Fixed in this driver:
*Display corruption is no longer seen when applying rotation mode to a secondary monitor
*Playing the game Desert Rats vs. Afirka Korps with the game resolution set to 1600x1200 and the desktop display set to 1024x768 32bpp along with Anti-Aliasing set to 4x no longer results in flashing and or corrupt shadows
*The game Prince of Persia: Sands of Time no longer fails to play under Windows XP with an ATI RADEON 9100 or 8500 series product installed
*Setting the graphics quality to anything higher than Fastest in the game Virtual Skipper 3 no longer results in the operating system failing to respond when the game menu loads
*Playing the game Nascar 2003 with the display resolution set to 1280x1024 32bpp no longer results in display corruption being seen
*Texture corruption is no longer seen when playing the game Second Life under Windows XP with an ATI RADEON 9800 or 9700 series card installed
*Textures are no longer missing when moving the mouse around to change the camera angle in the game Joan of Arc
*Intermittent display corruption noticed on the players image with in the game Madden NFL 2004 is now resolved
*Playing the game Homeworld 2 under Windows XP with an ATI RADEON 9500 series, 9600 XT, or 9700 series no longer results in the game failing to respond when the shadow option within the game is selected
*Missing polygons on the satellite within the main menu is now resolved in the game Hegemonia
*A performance decrease is no longer noticed when setting the game option to Perfect in the game IL-2 Sturmovik: Forgotten Battles
Caution: Forcing on Anti-Aliasing is now permitted. This will permit users to use Anti-Aliasing on games such as Madden 2004 (which users are requesting). Forcing on Anti-Aliasing (through the CATALYST? control panel) in the the following games will cause corruption. Anti-Aliasing is not compatible with the following games:
· Prince Of Persia: Sands of Time
· Splinter Cell / Pandoras Box
· Race Driver (TOCA)
· Crazy Taxi 3
Having problems with this driver. Produces rubbish when my second monitor is enabled. What do you think: go back to the last drivers or try to fix the problem some other way?
Thanks
Gamma is still broken in Unreal based games running under OpenGL. Also Call of Duty is still hardlocking. Addtionally, this driver causes yellow textures in Descent III OpenGL.
ATi's drivers have really been spiralling downward since the 4.1s.
Call of duty hardlocking????? I have used the drivers from 4.1 to the newest and have never had this problem. Right now, I am still using the 4.2 since they seem to be the best. Have you found other drivers to fix your problem?
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