- Dec 6, 2004
- 30
- 0
- 0
When i first played Baldur's Gate 2 i was shocked, really. Such a big world, so much things to do. The history was good and the voice acting was complete and very well done. The quests were interesting and i found a lot of them everywhere i went. The combat was superb, very tactical, the kind of thing that makes you think before making any decision. The items were well managed to give you a worthy price for every quest. When i first played Neverwinter Nights i was impressed too, good graphics and a deserved overhaul to the interface. But i was dissapointed when i kept playing, it was all too shallow. The character generation and development was EXTREMELY simple, almost no useful items in all the game and a combat system worthy of a kid 7 years old.
It is so hard to make a game with IWD2 rules, as deep as BG2 and with a 3D graphics engine?
Are all new games doomed to be all about good graphics and multiplayer options?
I respect the opinion of all the people that enjoy games like NWN (here in Venezuela we call them "cybercitos", or cyberlings), but i would like to hear the opinion of the international hardcore RPG gamer, why do you like NWN or BG2 or IWD2?
It is so hard to make a game with IWD2 rules, as deep as BG2 and with a 3D graphics engine?
Are all new games doomed to be all about good graphics and multiplayer options?
I respect the opinion of all the people that enjoy games like NWN (here in Venezuela we call them "cybercitos", or cyberlings), but i would like to hear the opinion of the international hardcore RPG gamer, why do you like NWN or BG2 or IWD2?