Busting Vista Myths

soonerproud

Golden Member
Jun 30, 2007
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It seems everywhere you go on the internet today you are bombarded with a ton of myths about Vista. As with most myths, there is usually a grain of truth embedded into most Vista myths. We all have seen the claims by the Vista bashers that Vista is a resource hog or that it requires a monstrous graphics card or high end hardware. What is the most disturbing about many of these myths is that many technology experts and the technology press are spearheading spreading these myths. These are people that should know better, but their hatred for any thing Microsoft has blinded them to the truth. Those few that do expose the myths as lies are labeled as shills for Microsoft. This thread is being created for the express purpose of exposing and busting those myths.

From time to time I will update this thread to expose more myths and disseminate the truth behind Vista. Please feel free to comment and help add to this list. I will update this first post with any corrections and add new myths to bust as you participate.

Myth: Vista requires high end hardware

There is a grain of truth to this myth. If you define high end hardware by 2003-2004 standards this myth is very much true. By today standards this myth does not apply. Mainstream and low end hardware sold today will handle Vista perfectly fine as long as the system has at least a Gig of RAM. Multicore processors are now mainstream and are sold at prices even cheaper than what you could buy a Sempron or Celeron processor for just a year ago. Most big box retailers sell very cheap PC's that have a dual core processor and a Gig of Ram for less than $500 USD. Most PC's you buy today are made with Vista in mind so the high end hardware argument does not hold water.

A Gig of RAM is not unreasonable considering that RAM is very cheap right now. With modern software requiring more and more RAM, I would not even recommend running XP without at least a Gig of RAM.

A Windows Vista Capable PC includes at least:

* A modern processor (at least 800MHz¹).
* 512 MB of system memory.
* A graphics processor that is DirectX 9 capable.

A Windows Vista Premium Ready PC includes at least:

* 1 GHz 32-bit (x86) or 64-bit (x64) processor¹).
* 1 GB of system memory.
* Support for DirectX 9 graphics with a WDDM driver, 128 MB of graphics memory (minimum)², Pixel Shader 2.0 and 32 bits per pixel.
* 40 GB of hard drive capacity with 15 GB free space.
* DVD-ROM Drive³.
* Audio output capability.
* Internet access capability.

Windows Vista Capable and Pemium Ready PC's

Myth: Vista requires a monstrous graphics card to use Aero

Here is the specification from Microsoft for Aero.

# 1 GHz 32-bit (x86) or 64-bit (x64) processor¹).
# 1 GB of system memory.
# Support for DirectX 9 graphics with a WDDM driver, 128 MB of graphics memory (minimum)², Pixel Shader 2.0 and 32 bits per pixel.

Here is the footnote on the graphics memory.

If the GPU uses shared memory, then no additional graphics memory is required beyond the 1 GB system memory requirement; If the GPU uses dedicated memory then 128MB is required.

Aero Footnote

Windows Vista Capable and Pemium Ready PC's

Here is the translation. Any Direct X 9 capable GPU, including onboard graphics using shared memory is capable of running Aero. That means GPU's that were made as far back as three years ago are capable of using the Aero interface. You do not need a monstrous graphics card to use Aero.

Myth: Vista is a resource hog

On the surface people are going to think I lost my mind on this one, including some pro Vista people. To further elaborate the reasoning behind why this is a myth it will take an explanation of some core Vista technologies and their impact on system resources.

This myth was started very early on because everyone in the tech industry viewed Vista the XP way when it comes to system resources. One of the famous tweaking web sites gives some very bad advice based solely on the XP way of looking at things. Many of us almost had a heart attack the first time we opened up System Properties and saw Vista using a massive amount of RAM. That was because we were looking at RAM usage in XP mode. By researching and understanding how Vista manages resources we were enlightened that Vista was optimizing performance and not hogging resources.

