Call of Duty: Black Ops

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fbrdphreak

Lifer
Apr 17, 2004
17,555
1
0
I got in a bunch more matches last night, finally with some decent players.

Kowloon is a fucking camp fest in any mode, though least of all in FFA surprisingly. Domination is VERY annoying on it.

Discovery is pretty cool. Unlike Kowloon, it does lend itself to strategy & skill more than "grab B and camp." There are a half dozen routes from side to the other, so it's easy to flank the enemy and surprise them.

Stadium is still my least favorite. They try to add some variety with a couple elevated points, but they are nothing special. I expect I will not vote for this map when it comes up.

Berlin Wall reminded me a lot of Wasteland once last night. My team didn't have a pulse and the other team was camping B of course. One particular guy found the window vantage point where he could snipe (with an AR) with impunity, as everyone else was so focused on his teammates on the other side of B. He only had 3 deaths and I think I caused them all.
It's a cool map with a good aesthetic design, but the layout is more of a pain than it is exceptional.

In summary, Kowloon presents interesting challenges (and frustrations) and Discovery is very good and unique. The others, meh.
 

digiram

Diamond Member
Apr 17, 2004
3,991
172
106
I think that many are having difficulties with Kowloon b/c of the multitude of levels, so it's hard to understand the lay out and find key points. I'm still not used to it myself, but it's cool map to play on. Lots of campers b/c they're scared of the unknown.. lol

I like Stadium and Discovery. Stadium is like the new Terminal or a larger version of Nuketown. The middle fountain area is hectic. Control of the top area of the stadium is critical in Domination. Discovery, I thought was going to be like Derail, and I'm glad it's not. It's a fantastic map with a lot of areas to maneuver around. You can flank to get up close or hit people at range that's looking out of Windows such. It's a bad idea to rush up the middle though.

Berlin Wall is ok, easy to learn the lay out, and the turrets are annoying.
They only way to really move around is to cut through the middle of the walls or move around the entire map. Watch out for people taking advantage of key areas if you like to run n gun.
 

smackababy

Lifer
Oct 30, 2008
27,024
79
86
I thought Discovery was too easy for snipers. Plus, it is fairly easy to camp B if you're on the C spawn, as there is a window that is small enough you're barely seen. I don't like the middle chasm so much either, as it really constricts the movement to a few narrow paths. Stadium I strongly disliked in domination, but once I played HQ with a team that actually had mics and weren't in party chat, I enjoyed it a lot more. It is most certainly a run and gun map. I dislike the cover for the high spots though, they should be open. I also felt they should have a few more spawn locations. Spawning in the same corner 9/10 times is a little annoying. Berlin Wall did the least to impress me. Mostly because it just feels like a big rectangle with a "no go" zone in the middle. Rushing B is more important in domination on this map, and it is extremely evident. With only 2 real ways to get to it, holding it isn't difficult for a decent team. The hard angles around the edges of the map were quite annoying too. The spawns also weren't very good either.
 

fbrdphreak

Lifer
Apr 17, 2004
17,555
1
0
I agree with pretty much all of what you guys said.

I didn't see much camping on Kowloon in FFA, but a HUGE amount in Domination (at B of course). I've been using the Nova Gas a lot lately on Domination and it helps a ton on Kowloon and Berlin Wall since the B flag areas are relatively closed off. I also have identified a few key spots on Kowloon, for both deathmatch and objective games.

Plus with Warlord Pro and Scavenger Pro, you have a lots of nades to start with and replenish them along the way.

Stadium = new Terminal, or larger Nuketown > good analogy. And I don't really like either of those, so that's why I don't like this one!

I did see sniping on Discovery, but it wasn't a huge amount and wasn't problematic. Though, I may break out the sniper rifle for fun when playing Domination.
 

digiram

Diamond Member
Apr 17, 2004
3,991
172
106
Stadium = new Terminal, or larger Nuketown > good analogy. And I don't really like either of those, so that's why I don't like this one!

