Borderlands 3 - Mask of Mayhem

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Skel

Diamond Member
Apr 11, 2001
6,213
671
136
The twin villains are pretty vanilla, which is not a good thing, but otherwise I kinda dig it--feel involved. I mean, there was that one thing they did that really pissed me the eff off, so they have their moments. The crass humor doesn't bother me. It can be lame, but I usually just focus on the complaints of Brutes and little things and the Goliaths as they die...pretty much 40% of my enjoyment in these games:

"Remember me...but one foot taller!"

and I mean come on:

Ice T as part of your crew! I thoroughly enjoy those Ice T moments, haha.

The crass humor stuff doesn't bother me, but it also does very little for me. The earlier games just felt more fresh... hard to find the right words to explain what I mean. I enjoy the game play well enough, but I'm not feeling like I have to catch every cut scene or echo recording like I did before.

The Ice T stuff is def a highlight of the game. It's one of the few bright spots in the storyline for me.
 

aigomorla

CPU, Cases&Cooling Mod PC Gaming Mod Elite Member
Super Moderator
Sep 28, 2005
20,894
3,246
126
I swear if: Ava is
BL4's next Siren, Amara is the last siren i will play.
She is so god dayam annoying as hell.
 

mopardude87

Diamond Member
Oct 22, 2018
3,348
1,575
96
yes, i have ATT 1gb fiber.
I think so, unless Epic wants to fake statistics and make it feel faster.
The SSD is a 1TB sammy 850 pro.

It's just nice to see a installer just take full advantage of that. Heck its been fun downloading these big games 40x faster then i did 2 years ago. I was stuck on a 10mb a few years ago wow was that miserable.
 

Aikouka

Lifer
Nov 27, 2001
30,383
912
126
It's just nice to see a installer just take full advantage of that. Heck its been fun downloading these big games 40x faster then i did 2 years ago. I was stuck on a 10mb a few years ago wow was that miserable.

That sounds absolutely painful. I had to download Destiny 2 off Steam the other day, and the ~70GB download was thankfully going at ~75MB/s. I can't imagine how ridiculous that would be if I had a slow connection.

I find it interesting how there was some remark recently about how most users don't need the faster Internet, and to a degree... they're right. The thing is, you want those faster speeds when you have a gargantuan download task.
 

Zeze

Lifer
Mar 4, 2011
11,395
1,180
126
Okay. Borderlands 3 is a lazy game. It's so disappointing that I searched this thread to whine about it.

Holy hell. In terms of gameplay and engine, look at the leap between Diablo 1, 2, 3. Or Quake 1, 2, 3. How about Borderlands 1 to 2? It was considerable.

This shouldn't called Borderlands 3. It should've been called Borderlands 2.1. The gameplay is exactly the same? Fine. How about new enemies? I'm fighting the same damn EXACT enemy from Borderlands 2. You know that fat dude with a helmet on his head, and if you knock it off, he enrages and leaps towards you? Yea it's a mirror gameplay.

What the hell man. At least mix it up or something. It's a lazy ass game. Even loot is boring.. Legendary just means you keep it for 5 levels instead of 2 levels. I guess I'm generally tired of XP-based RPG-style gameplay after playing it since 25+ years ago (Diablo 1). It's all the same crap. You breeze through levels, gaining exp. You grind, you get loot, you get ahead a little bit, you level up, you get better loot/skill, but TTK (time-to-kill) of minions are all generally the same.
 
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ondma

Platinum Member
Mar 18, 2018
2,999
1,520
136
Okay. Borderlands 3 is a lazy game. It's so disappointing that I searched this thread to whine about it.

Holy hell. In terms of gameplay and engine, look at the leap between Diablo 1, 2, 3. Or Quake 1, 2, 3. How about Borderlands 1 to 2? It was considerable.

This shouldn't called Borderlands 3. It should've been called Borderlands 2.1. The gameplay is exactly the same? Fine. How about new enemies? I'm fighting the same damn EXACT enemy from Borderlands 2. You know that fat dude with a helmet on his head, and if you knock it off, he enrages and leaps towards you? Yea it's a mirror gameplay.