Superfetch

Superfetch is a improved version of the prefetch in XP. What prefetch does is it keeps portions of the programs you recently opened resident in memory after you quit using them for faster access later. Vista improves upon this by monitoring your usage and aggressively caches your most used programs into RAM. It will literally recache the RAM at different times of the day depending on your usage patterns. When you need your RAM, it is freed and even processes from Vista itself is moved to the page file. Because Superfetch is assigned a lower priority than your programs, it will never interfere with your programs. This improved memory management system is fluid and is a huge reason users should want to upgrade to Vista. When you need the memory, it is there and when you don't, Ram is used to speed up accessing your programs.

Windows Vista: SuperFetch and External Memory Devices

Superfetch

Low Priority IO

This technology coupled with Superfetch is what makes Vista a wonderful manager of resources. What Low Priority IO does is it assigns background processes a lower priority than your programs so they don't interfere with performance. If you are running your Anti-Virus and gaming at the same time, the AV will take a back seat to your game until you are done. Processes from the operating system itself are assigned a lower priority so that Ram is freed and available to the program running. I have observed while running Ubuntu in Virtualbox (Virtualization Software for running another operating system under Vista.) Superfetch and Low Priority IO move all but 200 Megs of RAM usage to the page file. Vista was actually using less RAM than XP when I needed it.

Learn about Vista Features

To summarize, resource management in Vista is vastly improved over XP and results in a much more responsive system. Vista gladly gives over any resources it is using to your programs when needed. This is why Vista is not a resource hog.

Myth: Vista is more expensive than XP

One of the biggest arguments that people use in their anti-Vista rants is that Vista cost $400 and is beyond the means of the average person. This lie is based on the retail price of Vista Ultimate and rarely will these people admit that this is not what most people will pay for Vista. The truth of the matter is that Vista has the same price points as the comparable versions under XP. Another thing these people neglect to mention is that the major OEM's receive a huge discount because of volume sales.(Where the majority of Vista users will obtain the operating system.) These savings are passed directly on to the consumer due to the cut throat competition in today's PC market. It has been reported that some OEM's pay as little as $25 for a copy of Home Basic. Since OEM's refuse to publish what they actually pay for Vista, I will use the published OEM and retail prices to compare cost.

* Vista Home Basic $99 (full version retail: $199)
* Vista Home Premium: $119 (full version retail: $239)
* Vista Business: $149 (full version retail: $299)
* Vista Ultimate $199 (full version retail: $399)

Vista Pricing

I am using Ed Bott's research into XP's pricing since it is hard to find a compiled list of OEM pricing on XP.

*XP Home $90 (Full version retail: $199)
*XP MCE $120 (Full version retail: None)
*XP Professional $130+ (Full version retail:$299)

Ed Bott OEM pricing research

PC World pricing comparison

The prices for Vista are either the same or are only slightly more expensive than XP. This is not taking in consideration that a careful shopper may actually be able to receive the same discounts for Vista. The price points that Vista is currently at is either the same or cheaper than the OEM prices for XP when it was new. (XP professional was $179.99 when it was first released. Vista Business is 159.99) Take notice that the version of Vista comparable with the version of XP that most people will buy are the same. (VHP $120, XP MCE $120)

Myth: Gaming under Vista is slower than XP

When Vista went RTM, the state of graphics drivers were very poor to say the least. Gaming performance was anywhere from 5% to 20% slower than XP, depending on your configuration and the game. Over the last few months both AMD/ATI and Nvidia have released new drivers that have brought gaming performance under Vista on par with XP. Sometimes Vista is slower by a few frames and other times XP is slower by a few frames. The difference is so small now there is no noticeable difference in gaming between XP and Vista.

Firingsquad: Vista vs XP 7 months later

Myth: Vista eats babies, kills puppies and causes global warming

MMMMMMM babies are tasty and killing puppies is a great sport err ummm Vista is an operating system and only does the bidding of the end user. I have found Vista useful for looking up great baby recipes!

If you subscribe to the myth of man made global warming, (Start another thread if you want to debate this!) go look in a mirror and point a finger at the person you see in it. Now turn off the computer and the tv, shut out the lights, go outside and plant a tree.

