No, it's generally wrong. Games with GW tend to run badly at release and well into its lifespan. If it was something that could have been turned off like that, there wouldn't have been this much grief over it ya think?
You completely ignored my reply to your FC question. The facts are right there. FC4 was the poster child for GW. FC Primal is FC4 w/o any GW. FC4 ran like total ass at release and for months. AMD could not even get a handle on it for like a year lol. You realize the code is a black box, so the dev could not even help AMD. Is this good for gaming and consumers? FC Primal on the other hand runs fantastically on all gpus.
What's the difference? Is it still just the developers fault? You seem to circle around to that same assumption every time. Are you playing possum here?
Reread your post. Half of what you wrote doesn't even make sense because you have no idea yourself on the issue at hand. It comes off as a bunch of incoherent ranting that doesn't mean anything nor does it have any substance or value. Im not calling you out and no offence by the way, but Im not going to think about a reply when I have to spend time and effort deciphering what your saying.
I mean for starters FC Primal isn't FC4 without godrays because I see much more differences than that.. plus it still uses godrays if you didnt know (volumetric fog godrays). And SSAO. Actually it just doesn't provide options for nVIDIA GW options like enhanced godrays and +HBAO. Id also think that because it performs better, the game engine too must have had some optimizations but thats something else. AMD not being able to fix their problem is somehow tied in with GW and nVIDIA?
From memory the game itself produced good framerates but AMD hardware had issues with the framerate being choppy at release which I believe was a game bug? and obviously using nVIDIA options resulted in lower performance.. the thing is why does an AMD user HAVE to use enhanced godrays (a GW feature)? What did you expect to happen here? Why not just use an nVIDIA card if one wants to use nVIDIA features?
Its like not many people like GW features (if AT forums are indicative of the general gaming populace) or visuals that they provide yet they further blame the IHV because performance is low when these features are turned on, but why are they on if initially one doesn't like the features or benefits it provides in the first place??? Im trying to wrap this in my head and it makes no sense to me at all to be so angered. It is definitely an issue if it cannot be turned off or disabled but that doesn't seem to be the case because the game devs aren't stupid (or are they?) and there are options to turn these things off most of the time.
So what other games are like this other than FC4?
I keep hearing nonsensical stuff about GW causing bad performance and bugs yet I see many cases where you can just turn them off.. regardless of being black box or not, if you don't use the feature then it shouldn't affect the rest of the game. Let me rephrases this, its like many seem to understand that the whole source code for the game is sabotaged to some degree yet from what I know and read/researched, these features are just but a small negligible part of the whole game code where those specific parts are like a black box (so no one can see whats actually going on) but can be bypassed if not used (obviously). Plus how do we know it aint a game/driver bug? Benefit of the doubt because it uses GW? Its a very strange thought process.