Calling all MTG players

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krunchykrome

Lifer
Dec 28, 2003
13,413
1
0
Originally posted by: Quiksilver
Anyone who still plays MTG, do you know of any more sites similar to anycraze.com which let's you purchase custom decks/complete boxes/single cards/ etc.?

I want to try to get back into MTG. (found a box of my old cards the other day).

*COUNTERSPELL*

/thread
 

andylawcc

Lifer
Mar 9, 2000
18,183
3
81
Originally posted by: krunchykrome
Originally posted by: Quiksilver
Anyone who still plays MTG, do you know of any more sites similar to anycraze.com which let's you purchase custom decks/complete boxes/single cards/ etc.?

I want to try to get back into MTG. (found a box of my old cards the other day).

*COUNTERSPELL*

/thread

tap mountain, Fork, counterspell your counterspell.
 

CrazyLazy

Platinum Member
Jun 21, 2008
2,124
0
0
Originally posted by: sao123

OCTGN is far superior to MWS or apprentice or MTGOnline.... its a CCG engine, which can play any CCG over a network connection. All thats required is to have downloaded the appropriate card database (including magic - it has every card from Alpha to Shadowmoor). I left you a clickable smiley, maybe you'll eventually find it.

Having personally used both systems I can say that Magic Workstation is in fact the better one. First off MWS is also a CCG engine which you can play a multitude of other games and offers full downloads of every single card image and oracle text.

The main reason MWS is superior is that is offers a server to find other players to play a game with. OCTGN offers no such system, you have to know and directly connect to the user. There is a reason magic-league and every other online magic tournament system uses MWS.
 

Quiksilver

Diamond Member
Jul 3, 2005
4,725
0
71
Originally posted by: sao123
Originally posted by: Quiksilver
They don't go out of rotation because you can revise all your previous decks with newer cards that come out each year or so and on top of that if you play casually with friends and what not their not likely to care if you use one of your older decks as long as it still meets up with the rules your going by when you play. Also that is the beauty of MTG you don't have to go by the common, uncommon, rare game; you can make a decks based on a mix of them; it's not like other CCG's you may have played where the best cards are only the rare ones. Otherwise MTG would have died a long time ago(for some it did with the newer rules though). It'd also be pretty boring if they guaranteed 1 rare, 1 uncommon, etc per booster pack.

What's OCTGN? I can't figure it out :\

Which is funny because thats exactly what they do... Every booster pack has exactly 1 rare, 3 uncommon, and 11 commons.

hmm... imagine playing MTG on the computer over the internet...
Without ever having to buy cards... ever.


weird cause I out like the 400 cards or so I found their is only like 10 or 11 rare cards :\ besides not all the rare cards are good anyway. So either these were from the 10 card booster pack days or I traded most of them... Meh. Virtual cards... I prefer to physically hold them...

Originally posted by: PrinceofWands
Originally posted by: sniperruff
well if you are looking for revised/4th ed stuff i have a lot. you can have them all for $50 or something.

If you can tell me how much you have, and give an idea of shipping I'd probably take em off your hands.

If OP doesn't want them that is.

+1
I probably won't jump on it until after I move so it won't matter if ya take his offer I would still like to know how many cards anyway.
 

sao123

Lifer
May 27, 2002
12,650
203
106
Originally posted by: CrazyLazy
Originally posted by: sao123

OCTGN is far superior to MWS or apprentice or MTGOnline.... its a CCG engine, which can play any CCG over a network connection. All thats required is to have downloaded the appropriate card database (including magic - it has every card from Alpha to Shadowmoor). I left you a clickable smiley, maybe you'll eventually find it.

Having personally used both systems I can say that Magic Workstation is in fact the better one. First off MWS is also a CCG engine which you can play a multitude of other games and offers full downloads of every single card image and oracle text.

The main reason MWS is superior is that is offers a server to find other players to play a game with. OCTGN offers no such system, you have to know and directly connect to the user. There is a reason magic-league and every other online magic tournament system uses MWS.

ahhh yes... a server.
excellently put.

