https://developer.apple.com/macos/whats-new/
Apple is depreciating OpenGL in the next version of macOS, which means the only supported Graphics API will be Metal. I imagine it helps with the ARM transition but it does show how little they care about backwards compatibility.
Still damn annoying that Apple are ditching an industry standard for proprietary BS.
At least the Molten project exists, so you can run Vulkan code on top of Metal. Still damn annoying that Apple are ditching an industry standard for proprietary BS.
I would hate to have to keep an ancient machine around to run old software. What happens when that machine inevitably fails?
At least the Molten project exists, so you can run Vulkan code on top of Metal. Still damn annoying that Apple are ditching an industry standard for proprietary BS.
Not quite. Apple is more like forcing everyone to use their proprietary junk. Without alternatives.No different than Microsoft trying to push DirectX on the Windows platform.
Not quite. Apple is more like forcing everyone to use their proprietary junk. Without alternatives.
Microsoft used OpenGL, until they pushed people to their proprietary junk DirectX. ;-)Not quite. Apple is more like forcing everyone to use their proprietary junk. Without alternatives.
That is why they moved to Vulkan and ditched Open GL.Microsoft used OpenGL, until they pushed people to their proprietary junk DirectX. ;-)
OpenGL as a platform has been stagnating for a long time now. sad to see it go, but it has been stuck in the mud for years.
What about Metal is junk?
Backwards compatibility is not good for business. Apple has always tried their hardest to force people to buy their new stuff.https://developer.apple.com/macos/whats-new/
Apple is depreciating OpenGL in the next version of macOS, which means the only supported Graphics API will be Metal. I imagine it helps with the ARM transition but it does show how little they care about backwards compatibility.
Woot. That would be a gamebreaker for Intel since ARM would be fully alone in this.What can you expect?
A12D -> 8 HP cores, 8 EE cores, No iGPU, 56G-112G Gen-Z 1C(Mobile)-2C(Desktop).
GPU -> Custom versions of 7nm Vega, Big Navi, Little Navi from AMD.
A12D or whatever it will be called will be after A12X, particularly 2H 2019. (In time for the new Mac Pros)
Apple is going "x86-killer" mode.Why no macs with 2600 or at least ~2400g?
ARMv9.0
Why no macs with 2600 or at least ~2400g?
Apple has never really shown interest in AMD CPUs. Though I would love to see Raven Ridge in the overdue Mac Mini.
The promise is that they'll make Thunderbolt royalty free this year. Will that mean TB controllers will be available from companies other than Intel though?Edit: Arh. I forgot the real reason. Thunderbolt. Which should be solved soon as Intel promised to opens it up... and hasn't done so yet.
The promise is that they'll make Thunderbolt royalty free this year. Will that mean TB controllers will be available from companies other than Intel though?