Call of Duty: Modern Warfare 2 for PC is now a LEGIT console port

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WaitingForNehalem

Platinum Member
Aug 24, 2008
2,497
0
71
The numbers from Steam alone would have paid the very marginal costs for IW to port this to the PC. I fear we are screwed, that our future is cheapo console ports with small maps, no lean or prone or anything else not easily accommodated on a console controller, and total developer/publisher control over content. Why would any major developer take a chance developing content taking advantage of the PC's strengths when that time could be more profitably spent designing downloadable content for the much larger console market? Why would any publisher let them, when a very small amount of effort will produce an additional revenue stream almost as big as a separate design? Why would any developer or publisher want to allow dedicated servers and modding content when it can totally control and profit from additional content AND kill the game when the follow-up comes out? After a few years gamers won't really remember they used to have big maps, extra commands and controls, big battles, dedicated servers, free mods and maps.

Screw it. I'm old, I can live without computer gaming, and the small developers and modders may yet surprise me. Hey, at least I don't have to buy a new video card. LOL

You guys act like the PC makes .00000000001% of what the consoles make. Multi-platform games sell less because they usually aren't that great. When a quality PC exclusive comes out, it will make a lot of money.

The top selling Xbox 360 games.


PlayStation 3 games that have sold or shipped at least one million copies.


The top ten best-selling PC games. Please note that the sales figures for expansion packs are not used in calculation of the sales figure for the original game (with the exception of StarCraft and Guild Wars).

http://en.wikipedia.org/wiki/List_of_best-selling_video_games

This does not include Steam sales either.
 
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Mike Gayner

Diamond Member
Jan 5, 2007
6,175
3
0
You guys act like the PC makes .00000000001% of what the consoles make. Multi-platform games sell less but that is because they aren't the great. When a quality PC exclusive comes out, it will make a lot of money.

[statistics etc]

Wow, great post. Thanks for that, will come in handy in the future.
 
Feb 6, 2007
16,432
1
81
You guys act like the PC makes .00000000001% of what the consoles make. Multi-platform games sell less because they usually aren't that great. When a quality PC exclusive comes out, it will make a lot of money.

-snip-

With the exception of some expansion packs, every game on that PC list is over 5 years old, and most are close to or over a decade. It it takes 10 years for a PC title to reach what a popular X-Box 360 title does in 2 months, I can see why developers would move into console development.
 

Cheesetogo

Diamond Member
Jan 26, 2005
3,817
4
81
The top ten best-selling PC games. Please note that the sales figures for expansion packs are not used in calculation of the sales figure for the original game (with the exception of StarCraft and Guild Wars).

You realize that ALL of those games (except for WoW: WoTLK) were released before the Xbox 360 and PS3 came out? Those figures aren't very relevant for making comparisons.
 

WaitingForNehalem

Platinum Member
Aug 24, 2008
2,497
0
71

http://en.wikipedia.org/wiki/List_of_best-selling_PC_video_games

AGAIN, DOES NOT INCLUDE STEAM.

That is definitely not as bad as people make it out to be. If companies would open their eyes they'd see that PC exclusives, when done well, make a lot of money especially when a community grows around the game.
 

psihog

Senior member
Sep 21, 2003
235
0
76
hmm, games I thought were popular like elder scrolls or fallout didn't even get on the PC list.. instead you get Hellgate:London for 1 million. Did they sell that game for $.01 a copy?
 

destrekor

Lifer
Nov 18, 2005
28,799
359
126
You posted twice.

and was subsequently wrong twice.

I really enjoyed MW2's SP. Just finished 20 minutes ago. No end-of-credits chapter. Sorry to spoil the fun of waiting for the credits to wrap up.

I can't say whether I liked MW or MW2's SP more. MW's was definitely longer, MW2 seemed quite a bit more visceral and some of the locations for the story really grabbed me, with quite a few more shockers it seems than MW had. But with all those shockers, it felt like the story was getting a little "out there", for lack of a better description. MW had a few shockers that really gripped you, and didn't suffer for not including more. Not entirely sure I'd argue MW2 was less fun because it had more shocking moments, and in fact it was still greatly enjoyed in the end.

