiming, etc.
 

Dankk

Diamond Member
Jul 7, 2008
5,558
25
91
People still play bad company 2???

Yup.

what kind of kill cam does TF2 have?

It doesn't have one. Rather it's more similar to Battlefield, where it shows you your killer after you die, and not beforehand.

CoD is the only game I can think of that has an actual replay kill-cam. I'm not sure why more games don't use it; I think Activision might have a patent on it or something (but I might be wrong).
 

Athadeus

Senior member
Feb 29, 2004
587
0
71
I haven't bought a FPS game since the latter of the original CoD and Battlefield 1942 (except Crysis). Whether cheaters or having poor or no matchmaking, player imbalance in MP matches made me despise MP FPS. Starseige Tribes was the only MP FPS I really enjoyed for a reasonable period of time, though it had its share of problems as well (mainly exploits).
 
Feb 19, 2001
20,158
20
81
Nothing I all ready didnt know. As far as it being undetectable, I call BS. The anti cheats scan active memory so they know when the game has been altered. Most of these guys end up spending money or finding new CD keys to keep playing. This "confession" sounds more like an advertisement . go on youtube and you can see how many "undetectable" hacks there. What a crock.

eh. my old roommate is a BF:BC2 hacker for sure. We played together many times and he'd let me a know a lot of things going on via voice chat. Now my word probably doesn't mean much because I'm regurgitating what he told me... kinda like "my friend is a cop who says blah blah blah," but according to him, the detections are very limited. Maybe a few players using the well made hacks get detected every few months but 99% of the people won't get caught. There are also hacks with CD key insurance. They're that confident you won't get caught that they can insure your CD key. I think you just have to know WHAT hack to use. I do play BF3 and I see people getting banned in servers here and there.

Think about it this way. You know how Comcast and some ISPs actively scan your internet to see if you're torrenting? Smart folks obviously use some IP blocker app like PEerGuardian or PeerBlock or similar stuff. If you use the right tools, you're not gonna get caught. It's easy for an ISP to nab a few idiots here and there. Those are the same noobs getting caught for hacking on PB servers. It's not hard to catch people, but I'm pretty sure if you invest in the right hack, you will easily get away with no problem.
 

Remobz

Platinum Member
Jun 9, 2005
2,563
37
91
with the current state of the game after the last fubar patch idont really care about bf3 anymore i consider the game dead. Ea ruined another game


Should I still buy the game?

I don't know anyone on private servers so I might only have to play on public servers
 

Pr0d1gy

Diamond Member
Jan 30, 2005
7,775
0
76
Should I still buy the game?

I don't know anyone on private servers so I might only have to play on public servers

If you don't mind getting virtually raped by all the cheaters then go right ahead.
 

DeadFred

Platinum Member
Jun 4, 2011
2,740
29
91
If you don't mind getting virtually raped by all the cheaters then go right ahead.
LOL

Sure there are cheaters just like in any other multi player game ever made, but its not so bad that its not worth playing. If I see an obvious waller or botter, I just leave and find another server.

A lot of people (myself included), get accused of hacking when they arent. Some people just dont realize how badly they suck at a game and think anyone who kills them a few times must be cheating.
 

Pr0d1gy

Diamond Member
Jan 30, 2005
7,775
0
76
LOL

Sure there are cheaters just like in any other multi player game ever made, but its not so bad that its not worth playing. If I see an obvious waller or botter, I just leave and find another server.

A lot of people (myself included), get accused of hacking when they arent. Some people just dont realize how badly they suck at a game and think anyone who kills them a few times must be cheating.

I get accused of cheating plenty of times myself, even by fellow clan members and people on my friends list, but the simple fact is when you reach a certain level of proficiency in gaming you begin to understand and feel the physics of the game as if it were a real world scenario. Thus, people like me who kick much ass at these games know when someone is cheating because they are doing things that not even me or my friends can do, which is bogus because we usually figure out all the holes and soft spots within the first week or two after release.

So many people live blindly and don't take it too seriously, but in order to achieve that top level of play that maybe only a group of dozens or a few hundred play at, you have to take it seriously. Thus I just don't bother playing or donating to the coffers of these companies and their employees because, at the end of the day, they really don't give a shit and aren't good enough to stop it to begin with....so what's the point?
 
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