BF4 CPU usage

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escrow4

Diamond Member
Feb 4, 2013
3,339
122
106
I'd like to see baseline scores (CPU usage say and minimum frames) for a stock FX 6300 and a stock i5 4670K.
 

BallaTheFeared

Diamond Member
Nov 15, 2010
8,115
0
71
Should have known, router issue same as I had with BF3 beta.



20% IPC increase over Sandy Bridge doesn't seem so trivial now that there is a game that will make a stock i5 choke and use all four cores; nothing else to blame but the processor itself :sneaky:


Edit: Ops that's the wrong fraps for stock..

Frames, Time (ms), Min, Max, Avg
63353, 1160110, 35, 88, 54.609

Almost a 20 minute sample.

Snap, CrossFire doesn't work I guess Sure had me fooled!

I guess I'll pull a card and try again later.
 
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BallaTheFeared

Diamond Member
Nov 15, 2010
8,115
0
71
CF works ()



4.8GHz core/uncore 2400 mem.


Wonder what will happen with Mantle, ugh... Wish I didn't get the Beta now, its definitely an improvement over BF4 from a gameplay perspective.

I was running down a street I couldn't see much of anything and then a big black panther looking cat walks across my horizon and I was momentarily confused....
 

monstercameron

Diamond Member
Feb 12, 2013
3,818
1
0
OK
BTW, since I'm seeing so many APU links, anyone tested this with an A10, yet?
Thing is, I bought my cousin a transition PC for Generals and Anno 1404 with an A4-5300 (20 bucks on ebay)/FM2-MB/2400Mhz-RAM until Generals 2 (or Command & Conquer f2p) arrives. I actually wanted to switch to Kaveri next year but since they won't support FM2 boards I'm planning to go with Richland.
Since C&C will also have FB3 Engine I'm kind of interested how well it will work. CPU Power shouldn't be a big problem since you usually only play with 3-7 enemies but what about GPU? Anyone tested some fps on low? (his native resolution is 1280x1024)
Would have been nice with Kaveri supporting Mantle, but his budget is very limited.

Sorry for going off topic a little, but I actually only wanted some APU results for BF4 which is on topic.

here http://www.youtube.com/watch?v=nXBZzQ7lCUc

also funnily enough he also tested the a4-5300 which...works.
 

nico9

Junior Member
Sep 10, 2013
7
0
0
FX-6300? In some titles I did not like the min FPS it would put up at 3.9GHz. It was too low for my tastes. At just over 4.3GHz it becomes acceptable. At 4.66GHz I actually like it and don't have any regrets owning the chip. If I had been stuck around 4.3GHz it's likely I would have abandoned it.

My 24/7 air OC is 4669MHz set in the BIOS 23 x 203, with a 2639 NB and ram that's running at 2164 9-11-10-29 1T. I'm fairly pleased with that and of course I'd be happy with more. It can do 4.9GHz and the voltage required for that clock makes it "not worth it" to me. Where it is now feels like a sweet spot for air overclocking. I like its performance and I don't need to abuse the hell out of it like I do to hold 4.9.

It's been fine in BF 3 and I've yet to test BF 4. I hope to soon.
 

Deasnutz

Junior Member
Oct 4, 2013
21
0
0
I actually get pegged at 100% here and there on a 4930k @ 4.5.

That's with HT off, with HT on it's in the 40% range.

I can keep 100fps vsync consistently at 1080p, but it takes 780 sli. Hopefully the other maps behave the same otherwise I'm selling them for the 290x.
 

BallaTheFeared

Diamond Member
Nov 15, 2010
8,115
0
71
So you're saying I should purchase another HD7950?


At 1125/1500 I get around 60 fps with everything on Ultra, all AA modes disabled, 200% downsampling, at 1080p, and with 120 FOV.

If you want to do the same, then yeah, I'd get crossfire. Otherwise you'd be in the low 30's on a single with those settings.

Then again you could drop downsampling and use smaa and probably get 50+ on a single.

So it's entirely up to you, even an HD4600 will likely play the game assuming you use settings it can handle.
 

2is

Diamond Member
Apr 8, 2012
4,281
131
106
BF3 uses up to 6 threads not 8. This is the reason why FX6300 has that high CPU Utilization in BF3 and BF4. 8-core FX utilization goes up to 60%, if the game would be able to use 8 threads, the FX8350 would have more than 60% utilization.

Whats your source? I'm seeing 90% CPU utilization on my 3770k with HT which means it most certainly is using 8 threads.

Personally I think the beta is just bugged. The CPU utilization sems far too high for what I'm seeing on the screen.

FYI, this game behaves completely differently under Windows 8 than it does Windows 7

Windows 7
CPU: 65%
GPU: 50% each
FPS: 40-70 fps

Windows 8
CPU: 80-90%
GPU: 70-80% each
FPS: 70-110+ in a full 64 player server. The highest I saw was around 190fps at the very beginning before anyone connected.

Settings: Ultra
MSAA: 2x
Post AA: Low
Resolution: 1920x1200
 
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tential

Diamond Member
May 13, 2008
7,355
642
121
Whats your source? I'm seeing 90% CPU utilization on my 3770k with HT which means it most certainly is using 8 threads.