I'm more interested to see where Infinity Ward is going to go now that MW2 is out. We can expect there will be another CoD title from Treyarch to be released next year. Hopefully not MW3 from them. WaW was successful only for the fact it was basically just a skinned version of MW.
From the sounds of an interview, it sounds like Infinity Ward currently has no plans they are willing to comment on in regards to a Modern Warfare 3, going so far as to saying they aren't even working on anything, and specifically not working on MW3 (can be read as, "at the moment..."). However, if they don't make MW3 (I'd enjoy seeing this story line expanded to a third title), think they'd even make another CoD title then? Maybe make a whole new franchise, or maybe a new subtitle for the CoD franchise?
 

BladeVenom

Lifer
Jun 2, 2005
13,540
16
0
With the exception of some expansion packs, every game on that PC list is over 5 years old, and most are close to or over a decade. It it takes 10 years for a PC title to reach what a popular X-Box 360 title does in 2 months, I can see why developers would move into console development.

That was an old list. The Sims 3 sold 1.4 million copies in its first week, and is up to at least 4.6 million.

PC numbers just don't get released often. NPD gave up even trying to keep up with PC sales since about half of PC sales or more are digital downloads now. So you don't know how well most games sell.

PC games have been the number two money maker for EA for the past several years, and are the number one money maker for Activision-Blizzard.
 

videogames101

Diamond Member
Aug 24, 2005
6,777
19
81
You guys act like the PC makes .00000000001% of what the consoles make. Multi-platform games sell less because they usually aren't that great. When a quality PC exclusive comes out, it will make a lot of money.

The top selling Xbox 360 games.


PlayStation 3 games that have sold or shipped at least one million copies.


The top ten best-selling PC games. Please note that the sales figures for expansion packs are not used in calculation of the sales figure for the original game (with the exception of StarCraft and Guild Wars).

http://en.wikipedia.org/wiki/List_of_best-selling_video_games

This does not include Steam sales either.

I'd like to see sales for all games on steam...

EDIT: I looked, and can't find a thing on total sales...
 
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Ackmed

Diamond Member
Oct 1, 2003
8,478
524
126
With the exception of some expansion packs, every game on that PC list is over 5 years old, and most are close to or over a decade. It it takes 10 years for a PC title to reach what a popular X-Box 360 title does in 2 months, I can see why developers would move into console development.

... and in the past 5 years downloadable sales have increased many times over. Which never show up.

The newest "big" game for the console may very well sell more than the same on the PC. That doesnt mean that the PC doesnt have big numbers. The crappy ports hurt PC sales, by how much nobody really knows. And the console games spend much, much more than the PC devs too.
 

Zargon

Lifer
Nov 3, 2009
12,240
2
76
We can expect there will be another CoD title from Treyarch to be released next year. Hopefully not MW3 from them. WaW was successful only for the fact it was basically just a skinned version of MW.

it was successful because it was fun, the MP was 'good' and the Coop was awesome.

the sp campaign was longer and involved more shooting and less watching stupid shit and being forced to walk around doing jack crap to forward the rediculus plot mw2 had.

the only parts I liked in mw2 sp were wolverines, and finding price.
 

BlueWeasel

Lifer
Jun 2, 2000
15,940
474
126
I've actually read from some of the less favorable reviews that 9v9 is pretty laggy. 6v6 seems about the max before performance drops. I can't confirm, but doesn't surprise me.
 

VashHT

Diamond Member
Feb 1, 2007
3,077
884
136
Well that saves me 60 bucks. Thanks for the info.

It's actually 6v6 for most game modes, so even worse lol.

I was playing this online last night and this one guy in our game got a tactical nuke 3 times. Luckily I was on his team for two of them, but damn I thought the nuke was going to be hard to get.

On top of that he had another kill streak unlocked that allows u to take control of the guns on an apache gunship, and every time he got that he would kill the whole enemy team multiple times over.

Other than the ridiculous kill streaks this guy was using its still pretty fun, but there are still a lot of things about it that bother me.
 

Genx87

Lifer
Apr 8, 2002
41,095
513
126
It's actually 6v6 for most game modes, so even worse lol.

I was playing this online last night and this one guy in our game got a tactical nuke 3 times. Luckily I was on his team for two of them, but damn I thought the nuke was going to be hard to get.

On top of that he had another kill streak unlocked that allows u to take control of the guns on an apache gunship, and every time he got that he would kill the whole enemy team multiple times over.

Other than the ridiculous kill streaks this guy was using its still pretty fun, but there are still a lot of things about it that bother me.

lmao a tactical nuke to kill 6 defenders? Game sounds dumber by the minute.
 
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