Originally posted by: T2k
Originally posted by: apoppin
Originally posted by: TheVrolok
Originally posted by: Mem
Originally posted by: TheVrolok
Originally posted by: Mem
Originally posted by: Inspector Jihad
its a popular game so there are some trendy people who don't like it just for that.
I played it from start to finish,it took me 3 hours to get online activation due to their servers being overloaded,when I buy a retail game I expect to be able to play it straight away,not nextweek or 3 hours later,pirates have an easier time then gamers like myself that always buy games legally.
Gameplay wise there was nothing new ,few mobs here and there also sound was nothing special, nothing great about the exploring part,graphics were ok but nothing that made me go wow!!!...as to story I did not really enjoy it to be honest and game length wise was not that long(good for me you could say).
Yet reviewers and people give it 10/10 lol sorry I got to laugh,yes its my opinion only but at least I played it from start to finish and have played many great games in the pass,end of the day it did not live up to my expectations and some of the others agree with me as well.
Its not in my top 40 list and never will be,you could say one of the most disappointing games I have ever purchased.
What IS in your top 40 tho? Sometimes I prefer games not in many people's top 40.
BG,BG2,Deus Ex,The Witcher,KOTOR ,Undying etc....I think you get the idea.
Pretty good list there, aside from Deus Ex (and that's arguable I suppose) though they're very different games than Bioshock. Who knows though. You've pretty much listed some of my top 20 games as well (minus The Witcher which I haven't had a chance to play yet) so who knows what I'll think of Bioshock. Waiting for my new system around Dec to play The Witcher/Bioshock/Crysis.
BioShock does not fit on any list of great games
it is a very average shooter with pseudo-philosophical pretensions and a moronic plot that sink it; it is not a bad game by any means but the reviewers who gave it a ten are either stupid or sheepie hype-swallowers themselves
:thumbsdown:
A modern FPS that *destroys* BioShock in every way is Riddick:EfBB ... SystemShock2 is TEN times better and at least you had to make *real choices* not the pseudo-choice crap in BS that leads to the same linear stuck-on-rails ending no matter what way you choose or play. There is also no challenge in this game. Just die and come back without penalty to keep right on fighting now-weakened enemies
Stalker is a Waay better game [despite its faults] and at least IS a true RPG/FPS hybred with choices; DeuSex, VtMB are really what BS *claims* to be.
BioShock is BullShit
It's so clueless - it's PRICELESS!
Originally posted by: ayabe
Originally posted by: HardWarrior
Originally posted by: rodrigu3
all this over a game...
With all due respect, you must be new to posting online if you're suprised. Moreover, lots of people take their gaming very seriously.
I dunno these are the same arguments we've had over and over again about this game, mainly from the same people. Some folks just consider it an affront to humanity that many people like this game and feel the need to express it each and every time a thread is created about Bioshock.
Welcome to AT Mr. Rodrigu3.
Originally posted by: tyler811
I have played this for 8 hours straight and I just bought it yesterday. It is such a beautiful game, the graphics are stunning. The game play is very involved. `The only thing that could make this game better would be multi player. there is not a steady stream of things to kill so you have time to explore which is a must to get every thing. This is the best game I have played in years
Originally posted by: exdeath
Originally posted by: tyler811
I have played this for 8 hours straight and I just bought it yesterday. It is such a beautiful game, the graphics are stunning. The game play is very involved. `The only thing that could make this game better would be multi player. there is not a steady stream of things to kill so you have time to explore which is a must to get every thing. This is the best game I have played in years
Playing it now (waited until a holiday break because I knew it would do me in).
Big fan of System Shock 2 here, and Bioshock does not disappoint.
To you people who want some open ended non-linear game, either stop playing games and play real life, or go play a MMORPG without a story where you can play forever and do what you want for all eternity. A game like this tells a specific story, and in order to adhere to that story, some things have to be constrained. If you could leave the city and explore New York or the Moon and do whatever you wanted, there wouldn't be much in the way of a story about Rapture would there?
Games like this are specific stories, not infinite world simulators. I don't know what the ordeal is with people whining about "open ended game play", something I think is just a buzzword people want without actually knowing what it means. I don't see people getting bent out of shape that they can't make their favorite movie play out of order or read a book backwards.
I prefer linear stories myself. non-linear games with no direction or plot are boring just like real life; they leaving you wandering around aimlessly wondering what the point is. Role playing means playing the role of a specific person in a specific role. You are playing the game from the perspective of a particular context, not running around as a virtual extension of yourself in a "real life simulator" doing everything BUT playing the game. I want to play the role of another person with a predefined persona, not assume the anonymous indifferent "the player is the main character" role where the main character's personally is reduced to "..." and yes/no questions. If you want open ended non linear anonymous boring game play go play The Sims or World of Warcraft; then you can explore out or order and aimlessly wander as far as your heart desires.