Whaaat?? I love those maps.. haha. I hate maps like Array where everyone camps and tdm matches end from time limits b/c everyone is camping, and I end up doing the same b/c I'm tired of being picked off.
 

smackababy

Lifer
Oct 30, 2008
27,024
79
86
I see Stadium as a Nuketown comparison, but a new Terminal it is not. I loved Terminal (most nukes I'd gotten where here and not rust strangely).
 

coldmeat

Diamond Member
Jul 10, 2007
9,195
89
91
I just played a round of Headquarters on Firing Range, and got 2 care packages and both were dogs lol.
 

coldmeat

Diamond Member
Jul 10, 2007
9,195
89
91
Also, I don't know what retard designed the matchmaking but the "even teams" are never even. I was just in a lobby where I was put on a team with 2 split screen pairs, none on the other team.
 

smackababy

Lifer
Oct 30, 2008
27,024
79
86
I never get on teams with mics or positive k/d... I hate playing solo. But since nobody I know plays as much as me, I have to 90% of the time. I only have .8 win/loss ratio.
 

coldmeat

Diamond Member
Jul 10, 2007
9,195
89
91
Mine is 1.13, which is nothing impressive, and I play 100% of my time alone. I thought it would be much lower, but I guess I remember the games I lose more than the games I win.
 

fbrdphreak

Lifer
Apr 17, 2004
17,555
1
0
Also, I don't know what retard designed the matchmaking but the "even teams" are never even. I was just in a lobby where I was put on a team with 2 split screen pairs, none on the other team.
Yeah, it definitely doesn't consider the split screeners into matchmaking. I've played with a lot more of them lately and in all but one instance, they all sucked.
 

Malak

Lifer
Dec 4, 2004
14,696
2
0
The lag is what made me get rid of black ops. I like the wager matches the most but with the lag it just pisses me off and makes me quit. I sold the game and I wont buy it again. Too many issues with that game on PS3, the maps suck too

Everything made you get rid of BO, I don't even know why you persist in posting in this thread. It gets tiring hearing you constantly complain about a game you don't even own any longer.
 

Bman123

Diamond Member
Nov 16, 2008
3,221
1
81
Well I played the new maps today and they seem very good. This was on (360) BTW
I only play hardcore, I have no experience with the other game modes on these other maps.

Don't try to start any trouble Malak, it's really not needed
 

Malak

Lifer
Dec 4, 2004
14,696
2
0
Well I played the new maps today and they seem very good. This was on (360) BTW
I only play hardcore, I have no experience with the other game modes on these other maps.

Don't try to start any trouble Malak, it's really not needed

I'm trying to get rid of trouble. This thread doesn't need a threadcrapper that pops in just to say what they don't like about a game they don't even own. I stand by my post.
 

Bman123

Diamond Member
Nov 16, 2008
3,221
1
81
Really, I commented on the maps saying they seem very good. That is far from popping in and thread crapping. I have owned this game 3 times now. Once on xbox and twice on PS3. I made posts about the game before comparing the differences of it on the 2 systems. Sorry for expressing my opinion, it is a forum ya know
 

Kabob

Lifer
Sep 5, 2004
15,248
0
76
I don't know if Treyarch pushed a patch or something with the release of the new maps but matchmaking and lobby population/repopulation has been MUCH better the past two days. I was averaging maybe 15-20 mins between game when playing with my friends pre-patch (trying to find a full lobby), now it's filling up the lobbies almost instantly.

I've played 3 of the 4 maps thus far and I actually like 'em. A few thoughts though.

Berlin Wall is almost too big for non-Ground War games. I played it on normal TDM this morning and spent 50% of the time running around trying to find someone to shoot. Also, I do think there are too many camping spots (it encourages you to do so). Also, it seems this map brings out the camper in people. I was trying to flank WAY behind the other team's main force and there was a guy hiding in a building in the back of the map hoping someone would run by. Seriously? At the end of a full game he had 2 kills...

Kowloon is really confusing although I think with some more time playing the map I'll enjoy it. It SUCKS playing that map on split screen though (honestly it sucks playing split screen at all on Black Ops).

Stadium is probably my favorite of the new maps that I've played. I agree, the inside of the stadium should be the focal point of the map, not background.
 

Stuxnet

Diamond Member
Jun 16, 2005
8,392
1
0
I just played a round of Headquarters on Firing Range, and got 2 care packages and both were dogs lol.

HQ on Firing Range RULES!

Berlin Wall is almost too big for non-Ground War games.

Once you get used to it Berlin Wall really isn't as big as you think. HQ (!= Ground War) on Berlin is PERFECT. I think of all the maps, this map is the best suited for the objective types. It's definitely not anywhere the size of maps like Quarry or Karachi from MW2.
 

fbrdphreak

Lifer
Apr 17, 2004
17,555
1
0
I don't know if Treyarch pushed a patch or something with the release of the new maps but matchmaking and lobby population/repopulation has been MUCH better the past two days. I was averaging maybe 15-20 mins between game when playing with my friends pre-patch (trying to find a full lobby), now it's filling up the lobbies almost instantly.
I noticed that too (though sans party). It could just be there are that many more people playing?