What the hell man. At least mix it up or something. It's a lazy ass game. Even loot is boring.. Legendary just means you keep it for 5 levels instead of 2 levels. I guess I'm generally tired of XP-based RPG-style gameplay after playing it since 25+ years ago (Diablo 1). It's all the same crap. You breeze through levels, gaining exp. You grind, you get loot, you get ahead a little bit, you level up, you get better loot/skill, but TTK (time-to-kill) of minions are all generally the same.
I understand what you are saying, but I think 2k was in a tough spot. Borderlands has such a devoted following, any big changes were most likely going to be met with a lot of criticism. So they were in a kind of "damned if you do, damned if you dont" situation. They are going to be open for criticism either way: either for changing the formula too much or not advancing the game play. I do agree though, the game so far (I am about halfway through I think) is totally devoid of originality and innovation. They could have kept most of the game tied to the old formula, but introduced a few innovative missions. And for a game so long in development, with relatively modest graphics, I cant believe the number of patches they have put out.
 

rivethead

Platinum Member
Jan 16, 2005
2,635
106
106
I understand what you are saying, but I think 2k was in a tough spot. Borderlands has such a devoted following, any big changes were most likely going to be met with a lot of criticism. So they were in a kind of "damned if you do, damned if you dont" situation. They are going to be open for criticism either way: either for changing the formula too much or not advancing the game play. I do agree though, the game so far (I am about halfway through I think) is totally devoid of originality and innovation. They could have kept most of the game tied to the old formula, but introduced a few innovative missions. And for a game so long in development, with relatively modest graphics, I cant believe the number of patches they have put out.

I'm wondering why Borderlands has such a devoted following. As mentioned earlier in this thread, I'm new to the franchise. I'm currently 125 hours into BL2. That's a lot of hours for one game for me - so don't get me wrong - it's entertaining.

But shortly after finishing the story on Normal mode, I began asking: what's the point? As I play through again on True Vault Hunter Mode, I'm still asking that. Mostly, I'm playing the DLC. But I just don't see what has so many people fanatic or devoted to the game. Is there some special, fantastic feeling for getting your character to lvl 72 and getting legendary weapons that level? You don't even get a Steam achievement for that......so...…...what?
 

zinfamous

No Lifer
Jul 12, 2006
111,131
30,082
146
^to the comments above. The multiple playthroughs are....well for intense grinding and the type of people that are really into general looting and meta game stuff. If you just play the games to go through the, uh, lack of story, then there isn't much point to the rest. That's it, really.

I think that it's actually fine that a whole lot hasn't changed with this one. I think most fans want this to be not too far off what you expect. The main thing I still complain about is that the loot table didn't go back to BL1. ..so I want it to be more like the original game, haha. Further, I would have been rather angry if Goliaths didn't make an appearance here (the helmeted enemy that zeze was complaining about, which are quite literally, the most endearing enemies to mess around with in the game--there's a reason we love them so much). For me personally, I really just don't like FPS games in general--yet this is one of my favorite game franchises ever. ...which means this is the only FPS I really play. So if you look at time spent in game types, Borderlands time played = all FPS time for me, so I scratch that itch here...which helps that these games are specifically designed for replayability more than most others.

...but all that being said, It does feel like too much of the same thing, eventually. I still haven't finished the main campaign, it is preposterously long. I'm in the final map (presumably), I'm already at level 41, so wondering why it is balanced the way it is for a max level 50 character? I guess the side quests are much like BL1, where they massively overlevel you early on...but this one has proper enemy scaling, so I certainly don't feel overpowered at all. Anyway, I don't really see myself doing many playthroughs, especially through multiple characters. That is sort of a no-brainer for me in the past, but I feel like the first playthrough is just way too damn tedious for it. Granted, 2nd playthrough is usually 2x faster if not more, but I just don't get the same sense of fun with this one that I did before. It all depends though on spending time with other characters and if I like those playstyles enough to continue on. ...and the quality of the eventual DLC, and how they handle scaling with the new level caps.

It sounds like they are certainly not going to release new characters at any time, which is a huge bummer, but that also removes some of the "burden" from thinking that your disease will force you to churn through that many playthroughs.
 

ondma

Platinum Member
Mar 18, 2018
2,999
1,520
136
^to the comments above. The multiple playthroughs are....well for intense grinding and the type of people that are really into general looting and meta game stuff. If you just play the games to go through the, uh, lack of story, then there isn't much point to the rest. That's it, really.

