Bioware and Lucasarts join forces

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Dethfrumbelo

Golden Member
Nov 16, 2004
1,499
0
0
Originally posted by: TehMac
EA is probably going to make Dragon Age a console game ported to the PC for all the console retards.

Probably. Either that or cancel it outright. It depends on how close they are to completion.



 

Xavier434

Lifer
Oct 14, 2002
10,377
1
0
Originally posted by: I4AT
I find it hard to believe that ANY game developer works more than 40 hours a week given the quality (or lack thereof) of games being released. If all these buggy half assed pieces of software coming out are the result of 70 hour work weeks they don't deserve that 90K/year salary, and they should be kissing EA's ass for it.

I think I will hang back with the developers and chuckle at this comment while shaking my head ever so slightly.
 

miniMUNCH

Diamond Member
Nov 16, 2000
4,159
0
0
Originally posted by: I4AT
I find it hard to believe that ANY game developer works more than 40 hours a week given the quality (or lack thereof) of games being released. If all these buggy half assed pieces of software coming out are the result of 70 hour work weeks they don't deserve that 90K/year salary, and they should be kissing EA's ass for it.

Okay chief... why don't you sit the next couple of plays out.
 

Schadenfroh

Elite Member
Mar 8, 2003
38,416
4
0
Originally posted by: I4AT
I find it hard to believe that ANY game developer works more than 40 hours a week given the quality (or lack thereof) of games being released. If all these buggy half assed pieces of software coming out are the result of 70 hour work weeks they don't deserve that 90K/year salary, and they should be kissing EA's ass for it.

Any job that can be done by two people can be done by one person as long as that one person works 70+ hours a week! Get rid of that extra person!
 

bullbert

Senior member
May 24, 2004
718
0
0
Originally posted by: 450R
Originally posted by: Schadenfroh
But, money is not everything and I would be willing to bet that EA will be working him very hard to justify paying someone fresh out of college that starting salary.
70-80 hours/week is apparently typical for EA. I wouldn't work that for what they're paying him.

That is because you probably have more work experience than one game demo. However, if I were him, after my first commercial game mega-hit, I would march into the boss' boss' office, and demand a 100% to 250% raise, depending on how quickly the hit made it to market, and how much profit it generated.

I would assume you would at least consider working a programming job for $300K+ (with only 1 to 2 years experience). Extreme hard core ASIC designers (HDL programming) have been making that much for over a decade, but they generally have 15+ years of experience.
 
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