Berlin Wall is almost too big for non-Ground War games.
For TDM, I definitely agree. I played regular Dom and it was just fine since you have objectives. Ground War *would* be badass on that map though.

I was trying to flank WAY behind the other team's main force and there was a guy hiding in a building in the back of the map hoping someone would run by. Seriously? At the end of a full game he had 2 kills...
I've noticed a lot of that lately in general. Some little jackasses playing a weak tactic and ending up super-negative KDR at the end of the match.
 

gorcorps

aka Brandon
Jul 18, 2004
30,739
452
126
I noticed that too (though sans party). It could just be there are that many more people playing?

For TDM, I definitely agree. I played regular Dom and it was just fine since you have objectives. Ground War *would* be badass on that map though.

I've noticed a lot of that lately in general. Some little jackasses playing a weak tactic and ending up super-negative KDR at the end of the match.

I'm just curious, because I haven't really noticed while playing... They don't calculade K/D based on the spread right? As in if you have 10 deaths and 1 kill it would be -9 or something? Or is it still the standard kills/deaths ratio? Everyone keeps mentioning "negative k/d" but if it's a ratio that doesn't make any sense. All you can have is less than one... so do they report the K/D spread or is this just a lot of people that failed fractions?
 

Stuxnet

Diamond Member
Jun 16, 2005
8,392
1
0
I'm just curious, because I haven't really noticed while playing... They don't calculade K/D based on the spread right? As in if you have 10 deaths and 1 kill it would be -9 or something? Or is it still the standard kills/deaths ratio? Everyone keeps mentioning "negative k/d" but if it's a ratio that doesn't make any sense. All you can have is less than one... so do they report the K/D spread or is this just a lot of people that failed fractions?

When someone says negative k/d they just mean < 1. The k/d is still expressed as a ratio.
 

Hopeless

Golden Member
Oct 29, 2004
1,426
0
71
I'm just curious, because I haven't really noticed while playing... They don't calculade K/D based on the spread right? As in if you have 10 deaths and 1 kill it would be -9 or something? Or is it still the standard kills/deaths ratio? Everyone keeps mentioning "negative k/d" but if it's a ratio that doesn't make any sense. All you can have is less than one... so do they report the K/D spread or is this just a lot of people that failed fractions?

I could be wrong but I take it when people say positive or negitive kd to just mean weather they had more or less kills vs deaths that match. So your example of 1 kill to 10 deaths would be a negative kd.
 

smackababy

Lifer
Oct 30, 2008
27,024
79
86
I'm just curious, because I haven't really noticed while playing... They don't calculade K/D based on the spread right? As in if you have 10 deaths and 1 kill it would be -9 or something? Or is it still the standard kills/deaths ratio? Everyone keeps mentioning "negative k/d" but if it's a ratio that doesn't make any sense. All you can have is less than one... so do they report the K/D spread or is this just a lot of people that failed fractions?

The negative k/d comes from the term "going negative/positive". A 1.0 or 1/1 ratio would be neutral and if you died more than you killed, you went negative. Some FPS (Halo: Reach being the most recent example I can think of) display your K/D spread at the end of the game in a number either positive or negative. If you went 1 and 10, it would show a -9. I guess the terminology stuck, because I say it.

I do miss the old PC days where stats weren't saved long term and your score was only good for that round. =( It was way more about fun and teamwork, plus winning, than this "oh I need this k/d ration number to be a false representation of skill and high".
 

Stuxnet

Diamond Member
Jun 16, 2005
8,392
1
0
I do miss the old PC days where stats weren't saved long term and your score was only good for that round. =( It was way more about fun and teamwork, plus winning, than this "oh I need this k/d ration number to be a false representation of skill and high".

I totally agree. I loves me my numbers (math guy), but I can separate each individual game from my overall stats. In other words, stats are the last thing on my mind when I'm playing. Every once in awhile I get stuck on a team in HQ where people just camp and snipe from totally irrelevant locations on the map, and it's extremely frustrating. I have to think the stats tracking promotes this idiotic play style.

On a slightly unrelated topic, it was always fun listening to some moron on XBL brag about his 23 kills when he also had 25 deaths. I always said "you realize you were a 200 point liability to your team, right?" Of course I routinely got "stfu 23 kills is 23 kills nub" in return.
 

Tom

Lifer
Oct 9, 1999
13,293
1
76
Hmm, reading this thread and all the jargon makes me think this game wouldn't be much fun for a non-expert, is that the case ?
 
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