That way wizards of the coast can effectively find you after they join the RIAA/MPAA alliance, and sue the bajesus out of you, for downloading all of their thousand dollar alpha black lotus cards.

I have a group of people i play regularly with since all my friends play magic.
So im never in need of a server, to find someone to play with.
And they have an IRC channel setup if you need to find someone to actually play against, anonymously.

no thanks.
I prefer the direct IP, anonymous way to play magic without getting sued.
 

CrazyLazy

Platinum Member
Jun 21, 2008
2,124
0
0
Originally posted by: sao123
Originally posted by: CrazyLazy
Originally posted by: sao123

OCTGN is far superior to MWS or apprentice or MTGOnline.... its a CCG engine, which can play any CCG over a network connection. All thats required is to have downloaded the appropriate card database (including magic - it has every card from Alpha to Shadowmoor). I left you a clickable smiley, maybe you'll eventually find it.

Having personally used both systems I can say that Magic Workstation is in fact the better one. First off MWS is also a CCG engine which you can play a multitude of other games and offers full downloads of every single card image and oracle text.

The main reason MWS is superior is that is offers a server to find other players to play a game with. OCTGN offers no such system, you have to know and directly connect to the user. There is a reason magic-league and every other online magic tournament system uses MWS.

ahhh yes... a server.
excellently put.

That way wizards of the coast can effectively find you after they join the RIAA/MPAA alliance, and sue the bajesus out of you, for downloading all of their thousand dollar alpha black lotus cards.

I have a group of people i play regularly with since all my friends play magic.
So im never in need of a server, to find someone to play with.
And they have an IRC channel setup if you need to find someone to actually play against, anonymously.

no thanks.
I prefer the direct IP, anonymous way to play magic without getting sued.

Wizards has absolutely no record of taking action against MWS players and I doubt they ever will simply because it's bad for business. MWS cannot replace MTGO or IRL play because there is no good large scale competitive only play program. This means MWS players inevitably have to go purchase cards in another form which puts money in the pockets of WOTC.

If you are truly that paranoid though you can also always direct connect thorough MWS. OCTGN also has a much much smaller player base than MWS which means finding players that actually have it or are willing to download it is impossible.
 

Tobolo

Diamond Member
Aug 17, 2005
3,697
0
0
Originally posted by: Quiksilver
Anyone who still plays MTG, do you know of any more sites similar to anycraze.com which let's you purchase custom decks/complete boxes/single cards/ etc.?

I want to try to get back into MTG. (found a box of my old cards the other day).

I believe that I have a couple hundred older cards (6-7 years) that I do not want. At least I think I do. If you would pay for shipping then I will send them all to you free.
 

sao123

Lifer
May 27, 2002
12,650
203
106
Originally posted by: CrazyLazy
Originally posted by: sao123
Originally posted by: CrazyLazy
Originally posted by: sao123

OCTGN is far superior to MWS or apprentice or MTGOnline.... its a CCG engine, which can play any CCG over a network connection. All thats required is to have downloaded the appropriate card database (including magic - it has every card from Alpha to Shadowmoor). I left you a clickable smiley, maybe you'll eventually find it.

Having personally used both systems I can say that Magic Workstation is in fact the better one. First off MWS is also a CCG engine which you can play a multitude of other games and offers full downloads of every single card image and oracle text.

The main reason MWS is superior is that is offers a server to find other players to play a game with. OCTGN offers no such system, you have to know and directly connect to the user. There is a reason magic-league and every other online magic tournament system uses MWS.

ahhh yes... a server.
excellently put.

That way wizards of the coast can effectively find you after they join the RIAA/MPAA alliance, and sue the bajesus out of you, for downloading all of their thousand dollar alpha black lotus cards.

I have a group of people i play regularly with since all my friends play magic.
So im never in need of a server, to find someone to play with.
And they have an IRC channel setup if you need to find someone to actually play against, anonymously.

no thanks.
I prefer the direct IP, anonymous way to play magic without getting sued.

Wizards has absolutely no record of taking action against MWS players and I doubt they ever will simply because it's bad for business. MWS cannot replace MTGO or IRL play because there is no good large scale competitive only play program. This means MWS players inevitably have to go purchase cards in another form which puts money in the pockets of WOTC.

