davie jambo
Senior member
- Feb 13, 2014
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AA puts the bottleneck back on the GPU making mantle basically the same as dx.
Well that is not true
AA puts the bottleneck back on the GPU making mantle basically the same as dx.
AA puts the bottleneck back on the GPU making mantle basically the same as dx.
Actually if you read the entire review, that 14.2 driver improved on almost every metric and not just Mantle. Very good performance increases it seems but I don't think the increases was solely on Mantle.
Too bad they didnt show a discrete card like the 7750 or GTX750 to see if a similar improvement was made in performance with a discrete card.
Also, although it is a nice improvement, the absolute increase was at most 10fps. The percent increase sounds so good because it is starting from basically unplayable numbers. It does go from unplayable to "playable" depending on how picky one is, however.
I am pretty sure it would be the same with a discrete gcn card. Mantle just removes much of the cpu bottleneck. Using lower res the benefit would probably be yet higher.
40% is nice but if you want an average of say 80 fps on the huge maps with 64 players Mantle can easily give that for an ib i5 4c 4t non oc.
It all depens again how picky you are about your fps and how smooth they should be.
So mantle is basicly just giving you a 40% faster cpu in bf4. Better way to look at it. It might matter and give a huge even compettitive benefit - for some it just doesnt matter at all. Excactly as a faster cpu would.
If this thread is about mantle performance specifically, then please make my previous post a separate thread to avoid offtopic - which was not my intention.
I just read the review again. 40% in BF4 is under mantle. But 33% in Tomb Raider is purely directX driver optimization.
Is it apu exclusive, or do gcn gpu benefit? I imagine 33% for all gcn GPUs would be groundbreaking and are more likely kaveri only.
Yes, I don't think that bf4 result was under mantle. Tomb Rider and Bioshock was definitely not under mantle. Its big boost in performance in dx, without mantle
If this thread is about mantle performance specifically, then please make my previous post a separate thread to avoid offtopic - which was not my intention.