Summary

Vista is not the monster some on the internet are making it out to be. It is in vogue for people to hate Microsoft and it's products and this leads to a lot of misinformation, FUD and downright lies. This post is intended to counter that misinformation and help those looking for information on Vista make an informed decision.

I do have some advice for you if you do decide to buy a computer with Vista. RAM is cheap and the more you throw at Vista, the better it performs. Most of us would never dream of buying XP with less than 512 of RAM. With Vista that absolute minimum is 1 gig for decent performance on light computing. However, as cheap as RAM is I would not recommend buying less than 2 gigs since this is the sweet spot for Vista. If you can afford it, buy 4 gigs even on 32 bit. Vista will make good use of that RAM.



 

nerp

Diamond Member
Dec 31, 2005
9,865
105
106
Excellent post. It will be nice to just paste the URL for this thread instead of us re-typing the same information over and over. It looks like you tackled all the recent arguments brought up against Vista recently.
 

loup garou

Lifer
Feb 17, 2000
35,132
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Originally posted by: rchiu
If gaming under Vista is slower is just a myth, why the latest anandtech QX9650 OC review says XP scores ~10% higher than vista on general graphic performance?
LOL, the best part about that article is that just below the graph you're touting is another graph that shows Vista 10% faster than XP at rendering performance in Cinebench. Whatever. Whine all you like.
 

tcsenter

Lifer
Sep 7, 2001
18,543
337
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Looky what I found:

CSA Research and confirmed by our work in the InfoWorld Test Center. Our tests of the multitasking capabilities of Windows XP and Windows 2000 demonstrated that under the same heavy load on identical hardware, Windows 2000 significantly outperformed Windows XP. In the most extreme scenario, our Windows XP system took nearly twice as long to complete a workload as did the Windows 2000 client. Our testing also suggests that companies determined to deploy Windows XP should consider ordering desktop systems with dual CPUs to get the most out of the new OS. -- XP significantly slower than W2K
And in none of these alleged "tech" articles comparing Vista to XP performance do you find a single mention of what Vista is actually doing under the hood that is impossible for XP, which might account for at least some of the additional overhead that Vista seems to require, such as completely new layers of security and hardening technologies that are actually world class in sophistication (unprecedented for Microsoft).

I could understand writing technically brain dead articles for readers of Cosmopolitan or Good Housekeeping that reduced the discussion to "Vista is teh slow = XP gooder." Average consumers aren't going to use Vista and think "Wow! Look at all that process isolation and packet filtering!"

But for publications purporting to be tech-oriented, such treatments are an embarrassment that suggest more of an adolescent 'MS bashing' feel than anything.
 

soonerproud

Golden Member
Jun 30, 2007
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Originally posted by: nerp
Excellent post. It will be nice to just paste the URL for this thread instead of us re-typing the same information over and over. It looks like you tackled all the recent arguments brought up against Vista recently.

Thanks for the compliment. I have more myths I will be adding later to the first post. Researching this stuff is a little time consuming so it will take a little time to get them all posted.
 

corkyg

Elite Member | Peripherals
Super Moderator
Mar 4, 2000
27,370
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Excellent post - should be stickied. (Much more relevant than Christopher Guest flogging on hardware!)

I can agree with every point. I have two notebooks and two desktops. I have Vista on one of each and XP Pro on one of each. Vista loads faster than XP Pro on identical machines. XP Pro is easier to use for some software and purposes. But much of the problems people have are simply that they have not yet climbed the learning curve equally.

 

AllGamer

Senior member
Apr 26, 2006
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Originally posted by: soonerproud

A Windows Vista Capable PC includes at least:

* A modern processor (at least 800MHz¹).
* 512 MB of system memory.
* A graphics processor that is DirectX 9 capable.

A Windows Vista Premium Ready PC includes at least:

* 1 GHz 32-bit (x86) or 64-bit (x64) processor¹).
* 1 GB of system memory.
* Support for DirectX 9 graphics with a WDDM driver, 128 MB of graphics memory (minimum)², Pixel Shader 2.0 and 32 bits per pixel.
* 40 GB of hard drive capacity with 15 GB free space.
* DVD-ROM Drive³.
* Audio output capability.
* Internet access capability.

