Bioshock Infinite - Excited or Not

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motsm

Golden Member
Jan 20, 2010
1,822
2
76
To add to the above discussion; Bioshock did have terrible mouse acceleration and some FOV issues at launch. I picked it up day 1, and it was a total mess that was a chore to play simply because of it's port. They did eventually patch the thing and had mouse acceleration and FOV fixes in the change log, but I had long since stopped playing the game.
 

ad3pt7

Member
Mar 7, 2013
37
0
16
I have a feeling something is wrong with Infinite. Not Colonial Marines bad but still... Hope I'm wrong about it because the story looks neat.

Maybe because of the complete change of scenery and setting? I kind of know what you mean, because I initially had that feeling when I seen the big changes they had made.

From the gameplay I've seen, and the graphic style they used I personally think it'll hold up to the first two games which I really enjoyed.
 

PrincessFrosty

Platinum Member
Feb 13, 2008
2,301
68
91
www.frostyhacks.blogspot.com
Isn't that because new releases typically come out on Tuesday in the United States, but they come out on Thursday in Europe?

Yes. It happens with a lot of games. The problem is that there is no actual reason to have this delay, it's not acceptable to say that it's simply the way it is because that's how it has always been done. If they're going to treat me like a 2nd class customer they better have a good reason for doing so.

Bioshock was among some of the earliest games to get a digital pre-load on steam, which meant that you've paid for the game, you've downloaded the game ready to play, and you're just waiting for the release date to roll by. When the US release date hits they can play the game, but despite having already paid, and already having all the files on your PC the UK/EU cannot play - it's disgusting and I decided to stop supporting this over digital distribution launches.

I believe the mouse acceleration is caused by having the "Mouse precession" option on in Windows. Same problem I had with BO II since it was all hardware driven (which is controlled by windows).

This feature in windows does cause mouse acceleration, but it's not the cause in Bioshock, it had its own internal mouse acceleration which was impossible to turn off and was actually more aggressive than windows acceleration, leading to incredibly inaccurate mouse aiming.

Anyway after some reading, Bioshock Infinite seems like they've corrected a lot of issues, I'm not 100% on mouse acceleration and FOV but if they've fixed these things it'll most likely be a day 1 purchase for me, excluding any horrific reviews.
 

Imp

Lifer
Feb 8, 2000
18,829
184
106
I remember when the trailer came out with in-game footage -- that was so long ago. It's finally coming out, huh?
 

sze5003

Lifer
Aug 18, 2012
14,184
626
126
Looks great can't wait to get my code. But one weird thing is how the flower bushes look.
 

AlexAL

Senior member
Jan 23, 2008
643
0
76
The reviews are the same, but the PC got 9.5 and the console version got 9.4.

IGN recommends the PC version of course...

they harped on the consoles not breaking any new ground with graphics. unlike the PC version.
 

Craig234

Lifer
May 1, 2006
38,548
349
126
Sounds like a great game. Have to take another look at the pre-order deals, but none pulled me in.
 

Qbah

Diamond Member
Oct 18, 2005
3,754
10
81
I bit on the GMG bundle.

- Bioshock Infinite
- Bioshock (didn't have it on Steam)
- Spec Ops: The Line (you can select a few other games)
- X-COM: Enemy Unknown (already own it so it will make a nice gift)

For 37€

Can't wait!
 

sze5003

Lifer
Aug 18, 2012
14,184
626
126
I bit on the GMG bundle.

- Bioshock Infinite
- Bioshock (didn't have it on Steam)
- Spec Ops: The Line (you can select a few other games)
- X-COM: Enemy Unknown (already own it so it will make a nice gift)

Spec ops is decent. The story is really good.
 

PricklyPete

Lifer
Sep 17, 2002
14,714
164
106
The original is one of my favorite of all time. I will definitely pick it up, but I don't know when I'll have time to play.
 

Gunbuster

Diamond Member
Oct 9, 1999
6,852
23
81
I'm confused about Elizabeth. Does she change physically over the course of the game? I've seen at least 3 versions of her. Gameplay she looks about 12 with a high neckline outfit. The latest "commercial" on youtube she looks 18 with a plunging neckline.

Is this a story element or an art department that cant get their shit together?
 
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