Personally I think the beta is just bugged. The CPU utilization sems far too high for what I'm seeing on the screen.

FYI, this game behaves completely differently under Windows 8 than it does Windows 7

Windows 7
CPU: 65%
GPU: 50% each
FPS: 40-70 fps

Windows 8
CPU: 80-90%
GPU: 70-80% each
FPS: 70-110+ in a full 64 player server. The highest I saw was around 190fps at the very beginning before anyone connected.

Settings: Ultra
MSAA: 2x
Post AA: Low
Resolution: 1920x1200

Wow. That's interesting. I wonder if other games have that as well?
 

2is

Diamond Member
Apr 8, 2012
4,281
131
106
I have well over 100 games and I have not seen this behavior in any of them. That said, few if any of them can effectively scale to 8 threads, and I've only played a handful on both OS' but I have never seen this type of performance delta in my games from an OS swap.

Personally I think the beta is just FUBAR and needs some serious work before it's ready for launch. The graphics/physics I'm seeing don't seem to justify the load I'm observing.
 

Techhog

Platinum Member
Sep 11, 2013
2,834
2
26
If you can't push them with your cpu, use settings that cripple them :thumbsup:

Single


CF


Settings


Not only does CF work, but the scaling is really good.

23FPS................. Damn. I'm gonna have to play this at medium or worse to get 60FPS, and it'll be even worse with next year's games and beyond. Sucks...

EDIT: Wait, I just noticed the resolution scale. Nevermind.
 
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24601

Golden Member
Jun 10, 2007
1,683
39
86
Whats your source? I'm seeing 90% CPU utilization on my 3770k with HT which means it most certainly is using 8 threads.

Personally I think the beta is just bugged. The CPU utilization sems far too high for what I'm seeing on the screen.

FYI, this game behaves completely differently under Windows 8 than it does Windows 7

Windows 7
CPU: 65%
GPU: 50% each
FPS: 40-70 fps

Windows 8
CPU: 80-90%
GPU: 70-80% each
FPS: 70-110+ in a full 64 player server. The highest I saw was around 190fps at the very beginning before anyone connected.

Settings: Ultra
MSAA: 2x
Post AA: Low
Resolution: 1920x1200

Do you have Windows 8.1 w/ DX 11.1/11.2?
 

24601

Golden Member
Jun 10, 2007
1,683
39
86
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2is

Diamond Member
Apr 8, 2012
4,281
131
106
If you see different performance numbers with the 8.1 preview compared to 8, then maybe it's from DX 11.1/11.2. DICE specifically said they worked with Microsoft to develop 11.1/11.2 with them.

I'm not seeing different performance between those two. I was just answering your question.

I'm seeing different performance between 7 and 8 like I described a few posts above.
 

AtenRa

Lifer
Feb 2, 2009
14,003
3,361
136
Whats your source? I'm seeing 90% CPU utilization on my 3770k with HT which means it most certainly is using 8 threads.

Personally I think the beta is just bugged. The CPU utilization sems far too high for what I'm seeing on the screen.

FYI, this game behaves completely differently under Windows 8 than it does Windows 7

Windows 7
CPU: 65%
GPU: 50% each
FPS: 40-70 fps

Windows 8
CPU: 80-90%
GPU: 70-80% each
FPS: 70-110+ in a full 64 player server. The highest I saw was around 190fps at the very beginning before anyone connected.

Settings: Ultra
MSAA: 2x
Post AA: Low
Resolution: 1920x1200

Im talking about single GPU, you can see the FX8350 utilization in Win 8 bellow. The highest i have seen is 61%.

 

AtenRa

Lifer
Feb 2, 2009
14,003
3,361
136
Win 8 have a better scheduler for SMT and CMT processors than Win 7 and perhaps the reason for the increase in performance. Also, win 8 uses less system Ram than Win 7 in BF4 Beta.
We will have to wait for the original Game release to see if it will still have the same performance difference between Windows.
 

Achilles97

Senior member
May 10, 2000
401
14
81
If you can't push them with your cpu, use settings that cripple them :thumbsup:

Single


Settings


Not only does CF work, but the scaling is really good.

Wow, that looks amazing. I see too many jaggies at 1080p with 4xMSAA and high FXAA. I am going to try increasing the scaling with no MSAA to see how my FPS and image quality compares.
 

pcslookout

Lifer
Mar 18, 2007
11,944
150
106
Win 8 have a better scheduler for SMT and CMT processors than Win 7 and perhaps the reason for the increase in performance. Also, win 8 uses less system Ram than Win 7 in BF4 Beta.
We will have to wait for the original Game release to see if it will still have the same performance difference between Windows.

Yep. It will be so interesting if it does.
 

skipsneeky2

Diamond Member
May 21, 2011
5,035
1
71
Yep. It will be so interesting if it does.

Yeah, i was bothered by the fps difference between windows 8 and windows 7 and i may or may not dual boot partition with windows 8 solely for the game and windows 7 for my other games and general usage os if such numbers are still present in retail.

Not sure if i wanna shell out the cash for a operating system come January 16th when 8.1 preview expires on the 15th so i could get this game to be much more playable so hopefully the fps difference is a major bug that gets fixed.
 
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