CAT 4.9 is out NOW!

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jiffylube1024

Diamond Member
Feb 17, 2002
7,430
0
71
Originally posted by: gxsaurav
Doom 3 came out on 3 August, efficient drivers to play Doom 3 on ATI hardware comes on 10 septembar, looks like they are late, as NVIDIA users have already compleated Doom3, far ago

Oh! NVIDIA has small file size for Download, good thing for dial-up users


Originally posted by: Rollo
I've beaten Doom3 (and am halfway through it a second time) and I use a Radeon 9800 Pro. Rollo hasn't beaten it yet and he has a 6800nu and a 6800GT. Ohmigosh! The universe is about to explode!!!

Sheesh. I've got other things to do?

I'm not taking a potshot at you Rollo. As indicated in the quote above, gxsaurav so poignantly pointed out that Nvidia users have been enjoying Doom3 for a month while ATI users have been languishing for a driver to run the game (??). I merely said that I, for one, as an ATI user, had no problem with their previous drivers and was able to play through the entire game using ATI's old "inefficient" drivers .
 

ohiopcgamer

Member
Jul 16, 2004
30
0
0
Installed and had issue with Battlefield Vietnam and POE mod for it. Using the 4.9 Betas no issue at all, but after few minutes of gameplay got kicked to desktop using the new "Official" 4.9 Cats. Tried multiple times and same results even after adjusting and tweaking... something isn't right.
 

Concillian

Diamond Member
May 26, 2004
3,751
8
81
Odd, I played the WWII mod for BFV for about three hours lastnight after installing 4.9. No problems.

In fact, I used to drop to desktop some with 4.8 (especially in the WWII mod, not much with vanilla BFV) Not crash, but just drop to desktop to where I could alt-tab back. Mostly on level loading with the WWII mod. Lastnight I didn't drop to desktop once.
 

PrayForDeath

Diamond Member
Apr 12, 2004
3,478
0
76
So ATI rewrote their OpenGL drivers from scratch in these Cats? Anyone tried and OpenGL game other than Doom III? KotOR for example?
 

Mem

Lifer
Apr 23, 2000
21,476
13
81
Anyone tried and OpenGL game other than Doom III? KotOR for example?

No problems with any of my OpenGL games(Quake 3,CS,TFC etc)btw I did use Driver Cleaner to make sure I had a clean install of the new drivers and the new CCC.
 

nRollo

Banned
Jan 11, 2002
10,460
0
0
Originally posted by: jiffylube1024
Originally posted by: gxsaurav
Doom 3 came out on 3 August, efficient drivers to play Doom 3 on ATI hardware comes on 10 septembar, looks like they are late, as NVIDIA users have already compleated Doom3, far ago

Oh! NVIDIA has small file size for Download, good thing for dial-up users


Originally posted by: Rollo
I've beaten Doom3 (and am halfway through it a second time) and I use a Radeon 9800 Pro. Rollo hasn't beaten it yet and he has a 6800nu and a 6800GT. Ohmigosh! The universe is about to explode!!!

Sheesh. I've got other things to do?

I'm not taking a potshot at you Rollo. As indicated in the quote above, gxsaurav so poignantly pointed out that Nvidia users have been enjoying Doom3 for a month while ATI users have been languishing for a driver to run the game (??). I merely said that I, for one, as an ATI user, had no problem with their previous drivers and was able to play through the entire game using ATI's old "inefficient" drivers .

Nor am I taking a shot at you Jiffy, I never had any problems with the drivers for my 9700P/9800P either.

 

PrayForDeath

Diamond Member
Apr 12, 2004
3,478
0
76
Originally posted by: Mem
Anyone tried and OpenGL game other than Doom III? KotOR for example?

No problems with any of my OpenGL games(Quake 3,CS,TFC etc)btw I did use Driver Cleaner to make sure I had a clean install of the new drivers and the new CCC.

What I meant was, has anyone noticed a performance increase in OpenGL games (since ATI rewrote their Openg drivers from scratch, hopefully, in these drivers)?
 

LocutusX

Diamond Member
Oct 9, 1999
3,061
0
0
I don't know where you got your information, but they most certainly did NOT re-write their OpenGL drivers from scratch in 4.9!
 

Megatomic

Lifer
Nov 9, 2000
20,127
6
81
Yeah, unfortunately ATI did NOT rewrite the OpenGL drivers for the 4.9 release. I'm not expecting to see it until next year. I may not even be using my 9800 Pro next year. I hope they do it this year.
 

konakona

Diamond Member
May 6, 2004
6,285
1
0
MASSIVE flickering in x-com UFO gold, to a point where its totally unplayable
whoa, it just got sorted out on its own. my guess is it was something refresh rate related and refreshforce saves the day once again
 

Mem

Lifer
Apr 23, 2000
21,476
13
81
MASSIVE flickering in x-com UFO gold, to a point where its totally unplayable

I`ve been playing that game all weekend with the new 4.9s and CCC(runs great),I don`t understand why you are not using the refresh overide in the control panel?
 

konakona

Diamond Member
May 6, 2004
6,285
1
0
well i realized the problem i was having isnt CCC specific, rather just the new driver in general as my card is 8500 and doesnt work with CCC either way, its all good now
 

LocutusX

Diamond Member
Oct 9, 1999
3,061
0
0
Just wanted to update you all on a non-issue I reported earlier in the thread.