Do you prefer to buy a book and read that one little story, or would you rather a bunch of blank pages and a pen? If the latter, then go get a compiler and write your own game, just be sure the compiler has a "make my game" and a "do everything" button on it.
Originally posted by: exdeath
Originally posted by: tyler811
I have played this for 8 hours straight and I just bought it yesterday. It is such a beautiful game, the graphics are stunning. The game play is very involved. `The only thing that could make this game better would be multi player. there is not a steady stream of things to kill so you have time to explore which is a must to get every thing. This is the best game I have played in years
Playing it now (waited until a holiday break because I knew it would do me in).
Big fan of System Shock 2 here, and Bioshock does not disappoint.
To you people who want some open ended non-linear game, either stop playing games and play real life, or go play a MMORPG without a story where you can play forever and do what you want for all eternity. A game like this tells a specific story, and in order to adhere to that story, some things have to be constrained. If you could leave the city and explore New York or the Moon and do whatever you wanted, there wouldn't be much in the way of a story about Rapture would there?
Games like this are specific stories, not infinite world simulators. I don't know what the ordeal is with people whining about "open ended game play", something I think is just a buzzword people want without actually knowing what it means. I don't see people getting bent out of shape that they can't make their favorite movie play out of order or read a book backwards.
I prefer linear stories myself. non-linear games with no direction or plot are boring just like real life; they leaving you wandering around aimlessly wondering what the point is. Role playing means playing the role of a specific person in a specific role. You are playing the game from the perspective of a particular context, not running around as a virtual extension of yourself in a "real life simulator" doing everything BUT playing the game. I want to play the role of another person with a predefined persona, not assume the anonymous indifferent "the player is the main character" role where the main character's personally is reduced to "..." and yes/no questions. If you want open ended non linear anonymous boring game play go play The Sims or World of Warcraft; then you can explore out or order and aimlessly wander as far as your heart desires.
Do you prefer to buy a book and read that one little story, or would you rather a bunch of blank pages and a pen? If the latter, then go get a compiler and write your own game, just be sure the compiler has a "make my game" and a "do everything" button on it.
:thumbsup:Originally posted by: exdeath
Originally posted by: tyler811
I have played this for 8 hours straight and I just bought it yesterday. It is such a beautiful game, the graphics are stunning. The game play is very involved. `The only thing that could make this game better would be multi player. there is not a steady stream of things to kill so you have time to explore which is a must to get every thing. This is the best game I have played in years
Playing it now (waited until a holiday break because I knew it would do me in).
Big fan of System Shock 2 here, and Bioshock does not disappoint.
To you people who want some open ended non-linear game, either stop playing games and play real life, or go play a MMORPG without a story where you can play forever and do what you want for all eternity. A game like this tells a specific story, and in order to adhere to that story, some things have to be constrained. If you could leave the city and explore New York or the Moon and do whatever you wanted, there wouldn't be much in the way of a story about Rapture would there?
Games like this are specific stories, not infinite world simulators. I don't know what the ordeal is with people whining about "open ended game play", something I think is just a buzzword people want without actually knowing what it means. I don't see people getting bent out of shape that they can't make their favorite movie play out of order or read a book backwards.
I prefer linear stories myself. non-linear games with no direction or plot are boring just like real life; they leaving you wandering around aimlessly wondering what the point is. Role playing means playing the role of a specific person in a specific role. You are playing the game from the perspective of a particular context, not running around as a virtual extension of yourself in a "real life simulator" doing everything BUT playing the game. I want to play the role of another person with a predefined persona, not assume the anonymous indifferent "the player is the main character" role where the main character's personally is reduced to "..." and yes/no questions. If you want open ended non linear anonymous boring game play go play The Sims or World of Warcraft; then you can explore out or order and aimlessly wander as far as your heart desires.
Do you prefer to buy a book and read that one little story, or would you rather a bunch of blank pages and a pen? If the latter, then go get a compiler and write your own game, just be sure the compiler has a "make my game" and a "do everything" button on it.
Originally posted by: HardWarrior
Originally posted by: apoppin
Originally posted by: HardWarrior
One thing to consider when offering an intellectual critique of a game: Depending on how your ?review? is worded, it?s natural for the casual reader to assume that he?s being categorized as mentally deficient if he doesn?t agree with your assessment.
i no longer care what posters "read into" my "reviews"
it is my opinion of BS and it needs no defense
the casual reader may well remember that a-s-s is the first part in "assuming"
ask for clarification if 'you' [or anyone] feeloffended
I'm not quite sure what your intent here is, considering the liberal use of "happy" emotes in your reply. However, you should be aware that my statement wasn't directed at anyone in particular.