I think that it's actually fine that a whole lot hasn't changed with this one. I think most fans want this to be not too far off what you expect. The main thing I still complain about is that the loot table didn't go back to BL1. ..so I want it to be more like the original game, haha. Further, I would have been rather angry if Goliaths didn't make an appearance here (the helmeted enemy that zeze was complaining about, which are quite literally, the most endearing enemies to mess around with in the game--there's a reason we love them so much). For me personally, I really just don't like FPS games in general--yet this is one of my favorite game franchises ever. ...which means this is the only FPS I really play. So if you look at time spent in game types, Borderlands time played = all FPS time for me, so I scratch that itch here...which helps that these games are specifically designed for replayability more than most others.

...but all that being said, It does feel like too much of the same thing, eventually. I still haven't finished the main campaign, it is preposterously long. I'm in the final map (presumably), I'm already at level 41, so wondering why it is balanced the way it is for a max level 50 character? I guess the side quests are much like BL1, where they massively overlevel you early on...but this one has proper enemy scaling, so I certainly don't feel overpowered at all. Anyway, I don't really see myself doing many playthroughs, especially through multiple characters. That is sort of a no-brainer for me in the past, but I feel like the first playthrough is just way too damn tedious for it. Granted, 2nd playthrough is usually 2x faster if not more, but I just don't get the same sense of fun with this one that I did before. It all depends though on spending time with other characters and if I like those playstyles enough to continue on. ...and the quality of the eventual DLC, and how they handle scaling with the new level caps.

It sounds like they are certainly not going to release new characters at any time, which is a huge bummer, but that also removes some of the "burden" from thinking that your disease will force you to churn through that many playthroughs.
Well, it is a good shooter/looter, and for the first game or two, the characters, like claptrap, and lame humor was very entertaining. I have to admit though, that while I am enjoying the gameplay, the humor just simply is not funny most of the time anymore. As for TVHM, it would be nice if they added a few new missions to reward you for another 50 hours or more of playtime.

Maybe they should make a "serious" Borderlands next. That is, the same looting mechanics but with a strong story line as well. I dont really see that the two have to be mutually exclusive.
 

zinfamous

No Lifer
Jul 12, 2006
111,131
30,082
146
Well, it is a good shooter/looter, and for the first game or two, the characters, like claptrap, and lame humor was very entertaining. I have to admit though, that while I am enjoying the gameplay, the humor just simply is not funny most of the time anymore. As for TVHM, it would be nice if they added a few new missions to reward you for another 50 hours or more of playtime.

Maybe they should make a "serious" Borderlands next. That is, the same looting mechanics but with a strong story line as well. I dont really see that the two have to be mutually exclusive.

Yeah, I agree. The added gun mechanics in my current playthrough are...basically nothing, really. I don't use alternate fire on any of mine, really. I'm still using mostly Jacobs weapons, and they don't have it anyway. Maliwan is just to switch elementals. Vladoff is to give 1/4th the default function that those guns used to have.

...I think if they had done more--actually customizing your guns, for one, functionally, not just with random schmaltz that you pick up. I thought that's what they were saying in the initial release info, but of course now when you think about it, it's just fluff. We read "customization" and think one thing, the developers say "customization," because they know exactly what we are thinking, but it's not what they did, so they say it anyway because they know it will still be accurate, albeit very disappointing, lol.

There is this menu where you can look at all parts of each of your gun...it highlights each part and doesn't really give details of each part...it just highlights them on mouse hover and let's you know it is there. ....why does this menu exist? It doesn't do anything for you because you can't do anything with those parts? I know the community has long constructed many many spreadsheets that figure out all the parts and the modifiers that they give...so is this just to smooth that process for them? Doesn't make any sense, because it adds no real functionality to the game.

They shouldn't have gotten rid of Scooter. It was the same lowbrow humor, I guess, but he always made me chuckle. The rest is pretty much the same. I usually ignored it, anyway, because I just like the dialogue of the enemies and usually the vault hunter...depends on the character, though.
 

Skel

Diamond Member
Apr 11, 2001
6,213
671
136
^to the comments above. The multiple playthroughs are....well for intense grinding and the type of people that are really into general looting and meta game stuff. If you just play the games to go through the, uh, lack of story, then there isn't much point to the rest. That's it, really.

I think that it's actually fine that a whole lot hasn't changed with this one. I think most fans want this to be not too far off what you expect. The main thing I still complain about is that the loot table didn't go back to BL1. ..so I want it to be more like the original game, haha. Further, I would have been rather angry if Goliaths didn't make an appearance here (the helmeted enemy that zeze was complaining about, which are quite literally, the most endearing enemies to mess around with in the game--there's a reason we love them so much). For me personally, I really just don't like FPS games in general--yet this is one of my favorite game franchises ever. ...which means this is the only FPS I really play. So if you look at time spent in game types, Borderlands time played = all FPS time for me, so I scratch that itch here...which helps that these games are specifically designed for replayability more than most others.