If you are truly that paranoid though you can also always direct connect thorough MWS. OCTGN also has a much much smaller player base than MWS which means finding players that actually have it or are willing to download it is impossible.

WOTC only profits if you buy real paper cards, or buy virtual cards in MTGO3.
Wizards has already sued OCTGN once, and they will eventually take action against MWS also.
 

CrazyLazy

Platinum Member
Jun 21, 2008
2,124
0
0
Originally posted by: sao123
Originally posted by: CrazyLazy
Originally posted by: sao123
Originally posted by: CrazyLazy
Originally posted by: sao123

OCTGN is far superior to MWS or apprentice or MTGOnline.... its a CCG engine, which can play any CCG over a network connection. All thats required is to have downloaded the appropriate card database (including magic - it has every card from Alpha to Shadowmoor). I left you a clickable smiley, maybe you'll eventually find it.

Having personally used both systems I can say that Magic Workstation is in fact the better one. First off MWS is also a CCG engine which you can play a multitude of other games and offers full downloads of every single card image and oracle text.

The main reason MWS is superior is that is offers a server to find other players to play a game with. OCTGN offers no such system, you have to know and directly connect to the user. There is a reason magic-league and every other online magic tournament system uses MWS.

ahhh yes... a server.
excellently put.

That way wizards of the coast can effectively find you after they join the RIAA/MPAA alliance, and sue the bajesus out of you, for downloading all of their thousand dollar alpha black lotus cards.

I have a group of people i play regularly with since all my friends play magic.
So im never in need of a server, to find someone to play with.
And they have an IRC channel setup if you need to find someone to actually play against, anonymously.

no thanks.
I prefer the direct IP, anonymous way to play magic without getting sued.

Wizards has absolutely no record of taking action against MWS players and I doubt they ever will simply because it's bad for business. MWS cannot replace MTGO or IRL play because there is no good large scale competitive only play program. This means MWS players inevitably have to go purchase cards in another form which puts money in the pockets of WOTC.

If you are truly that paranoid though you can also always direct connect thorough MWS. OCTGN also has a much much smaller player base than MWS which means finding players that actually have it or are willing to download it is impossible.

WOTC only profits if you buy real paper cards, or buy virtual cards in MTGO3.
Wizards has already sued OCTGN once, and they will eventually take action against MWS also.

They tried taking action against the creators of MWS but because you actually download the MTG card information from another source they could do nothing. They have never even tried stopping individual users from using MWS or similar programs. And if they did sue individual users in civil court they would have a decent chance of losing because using MWS may fall under fair use. Also unlike the RIAA they don't have a monopoly on CCG's, so if they sued many many people would just switch to a different game.

WOTC profits from MWS because it allows people a free way to test MTG competitively, which helps support the Pro Tour which helps make them money. Eventually MWS users have to come back to buy cards from Wizards, simple as that
 

sao123

Lifer
May 27, 2002
12,650
203
106
Originally posted by: CrazyLazy
Originally posted by: sao123
Originally posted by: CrazyLazy
Originally posted by: sao123
Originally posted by: CrazyLazy
Originally posted by: sao123

OCTGN is far superior to MWS or apprentice or MTGOnline.... its a CCG engine, which can play any CCG over a network connection. All thats required is to have downloaded the appropriate card database (including magic - it has every card from Alpha to Shadowmoor). I left you a clickable smiley, maybe you'll eventually find it.

Having personally used both systems I can say that Magic Workstation is in fact the better one. First off MWS is also a CCG engine which you can play a multitude of other games and offers full downloads of every single card image and oracle text.

The main reason MWS is superior is that is offers a server to find other players to play a game with. OCTGN offers no such system, you have to know and directly connect to the user. There is a reason magic-league and every other online magic tournament system uses MWS.

ahhh yes... a server.
excellently put.

That way wizards of the coast can effectively find you after they join the RIAA/MPAA alliance, and sue the bajesus out of you, for downloading all of their thousand dollar alpha black lotus cards.