Here is the specification from Microsoft for Aero.

# 1 GHz 32-bit (x86) or 64-bit (x64) processor¹).
# 1 GB of system memory.
# Support for DirectX 9 graphics with a WDDM driver, 128 MB of graphics memory (minimum)², Pixel Shader 2.0 and 32 bits per pixel.


A Windows Vista Capable PC = Vista in underwear, no Aero, no nothing, to run at human patience acceptable speed.

A Windows Vista Premium Ready PC = Vista naked (no Aero) or downgraded visual Aero candies testing your patience. (must have at least a P4 or better)

A Windows Vista for Aero Ready PC = Duo2Core or AMD AM2 + $300+ DX9 capable video card

And these are real life performance usability speed test by Humans and for Humans and not some sterile bench by an automated script.
 

tcsenter

Lifer
Sep 7, 2001
18,543
337
126
Originally posted by: AllGamer
A Windows Vista Capable PC = Vista in underwear, no Aero, no nothing, to run at human patience acceptable speed.

A Windows Vista Premium Ready PC = Vista naked (no Aero) or downgraded visual Aero candies testing your patience. (must have at least a P4 or better)
Any Vista Premium Ready PC will run Aero with all effects enabled, unless the PC is incorrectly labeled. The very bottom of the barrel in specs such as integrated graphics (e.g. Intel GMA950) will not have acceptable performance for some, but your 'minimum' specs required to run Aero are just childishly over-reaching.

I saw no meaningful difference in Aero performance between a GF 6200 128MB 64-bit and GF 6600GT 256MB 128-bit (both PCI Express x16), in spite of the 6600GT being hugely faster in every category. Aero performance is hardly influenced at all by processor speed, since Aero is driven by hardware PS2.0 shaders.

As for the P4 or better requirement, the Pentium 4 2.0GHz 512K L2 was released in January 2002, so I don't think that's going to be a problem for any PC in the OP's "last three years" time frame.

Your "real life useability" tests are at odds with the real experiences of millions running Aero without complaint on vastly lesser hardware. Stop making up your own facts and grow up.
 

tcsenter

Lifer
Sep 7, 2001
18,543
337
126
Originally posted by: soonerproud
Myth: Vista is more expensive than XP
Here are the published list prices of MS operating systems since Windows 95, in US dollars.


Windows 95 Retail Upgrade: $109
Windows 95 Retail FULL: $209

Windows 98 Retail Upgrade: $109
Windows 98 Retail FULL: $209

Windows ME Retail Upgrade: $109
Windows ME Retail FULL: $209

Windows NT 4.0 Workstation Retail Upgrade: $149
Windows NT 4.0 Workstation Retail Full: $249

Windows 2000 Professional Retail Upgrade: $219
Windows 2000 Professional Retail FULL: $319

Windows XP Home Retail Upgrade: $99
Windows XP Home Retail FULL: $199

Windows XP Professional Retail Upgrade: $199
Windows XP Professional Retail FULL: $299

Windows Vista Home Basic Retail Upgrade: $99
Windows Vista Home Basic Retail FULL: $199

Windows Vista Home Premium Retail Upgrade: $159
Windows Vista Home Premium Retail FULL: $239

Windows Vista Ultimate Retail Upgrade: $259
Windows Vista Ultimate Retail FULL: $399


Notice that people have paid the SAME or LESS for consumer versions of MS operating systems for OVER 10 YEARS, in spite of rising development costs and inflation. Windows XP Home retailed for LESS than its Windows 95/98/ME counterpart, while Windows XP Professional retailed for LESS than its Windows 2000 Professional counterpart. Vista represents the first price increase for consumer MS operating systems in 12 years.

