// take a look at the nested while loop.
// does each member of the struct have to be stored "vect_name"(i)."member"
// if this works it would be a lil easier or simple to write
struct person {
string name;
int Age;
double GPA;
};
int main() {
vector<person> cscClass (10);
int i = 0;
string name;
int Age;
double GPA;
while (i < 10) {
while (cin >> name >> Age >> GPA) {
------>cscClass = { name, Age, GPA }; <------
}
i++;
}
for (i = 0; i < 10; i++) {
cout << cscClass.name << cscClass.Age << cscClass.GPA << endl;
}
return 0;
}
// does each member of the struct have to be stored "vect_name"(i)."member"
// if this works it would be a lil easier or simple to write
struct person {
string name;
int Age;
double GPA;
};
int main() {
vector<person> cscClass (10);
int i = 0;
string name;
int Age;
double GPA;
while (i < 10) {
while (cin >> name >> Age >> GPA) {
------>cscClass = { name, Age, GPA }; <------
}
i++;
}
for (i = 0; i < 10; i++) {
cout << cscClass.name << cscClass.Age << cscClass.GPA << endl;
}
return 0;
}