Originally posted by: Jumpem
An I'm an action RPG fan willing to give it a try with the first person interface. All of that character customization and build up you don't like, is what I do.
Originally posted by: OCNewbie
Originally posted by: pontifex
cell shading = failed garbage.
Not much of a fan of the cell shading look either. I wasn't that impressed.
Originally posted by: ja1484
Pardon my lack of enthusiasm, but content and gameplay? Is there anything in this game we haven't done before? I'm still trying to figure out why I should be interested.
Given that all modern AAA titles are the same thing:
(kill ---> get[money,ammo,quest item,red key,XP] ----> maybe dialogue ----> return to step 1)
I pretty much only play games for story or art style these days. The cel shading doesn't particularly hook me, and the story seems vanilla? Where's mah interest?
Originally posted by: pontifex
Originally posted by: Dumac
Originally posted by: DangerAardvark
Originally posted by: Gothgar
QQ about cel shading some more
Game looks fun
I liked the preview, it looked like Hellgate London done correctly. Then I read the thread and it's endless bitching about the graphics.
I know, right?
Let's not actually discuss the content or gameplay, as those damn characters are too damn cartoonish! Where is my grimdark ultra-realistic grey and brown!
so you watch porn with butt ugly women? or you watch 2 hour feature movies filmed with a cell phone camera? i mean, its all about content and story, right?
Originally posted by: ja1484
Originally posted by: Jumpem
An I'm an action RPG fan willing to give it a try with the first person interface. All of that character customization and build up you don't like, is what I do.
Oh I like it plenty fine. I just don't like to do it by killing the same crap over and over again. Grinding is FTL.
Perhaps they'll get it right - what shooters need from RPGs is an inventory system and equipment with attributes...again, much like STALKER does. What they don't need from RPGs is skill trees. "Shooter RPG" works better when the RPG elements revolve around gear rather than character building.
I dunno. I just don't see anything new to me in these previews. If that changes, I'll jump onboard. At the moment, I see nothing interesting.
Originally posted by: Dumac
Originally posted by: pontifex
Originally posted by: Dumac
Originally posted by: DangerAardvark
Originally posted by: Gothgar
QQ about cel shading some more
Game looks fun
I liked the preview, it looked like Hellgate London done correctly. Then I read the thread and it's endless bitching about the graphics.
I know, right?
Let's not actually discuss the content or gameplay, as those damn characters are too damn cartoonish! Where is my grimdark ultra-realistic grey and brown!
so you watch porn with butt ugly women? or you watch 2 hour feature movies filmed with a cell phone camera? i mean, its all about content and story, right?
Oh and I definitely don't watch those old shitty movies previous to 2006 because you can't see the sweat drops on their eyebrows.
Your analogy fails, as comparing about the graphics of a game isn't the same as complaining about watching a movie on a 1 inch screen because it is damn tiny and you can't see anything.
Originally posted by: ja1484
"Shooter RPG" works better when the RPG elements revolve around gear rather than character building.
Originally posted by: Dumac
If you only play games for story or art, then I don't know why you even play games. Just read a comic book or watch a movie.
Originally posted by: ja1484
Originally posted by: Dumac
If you only play games for story or art, then I don't know why you even play games. Just read a comic book or watch a movie.
Why? Games are completely different mediums from those two, and allow story telling mechanisms that can't be achieved in those mediums.
Originally posted by: Dumac
Originally posted by: ja1484
Originally posted by: Dumac
If you only play games for story or art, then I don't know why you even play games. Just read a comic book or watch a movie.
Why? Games are completely different mediums from those two, and allow story telling mechanisms that can't be achieved in those mediums.
And what are those mechanisms called?
GAMEPLAY
So, as I said, if you only play games for stories and/or art, there are better mediums for it.
Originally posted by: Koudelka
Originally posted by: HeXploiT
WOW!!
Finally something refreshingly new as well as beautiful for the PC.
Borderlands really looks to be something special.
no offense, but how can you call it beautiful? its cell shading.
Graphics are nothing to boast about here.
Originally posted by: Krakn3Dfx
I'm totally stoked about this game. I hope the game world is big enough to encompass the amount of time I can see myself playing this.
This makes me stoked to play it.
This makes me even more stoked to play it on the PC
Originally posted by: Dumac
The lack of trade interface is disturbing, and I hope they fix that.
Originally posted by: xCxStylex
Anyone know if there are randomly generated levels like diablo? If not, this might not have that great of replay value :[
Whether it does or doesn't, I'm still getting this. $45 for PC, I might pre-order it.
Originally posted by: Dumac
Originally posted by: xCxStylex
Anyone know if there are randomly generated levels like diablo? If not, this might not have that great of replay value :[
Whether it does or doesn't, I'm still getting this. $45 for PC, I might pre-order it.
I always thought the randomly generated levels in Diablo were more of a gimmick than something that added actual retail value, and judging by the popularity of map hacks, I think many would agree.
TQ has great retail value without having randomly generated maps. It also makes boss runs a lot simpler.
Originally posted by: CottonRabbit
It's $45 on Steam preorder, l'll probably pick it up. I hope they do a decent job setting up the lobby system for the PC version. For a game like this, that'll be the main factor in determining its success. I've got a good feeling that the gameplay itself won't disappoint.
Originally posted by: Malak
Originally posted by: Dumac
Originally posted by: xCxStylex
Anyone know if there are randomly generated levels like diablo? If not, this might not have that great of replay value :[
Whether it does or doesn't, I'm still getting this. $45 for PC, I might pre-order it.
I always thought the randomly generated levels in Diablo were more of a gimmick than something that added actual retail value, and judging by the popularity of map hacks, I think many would agree.
TQ has great retail value without having randomly generated maps. It also makes boss runs a lot simpler.
Yeah Diablo's "randomly generated" crap is just like most randomly generated levels in any game. Originally they were going to do the same thing in Borderlands. Hand-crafted areas are MUCH better than randomly generated ones.