Now for some Vista criticisms:

That means GPU's that were made as far back as three years ago are capable of using the Aero interface. You do not need a monstrous graphics card to use Aero.
The problem with this is that Aero's nifty eye candy is not the only thing you lose if your graphics hardware doesn't have WDDM drivers. Pretty much everything related to graphics and video is crippled in Vista without WDDM drivers. Running XPDM drivers on Vista is the equivalent of completely disabling hardware acceleration (HAL) in XP.

e.g. Video decoding will be completely done in software

Application stability is also affected, since there is no legacy pathway for applications to support XPDM drivers, or the legacy pathway is so exceedingly convoluted that nobody is supporting it.

So your options are basically between:

Get WDDM-compliant hardware or enjoy the equivalent of Windows XP with all graphics hardware acceleration features disabled, with the added bonus of many common applications crashing or failing to run at all.

IOW, no choice.
 

rchiu

Diamond Member
Jun 8, 2002
3,846
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Originally posted by: loup garou
Originally posted by: rchiu
If gaming under Vista is slower is just a myth, why the latest anandtech QX9650 OC review says XP scores ~10% higher than vista on general graphic performance?
LOL, the best part about that article is that just below the graph you're touting is another graph that shows Vista 10% faster than XP at rendering performance in Cinebench. Whatever. Whine all you like.

Well in the other graph, the reviewer said CineBench is optimized for 64 bit and that's where the performance gain come from. Plus 3dmark06 is the industry standard on measuring graphic performance the ties to gaming performance where Cinebench and rendering is more cpu intensive. So pointing anything out that's not favorable to vista is whining? Okay, I guess everyone should just shut up and go use vista like you tell us to eh?
 

Narse

Moderator<br>Computer Help
Moderator
Mar 14, 2000
3,826
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Fantastic post, I am going to print this out and hand it to people when they ask about Vista. I have to debunk Vista myths daily at work it seems. Its amazing to me so many people use it for a few hours them because of the myths they say Vista sucks.
 

soonerproud

Golden Member
Jun 30, 2007
1,874
0
0
Originally posted by: AllGamer
Originally posted by: soonerproud

A Windows Vista Capable PC includes at least:

* A modern processor (at least 800MHz¹).
* 512 MB of system memory.
* A graphics processor that is DirectX 9 capable.

A Windows Vista Premium Ready PC includes at least:

* 1 GHz 32-bit (x86) or 64-bit (x64) processor¹).
* 1 GB of system memory.
* Support for DirectX 9 graphics with a WDDM driver, 128 MB of graphics memory (minimum)², Pixel Shader 2.0 and 32 bits per pixel.
* 40 GB of hard drive capacity with 15 GB free space.
* DVD-ROM Drive³.
* Audio output capability.
* Internet access capability.

Here is the specification from Microsoft for Aero.

# 1 GHz 32-bit (x86) or 64-bit (x64) processor¹).
# 1 GB of system memory.
# Support for DirectX 9 graphics with a WDDM driver, 128 MB of graphics memory (minimum)², Pixel Shader 2.0 and 32 bits per pixel.


A Windows Vista Capable PC = Vista in underwear, no Aero, no nothing, to run at human patience acceptable speed.

A Windows Vista Premium Ready PC = Vista naked (no Aero) or downgraded visual Aero candies testing your patience. (must have at least a P4 or better)

A Windows Vista for Aero Ready PC = Duo2Core or AMD AM2 + $300+ DX9 capable video card

And these are real life performance usability speed test by Humans and for Humans and not some sterile bench by an automated script.

Please stop lying.

A Vista Premium Ready PC will run Aero just fine as long as it matches the specs published by Microsoft.
 

ITJunkie

Platinum Member
Apr 17, 2003
2,512
0
76
www.techange.com
Originally posted by: Narse
Fantastic post, I am going to print this out and hand it to people when they ask about Vista. I have to debunk Vista myths daily at work it seems. Its amazing to me so many people use it for a few hours them because of the myths they say Vista sucks.

I don't think the myths have much to do with it, in my experience, but rather that Vista is new and so much different than XP. My users just aren't ready for the change...
But this is where training has to be a part of any deployment. From a business standpoint, moving to Vista is inevitable but, I think, the smart IT people will use this interim time to get users comfortable with Vista, via training sessions, and take most of the "whining" and "myth/myth-busting" banter out of the equation.
 

soonerproud

Golden Member
Jun 30, 2007
1,874
0
0
Originally posted by: tcsenter
Originally posted by: soonerproud
Myth: Vista is more expensive than XP
Here are the published list prices of MS operating systems since Windows 95, in US dollars.