...but all that being said, It does feel like too much of the same thing, eventually. I still haven't finished the main campaign, it is preposterously long. I'm in the final map (presumably), I'm already at level 41, so wondering why it is balanced the way it is for a max level 50 character? I guess the side quests are much like BL1, where they massively overlevel you early on...but this one has proper enemy scaling, so I certainly don't feel overpowered at all. Anyway, I don't really see myself doing many playthroughs, especially through multiple characters. That is sort of a no-brainer for me in the past, but I feel like the first playthrough is just way too damn tedious for it. Granted, 2nd playthrough is usually 2x faster if not more, but I just don't get the same sense of fun with this one that I did before. It all depends though on spending time with other characters and if I like those playstyles enough to continue on. ...and the quality of the eventual DLC, and how they handle scaling with the new level caps.

It sounds like they are certainly not going to release new characters at any time, which is a huge bummer, but that also removes some of the "burden" from thinking that your disease will force you to churn through that many playthroughs.

Funny enough I started what I'm assuming is the end at level 44 and I'm really overpowered. I've been tearing through the enemies and have had to rarely put out my action skill thingy. There are some places where it did scale with me but for the most part I've noticed the levels are pretty much set. I went back to an older level to read the stone stuff and it disturbed me how low the levels were to me. One shot kills all around, and no experience points for them. Maybe I picked some setting wrong when I started but for my current game it's just rolling through.
 

Zeze

Lifer
Mar 4, 2011
11,395
1,180
126
Also, Borderland 2's Handsome Jack was such an awesome villain with a distinct brand of humor. Many of BL3's characters had exact same style humor and personality. They all felt like some variation of Jack. What does it mean? It means I feel like I'm just listening to the same writer.

BL1 & 2 were actually praised because of its distinct humor for its time. This time around, they haven't refreshed anything.

It really is a lazy game.
 

Skel

Diamond Member
Apr 11, 2001
6,213
671
136
I'm wondering why Borderlands has such a devoted following. As mentioned earlier in this thread, I'm new to the franchise. I'm currently 125 hours into BL2. That's a lot of hours for one game for me - so don't get me wrong - it's entertaining.

But shortly after finishing the story on Normal mode, I began asking: what's the point? As I play through again on True Vault Hunter Mode, I'm still asking that. Mostly, I'm playing the DLC. But I just don't see what has so many people fanatic or devoted to the game. Is there some special, fantastic feeling for getting your character to lvl 72 and getting legendary weapons that level? You don't even get a Steam achievement for that......so...…...what?

The more I thought about what you said the more I find myself agreeing. The first BL I spent a ton of hours in. Once I finished the story, which felt so new and fresh at the time, I used it for a game I could jump in, kill a bunch of stuff and move on with my life. The DLC that came afterwards made the time I spent doing that worthwhile as it leveled me up high enough to do that. Now a days I have a few games I can screw off with so I'm not sure I'd spend that much time afterwards. I probably will if i ever find someone that's interested in doing the co-op.. which I really dislike how there are a few missions that you pretty much need someone else playing to actually get through them. The first game I was able to solo everything.. until they put out the waves and waves of enemies (I can't remember what the DLC was called).

Also, Borderland 2's Handsome Jack was such an awesome villain with a distinct brand of humor. Many of BL3's characters had exact same style humor and personality. They all felt like some variation of Jack. What does it mean? It means I feel like I'm just listening to the same writer.

BL1 & 2 were actually praised because of its distinct humor for its time. This time around, they haven't refreshed anything.

It really is a lazy game.

This is what I was referring to in an earlier post about the story. I feel like they've trapped themselves into regurgitating stuff that was popular and are afraid to try new stuff. To me, it's mostly become "remember this person?" for the story points and heaven help us if we don't include characters (both in enemies and story) that people liked. It's a shame when an IP gets trapped in a place where they're afraid of turning off their 'core' audience and we end up getting more of the same.
 

rivethead

Platinum Member
Jan 16, 2005
2,635
106
106
The more I thought about what you said the more I find myself agreeing. The first BL I spent a ton of hours in. Once I finished the story, which felt so new and fresh at the time, I used it for a game I could jump in, kill a bunch of stuff and move on with my life. The DLC that came afterwards made the time I spent doing that worthwhile as it leveled me up high enough to do that. Now a days I have a few games I can screw off with so I'm not sure I'd spend that much time afterwards. I probably will if i ever find someone that's interested in doing the co-op.. which I really dislike how there are a few missions that you pretty much need someone else playing to actually get through them. The first game I was able to solo everything.. until they put out the waves and waves of enemies (I can't remember what the DLC was called).