I have a group of people i play regularly with since all my friends play magic.
So im never in need of a server, to find someone to play with.
And they have an IRC channel setup if you need to find someone to actually play against, anonymously.

no thanks.
I prefer the direct IP, anonymous way to play magic without getting sued.

Wizards has absolutely no record of taking action against MWS players and I doubt they ever will simply because it's bad for business. MWS cannot replace MTGO or IRL play because there is no good large scale competitive only play program. This means MWS players inevitably have to go purchase cards in another form which puts money in the pockets of WOTC.

If you are truly that paranoid though you can also always direct connect thorough MWS. OCTGN also has a much much smaller player base than MWS which means finding players that actually have it or are willing to download it is impossible.

WOTC only profits if you buy real paper cards, or buy virtual cards in MTGO3.
Wizards has already sued OCTGN once, and they will eventually take action against MWS also.

They tried taking action against the creators of MWS but because you actually download the MTG card information from another source they could do nothing. They have never even tried stopping individual users from using MWS or similar programs. And if they did sue individual users in civil court they would have a decent chance of losing because using MWS may fall under fair use. Also unlike the RIAA they don't have a monopoly on CCG's, so if they sued many many people would just switch to a different game.

WOTC profits from MWS because it allows people a free way to test MTG competitively, which helps support the Pro Tour which helps make them money. Eventually MWS users have to come back to buy cards from Wizards, simple as that


They did successfully sue MTGplay && MTG Salvation even though you had to download the cards seperately. Thats not an issue. The issue is, OCTGN plays all CCG's. MTGplay only played magic. MWS only plays magic.

MWS will probably eventually get sued.


BTW.. you sound just like the idiots who claim MP3 downloads help record sales...
 

CrazyLazy

Platinum Member
Jun 21, 2008
2,124
0
0
It is untrue that MWS only plays magic, there are many other games available to play on MWS, albeit they are less popular. Again, MWS is in no way directly associated with playing Magic the Gathering, you have to download the card text and images from a totally separate site. This makes it difficult/impossible for the creators of MWS to be sued. Wizards never sued mtgsalvation. The lawsuit you might be referring to had to do with one of their moderators in the Rumor Mill posting cards from future sets years before they were going to be printed. It had nothing to do with MWS and it was settled out of court with the only condition being that the moderator retire from rumoring. Link as proof..

This is nothing like illegal MP3 downloads and record sales. Online play in Magic Workstation honestly isn't very good, half the people you play are crazy people from a foreign country that have no concept of the stack or phases work. If you want to play a quality game of magic or play magic competitively you have to purchase real life cards or on MTGO. Magic Workstation is only useful as a testing/deckbuilding tool, you have to buy cards from Wizards eventually.

The bottom line the majority of online players use MWS as a free testing program because it's the best. You run absolutely no risk of being sued by playing online via their game server. If you are still afraid of being sued you can always direct connect via MWS. If you prefer OCTGN that's fine, but making claims that by using MWS you risk getting sued is insane.
 

ballmode

Lifer
Aug 17, 2005
10,246
2
0
I played in 1996-1998 4th edition-Tempest

Then I left the game for social reasons... but came back to see what it was like back in 2005/2006 during the Ravnica/Time Spiral block.

Loved Ravnica, hated TS... although when they brought the old cards back that was fun! Left the game and honestly I am done with school so I should not have any time to play/spend money on it.
 

theblackbox

Golden Member
Oct 1, 2004
1,650
11
81
i used to work at a games store when arabian nights came out and bought a bunch of unlimted and up through the dark. i enjoyed the game and sold off everything. I had almost 80 dual lands which at the time i sold for about 10 bucks each, sadly the mistake i made was selling my mox set for 400 bucks and not holding onto them and selling them now... all i have left is a couple of word of commands (my favorite card) shaharazad (another favorite, love the kaja folio artwork), a couple of kabal ghouls and whirling dervishes, and a few other cards laying around. i think i made like 1700$ back then, i wish i would have held out and sold them now. oh well. i had my fun, and got more then i put into it out.
I was also a mtg tournament judge. i hate rulings, and the people that played it then.
 
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