Windows 95 Retail Upgrade: $109
Windows 95 Retail FULL: $209

Windows 98 Retail Upgrade: $109
Windows 98 Retail FULL: $209

Windows ME Retail Upgrade: $109
Windows ME Retail FULL: $209

Windows NT 4.0 Workstation Retail Upgrade: $149
Windows NT 4.0 Workstation Retail Full: $249

Windows 2000 Professional Retail Upgrade: $219
Windows 2000 Professional Retail FULL: $319

Windows XP Home Retail Upgrade: $99
Windows XP Home Retail FULL: $199

Windows XP Professional Retail Upgrade: $199
Windows XP Professional Retail FULL: $299

Windows Vista Home Basic Retail Upgrade: $99
Windows Vista Home Basic Retail FULL: $199

Windows Vista Home Premium Retail Upgrade: $159
Windows Vista Home Premium Retail FULL: $239

Windows Vista Ultimate Retail Upgrade: $259
Windows Vista Ultimate Retail FULL: $399


Notice that people have paid the SAME or LESS for consumer versions of MS operating systems for OVER 10 YEARS, in spite of rising development costs and inflation. Windows XP Home retailed for LESS than its Windows 95/98/ME counterpart, while Windows XP Professional retailed for LESS than its Windows 2000 Professional counterpart. Vista represents the first price increase for consumer MS operating systems in 12 years.

Now for some Vista criticisms:

That means GPU's that were made as far back as three years ago are capable of using the Aero interface. You do not need a monstrous graphics card to use Aero.
The problem with this is that Aero's nifty eye candy is not the only thing you lose if your graphics hardware doesn't have WDDM drivers. Pretty much everything related to graphics and video is crippled in Vista without WDDM drivers. Running XPDM drivers on Vista is the equivalent of completely disabling hardware acceleration (HAL) in XP.

e.g. Video decoding will be completely done in software

Application stability is also affected, since there is no legacy pathway for applications to support XPDM drivers, or the legacy pathway is so exceedingly convoluted that nobody is supporting it.

So your options are basically between:

Get WDDM-compliant hardware or enjoy the equivalent of Windows XP with all graphics hardware acceleration features disabled, with the added bonus of many common applications crashing or failing to run at all.

IOW, no choice.

Great post.

This is why I and others have recommended that people buy a new computer with Vista already on it instead of upgrading a older computer. My rule has been if your hardware is more than 2 years old, don't even bother with Vista on it because many OEM's are not providing Vista drivers for them. Many pc's capable of running Vista are only limited by lack of drivers.
 

soonerproud

Golden Member
Jun 30, 2007
1,874
0
0
Originally posted by: ITJunkie

I don't think the myths have much to do with it, in my experience, but rather that Vista is new and so much different than XP. My users just aren't ready for the change...
But this is where training has to be a part of any deployment. From a business standpoint, moving to Vista is inevitable but, I think, the smart IT people will use this interim time to get users comfortable with Vista, via training sessions, and take most of the "whining" and "myth/myth-busting" banter out of the equation.


This has been true each release since 3.1. It takes time for an IT department to evaluate and prepare for the transition to a new operating system. 2008 will see a huge jump in companies deploying Vista with the release of SP1.
 

BD2003

Lifer
Oct 9, 1999
16,815
1
81
Originally posted by: soonerproud
Originally posted by: AllGamer
Originally posted by: soonerproud

A Windows Vista Capable PC includes at least:

* A modern processor (at least 800MHz¹).
* 512 MB of system memory.
* A graphics processor that is DirectX 9 capable.