This is what I was referring to in an earlier post about the story. I feel like they've trapped themselves into regurgitating stuff that was popular and are afraid to try new stuff. To me, it's mostly become "remember this person?" for the story points and heaven help us if we don't include characters (both in enemies and story) that people liked. It's a shame when an IP gets trapped in a place where they're afraid of turning off their 'core' audience and we end up getting more of the same.

I spent another hour last night playing BL2. At this point, I'm literally running through areas just trying to advance the main story on TVHM. I don't kill much (I'll shoot things as I run, but most of my kills get me a whoping 1xp or nothing). I don't get hurt much. Most of the enemies are level 39. I think that's why I keep asking: "what's the point?".

The reason I'm doing it is simple: I just want to see what Ultimate Vault Hunter Mode feels like. And honestly....that's not much of a reason/goal.

I still have a few DLC to dive into: Pirate's Booty, Hammerlock's Hunt, and one other.

Just finished Mr. Torgue's Campaign of Carnage - which I absolutely loved. Mr. Torgue had me laughing out loud everytime he said anything. Next to Scooter, he might be my favorite. Which just shows that the comedic elements appealed to me......

But I feel like they could have done a better job of leveling, grinding, and DLC connection. Like maybe they should have put some of the DLC behind an experience gate (for example, no way are you advancing in Tiny Tina's Assault on Dragon Keep unless you're level 60 to start). If they did that, then it would have given completionist like me a reason to keep grinding. Or at least a better reason.

And yes, it pisses me off that some of the bosses were designed to be very difficult solo (like those dragons in the Tiny Tina DLC). I see people on Youtube doing them solo, but they're all over-leveled and have amazing gear......so maybe that's the point?

I think you're spot on with your assessment of BL3 - they took the safe route trying to appease an established fan base. And that's often a no-win situation for anyone......
 

ondma

Platinum Member
Mar 18, 2018
2,999
1,520
136
Getting really, really sick of the patches for this game (and my horseshit internet I have to download them on). Cant play right now because the game is downloading a patch and wont start until it is installed.

They had what, seven years to develop this game? And it certainly is not cutting edge graphically or AI wise. Didnt they like, you know, playtest it before release?? As much as I wanted to play the game, if I had known it would be this bad, I might have waited a couple of months, or even until it came to steam.
 

zinfamous

No Lifer
Jul 12, 2006
111,131
30,082
146
I haven't had an issue with patch times--but it could be a coincidence of the times that I have tried to login. I've noticed a lot of hotfixes that I often don't allow enough time to load, so it will make the request, but that's never delayed anything for me.

...but yeah, considering that these games look...pretty much close to how they always have, it's really perplexing why the performance can be so crippling on the average machine. ....I've had some CTDs, but other than that no frame drops or weirdness, and no CTD whatsoever over the last 3 or 4 days that I've played. ...but I'm still in the DX11 and general settings recommended in that Hardware Unboxed video. But I'm at 3440x1440, so a wee bit higher settings than what they recommended for 4k.

I guess I should actually try DX12 just to see if strange weirdness really is happening.
 

ondma

Platinum Member
Mar 18, 2018
2,999
1,520
136
Yea, I almost constantly have the "would you like to update" message, but just ignore it. Tonight was the first time it refused to load. Even more annoyingly, after the game finally loaded, it still wanted to add a patch when I exited.
 

bguile

Senior member
Nov 30, 2011
529
51
91
Yeah, I agree. The added gun mechanics in my current playthrough are...basically nothing, really. I don't use alternate fire on any of mine, really. I'm still using mostly Jacobs weapons, and they don't have it anyway. Maliwan is just to switch elementals. Vladoff is to give 1/4th the default function that those guns used to have.


They shouldn't have gotten rid of Scooter. It was the same lowbrow humor, I guess, but he always made me chuckle. The rest is pretty much the same. I usually ignored it, anyway, because I just like the dialogue of the enemies and usually the vault hunter...depends on the character, though.