FYI: if I were you I would rather remain silent but at least tone down when it's pretty obvious you have no clue where Bioshock's "pretensions" are coming from...
Originally posted by: apoppini wasn't sure what your intent was either as you posted right after i did... However, you should also be aware that my statements aren't directed at anyone in particular.
Originally posted by: HardWarrior
Originally posted by: apoppini wasn't sure what your intent was either as you posted right after i did... However, you should also be aware that my statements aren't directed at anyone in particular.
Please don't try to bullsh1t me, apoppin.
That would be me. :thumbsup:Some one here also likes STALKER more than Bioshock but I won't name him.
Originally posted by: exdeath
Back to the open ended vs. linear perspective.
Example of the correlation between linearity and the games ability to hook a player:
I got hooked on Final Fantasy II (IVj) the first time I played it in the first 5-10 mins and couldn't put the controller down until it was over.
Oblivion had me bored before the intro level was finish and I really didn't feel like playing anymore by the time I got outside for the first time.
Comments?
Originally posted by: apoppin
Originally posted by: HardWarrior
Originally posted by: apoppini wasn't sure what your intent was either as you posted right after i did... However, you should also be aware that my statements aren't directed at anyone in particular.
Please don't try to bullsh1t me, apoppin.
then don't try it first on me
... and i feel so "exposed" for not loving BS like some of you guys apparently do.
:roll:
Originally posted by: BFG10K
Stalker was able to produce a much better atmosphere than Bioshock, especially when you felt so alone exploring the isolated areas.
Originally posted by: idiotekniQues
it's nice to see apoppin exposed by everybody else as well
Originally posted by: CP5670
It's not so much the linearity in the story as much as the linearity in the gameplay and level design that I found annoying. There was no reason they couldn't maintain the same story but make the levels have big, sprawling layouts with multiple ways to reach your goals, which System Shock 2 did to some degree. As I mentioned earlier, the customization choices were also inferior to the wide array of options that SS2 had and they had a minimal impact on the gameplay due to the game being so easy in general.
You are addressing me directly and have been for a large part of this threadOriginally posted by: HardWarrior
Originally posted by: apoppin
Originally posted by: HardWarrior
Originally posted by: apoppini wasn't sure what your intent was either as you posted right after i did... However, you should also be aware that my statements aren't directed at anyone in particular.
Please don't try to bullsh1t me, apoppin.
then don't try it first on me
... and i feel so "exposed" for not loving BS like some of you guys apparently do.
:roll:
For a person who?s burdened with all human knowledge, and doesn?t care what anyone thinks of him, you sure are sensitive. You said yourself that you aren?t the only poster in this thread who?s inflicted with ?I?m the God of games!? syndrome. If I wanted to address you directly I would have, and it?s just that simple.
Show me where I even came close to saying that I give a damn whether or not you like BioShock, OR tried to bullsh1t you. If this isn't possible, and it isn't, perhaps a bit of introspection is in order.
Originally posted by: HardWarrior
One thing to consider when offering an intellectual critique of a game: Depending on how your ?review? is worded, it?s natural for the casual reader to assume that he?s being categorized as mentally deficient if he doesn?t agree with your assessment.
Originally posted by: apoppin
specifically:
Originally posted by: HardWarrior
One thing to consider when offering an intellectual critique of a game: Depending on how your ?review? is worded, it?s natural for the casual reader to assume that he?s being categorized as mentally deficient if he doesn?t agree with your assessment.
Y0U are the one who like BS for the "art" and music" and are willing to overlook *everything else* for your silly fixation on your era of artsy superficiality
- i gave my reasons why it is a 7/10 instead of a 10/10 and all you can do is attempt to ridicule
:roll:
Originally posted by: HardWarrior
Originally posted by: CP5670
It's not so much the linearity in the story as much as the linearity in the gameplay and level design that I found annoying. There was no reason they couldn't maintain the same story but make the levels have big, sprawling layouts with multiple ways to reach your goals, which System Shock 2 did to some degree. As I mentioned earlier, the customization choices were also inferior to the wide array of options that SS2 had and they had a minimal impact on the gameplay due to the game being so easy in general.
As powerful as computers have become their are still limitations in what can be done in level design. Also, lets not forget that devs have to shot for balance in order to include lesser machines in the potential buyers pool.