A Windows Vista Premium Ready PC includes at least:

* 1 GHz 32-bit (x86) or 64-bit (x64) processor¹).
* 1 GB of system memory.
* Support for DirectX 9 graphics with a WDDM driver, 128 MB of graphics memory (minimum)², Pixel Shader 2.0 and 32 bits per pixel.
* 40 GB of hard drive capacity with 15 GB free space.
* DVD-ROM Drive³.
* Audio output capability.
* Internet access capability.

Here is the specification from Microsoft for Aero.

# 1 GHz 32-bit (x86) or 64-bit (x64) processor¹).
# 1 GB of system memory.
# Support for DirectX 9 graphics with a WDDM driver, 128 MB of graphics memory (minimum)², Pixel Shader 2.0 and 32 bits per pixel.


A Windows Vista Capable PC = Vista in underwear, no Aero, no nothing, to run at human patience acceptable speed.

A Windows Vista Premium Ready PC = Vista naked (no Aero) or downgraded visual Aero candies testing your patience. (must have at least a P4 or better)

A Windows Vista for Aero Ready PC = Duo2Core or AMD AM2 + $300+ DX9 capable video card

And these are real life performance usability speed test by Humans and for Humans and not some sterile bench by an automated script.

Please stop lying.

A Vista Premium Ready PC will run Aero just fine as long as it matches the specs published by Microsoft.

Seriously. I ran a 1920x1080 32bpp desktop and various 1080p HD movies, through windows media center with full blown aero on my HTPC with a 7100gs, the lowest of the low of the GF7 series. It cost me $20 from newegg....last year.

I've ran dual 1280x1024 monitors off of a 7600gt...while gaming even.

Since upgrading to a 8400gs for the HTPC and a 7900gs for the desktop, I havent noticed the slightest difference in the speed of the aero interface. Cards that were considered useless crap last year are MORE than fast enough for aero.

Its not like aero is doing massive amounts of 3d calculations. Its more just texturing of huge polygons than anything else, with a little pixel shader sprinkled in here or there. That requires really nothing more than a decent fillrate. I have a 2 year old laptop with Ati9600 mobile graphics that runs aero like a champ at its native res. In power saving mode.

In fact, on this laptop, the interface was significantly *faster* in aero 3d, because even a POS *low end mobile* GPU from 2005 is faster than using the CPU to do all those calculations.

You're just plain wrong, period.

I still think Superfetch blows on laptops with slow hard drives.

I cant imagine why, thats one of the scenarios that it can best be put to use.

But this is where training has to be a part of any deployment. From a business standpoint, moving to Vista is inevitable but, I think, the smart IT people will use this interim time to get users comfortable with Vista, via training sessions, and take most of the "whining" and "myth/myth-busting" banter out of the equation.

Truthfully, the Vista interface is so similar to XP, that if you actually need to retrain someone to use it, I'd have questioned why anyone would have hired them in the first place.

I personally dont think its worthwhile to spend the money to buy Vista to install it on an older PC unless youre an enthusiast, but I wouldnt buy a new PC without it.
 

jkr266

Junior Member
Dec 20, 2007
1
0
0
Originally posted by: rchiu
Originally posted by: loup garou
Originally posted by: rchiu
If gaming under Vista is slower is just a myth, why the latest anandtech QX9650 OC review says XP scores ~10% higher than vista on general graphic performance?
LOL, the best part about that article is that just below the graph you're touting is another graph that shows Vista 10% faster than XP at rendering performance in Cinebench. Whatever. Whine all you like.

Well in the other graph, the reviewer said CineBench is optimized for 64 bit and that's where the performance gain come from. Plus 3dmark06 is the industry standard on measuring graphic performance the ties to gaming performance where Cinebench and rendering is more cpu intensive. So pointing anything out that's not favorable to vista is whining? Okay, I guess everyone should just shut up and go use vista like you tell us to eh?


3Dmark is the only benchmark i have seen to give any significant difference between vista and xp in terms of gaming performance. firingsquad has a review testing performance differnces, from a few months back. As you can see in actual games vista is within a few percent on pretty much every game they tested. Vista is probably even closer now with even newer drivers. The only people who think 3dmark is anything but a pretty suite that isnt really ll that useful are futuremark themselves.
 
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