Regarding Scooter... The guy that did the voice acting for him was a long time employee of Gearbox ( I think he may have written the story for BL1 as well..not 100% sure on that..). Anyway he has some debilitating condition that has gotten worse over time, and he could no longer work for Gearbox, not to mention barely function outside of work. So they killed off Scooter. It was a nice gesture on Gearbox's part, sorta of a way to honor the guy's work.

That said, I do miss Scooter a lot.
 

bguile

Senior member
Nov 30, 2011
529
51
91
I'm wondering why Borderlands has such a devoted following. As mentioned earlier in this thread, I'm new to the franchise. I'm currently 125 hours into BL2. That's a lot of hours for one game for me - so don't get me wrong - it's entertaining.

But shortly after finishing the story on Normal mode, I began asking: what's the point? As I play through again on True Vault Hunter Mode, I'm still asking that. Mostly, I'm playing the DLC. But I just don't see what has so many people fanatic or devoted to the game. Is there some special, fantastic feeling for getting your character to lvl 72 and getting legendary weapons that level? You don't even get a Steam achievement for that......so...…...what?

I can't speak for everyone else , but back in the day ..BL1 was an amazing game. There just was nothing like it at the time. I still have fond memories of that game. I guess in a way I am still chasing that experience I had from BL 1. It's still there in a way, but it's not the same as before.

Also, it sorta fills the role of non competitive online pve shooter. Just log in, find a game and kill stuff with other people. You don't have to deal with a bunch of try hards or overly competitive people or worrying about rankings, etc.
 
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EXCellR8

Diamond Member
Sep 1, 2010
3,982
839
136
I'm still having a decent time with the game, although I did migrate my Destiny 2 hunter save over from Blizz and fired it up last night

...there's no comparison, apples and oranges I realize but D2's quality and polish far surpasses anything in the BL franchise--however it doesn't have the quirky charm. There's also no way I'd play it on console again.

EVER.
 

aigomorla

CPU, Cases&Cooling Mod PC Gaming Mod Elite Member
Super Moderator
Sep 28, 2005
20,894
3,246
126
Sigh...

Moze with 50% of the blue tree done spec'd with nearly infinite nades + using Mirv HEX nades = Overpowered and nearly immortal.

Been playing it on mayhem 3, in coop, and unless i get really unlucky and get 1 shotted, its basically GG running around and playing hot potato
 

zinfamous

No Lifer
Jul 12, 2006
111,131
30,082
146
Sigh...

Moze with 50% of the blue tree done spec'd with nearly infinite nades + using Mirv HEX nades = Overpowered and nearly immortal.

Been playing it on mayhem 3, in coop, and unless i get really unlucky and get 1 shotted, its basically GG running around and playing hot potato

and they already tried to nerf that build but it didn't work.
 

ondma

Platinum Member
Mar 18, 2018
2,999
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136
I still dont get it, actually. Why do they make a build and then try to nerf it? Same thing with the legendary drop rates. Didnt they test the game and the various builds before they released it? Seems like it would be obvious that these "problems" existed. Do they just do this to try to get people to buy the game on day one and rush through it to get the max amount of legendaries?

Anyway, still enjoying the game. Now that I have gotten used to it, I like the 3d map. It is really nice to be able clearly see when an objective is above or below you.
 

zinfamous

No Lifer
Jul 12, 2006
111,131
30,082
146
I still dont get it, actually. Why do they make a build and then try to nerf it? Same thing with the legendary drop rates. Didnt they test the game and the various builds before they released it? Seems like it would be obvious that these "problems" existed. Do they just do this to try to get people to buy the game on day one and rush through it to get the max amount of legendaries?

Anyway, still enjoying the game. Now that I have gotten used to it, I like the 3d map. It is really nice to be able clearly see when an objective is above or below you.

"We didn't intend this" usually means "Damn it, you guys figured this out already?" All right, time to remove it...
 

aigomorla

CPU, Cases&Cooling Mod PC Gaming Mod Elite Member
Super Moderator
Sep 28, 2005
20,894
3,246
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and they already tried to nerf that build but it didn't work.

lol adding a stupid delay to nades tossing only nerf'd it if you didnt use Mirv HEX's nades.
Although Mirv Hex nades are extremely difficult to get. I have only gotten them twice now.

But Moze is beyond broken with them and vampyr + crit nades + that other skill that allows you to regenerate grenades on % each time you crit.

She is beyond broken. The only problem she runs into is Anointed which have elemental immunity, but then if you pull out a shredder, thats GG there with her nearly endless Ammo from that same perk which lets u get more nades.
 
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