I said that Splinter Cell was borked. After resetting all Catalyst settings to factory default, SC went back to normal. Then, after a reboot, I changed Catalyst control panel settings back to what it was before (8x AF, etc.), and SC still runs fine. Weird.

Also, there is a definite improvement in UT2k4 performance. Tested on some very large multiplayer ONS maps. Would be nice if UT had a standard benchmark to compare against reviewers' numbers.
 

PrayForDeath

Diamond Member
Apr 12, 2004
3,478
0
76
Originally posted by: Marsumane
If it aint broke, dont fix it (philosophy behind my continuation of the 4.8 usage)

What if you had a Honda Civic that was serving you well, with not a single problem, and someone offered you a free engine-modification that boosts your speed by 5-15%? Would you refuse this offer? I bet you wouldn't, and that's what the new Cats offer for your Radeon
 

PrayForDeath

Diamond Member
Apr 12, 2004
3,478
0
76
Originally posted by: LocutusX
Just wanted to update you all on a non-issue I reported earlier in the thread.

I said that Splinter Cell was borked. After resetting all Catalyst settings to factory default, SC went back to normal. Then, after a reboot, I changed Catalyst control panel settings back to what it was before (8x AF, etc.), and SC still runs fine. Weird.

Also, there is a definite improvement in UT2k4 performance. Tested on some very large multiplayer ONS maps. Would be nice if UT had a standard benchmark to compare against reviewers' numbers.

There is actually a UT benchmark, I think it's called UMark IIRC, but this is not what the reviewers use when benchmarking, they run the actuall game, and even if they DO use this "UMark" thing, nobody would be able to compare his scores to theirs, because nobody would have an EXACTLY same rig as theirs.
For example, my rig scores 5540 3DMarks 03, and I saw in one of the reviews a while ago a system similar to mine that scores ~6000 3DMarks.
 

LocutusX

Diamond Member
Oct 9, 1999
3,061
0
0
Originally posted by: Megatomic
Yeah, unfortunately ATI did NOT rewrite the OpenGL drivers for the 4.9 release. I'm not expecting to see it until next year. I may not even be using my 9800 Pro next year. I hope they do it this year.

If it wasn't for Doom3, I'd have said the market trend was moving away from OpenGL.

The sequel to a rather popular OpenGL RPG (NeverwinterNights2, by Obsidian) will be using Direct3D, the game studio has recently confirmed. They were given the Aurora engine codebase by Bioware (apparently) and part of the updates/enhancements Obsidian will make includes a port to Direct3D. Which I suppose means there won't be any Mac/Linux versions.

 

LocutusX

Diamond Member
Oct 9, 1999
3,061
0
0
Originally posted by: PrayForDeath

For example, my rig scores 5540 3DMarks 03, and I saw in one of the reviews a while ago a system similar to mine that scores ~6000 3DMarks.

Well, AFAIK, the Futuremark benchmarks will attempt to "override" your display driver settings - so if you've got AA and AF forced to 4x, they're supposed to somehow disable them. By doing this, scores should be relatively comparable.

One problem I have with MOST review sites is that they rarely engage in "full disclosure", so there are always a few settings you're left wondering about. Settings which might be relevant, such as RAM timings.
 

nikon133

Junior Member
Sep 24, 2003
4
0
0
Originally posted by: Ackmed
Originally posted by: gxsaurav
Doom 3 came out on 3 August, efficient drivers to play Doom 3 on ATI hardware comes on 10 septembar, looks like they are late, as NVIDIA users have already compleated Doom3, far ago

Oh! NVIDIA has small file size for Download, good thing for dial-up users

NV fans are funny. There is NO point of you clicking this thread, since you dont have a ATi card.

Of course you could turn your argument around, with Farcry. But I guess you dont want to do that, do you? Besides, the beta drivers were available on ATi's site that boosted Doom3 a lot.

"septembar"? Oh my... your posts makes more sense now. Not that sharpest tool in the shed are you...

Oh c?mon.

I?m ATI user and I find it amusing a lot of nVidiots have that little urge for saying their cards are better for one reason or another (as if trying to prove something to themselves rather then to rest of us).

But leave that dude?s spelling mistakes aside, anyone can make mistake, specially if not native English (like me).
 

ronnn

Diamond Member
May 22, 2003
3,918
0
71
I always assumed the nvidiots are crashing ati driver threads in retaliation to the fanATIcs who crash nvidia driver threads. I am starting to like the new ccc, but not sure why. Just does the same old stuff in a complicated fashion. I must learn to make profiles and stuff now.
 

PrayForDeath

Diamond Member
Apr 12, 2004
3,478
0
76
Originally posted by: ronnn
I am starting to like the new ccc, but not sure why.

And why would you not? It's "The Performance and Stability At a New Level" according to ATI
 

gururu

Platinum Member
Jul 16, 2002
2,402
0
0
Originally posted by: ronnn
I always assumed the nvidiots are crashing ati driver threads in retaliation to the fanATIcs who crash nvidia driver threads. I am starting to like the new ccc, but not sure why. Just does the same old stuff in a complicated fashion. I must learn to make profiles and stuff now.

 

jiffylube1024

Diamond Member
Feb 17, 2002
7,430
0
71
Originally posted by: PrayForDeath
Originally posted by: ronnn
I am starting to like the new ccc, but not sure why.

And why would you not? It's "The Performance and Stability At a New Level" according to ATI

The sheer size of the driver with the new CCC annoys me though, as does it's RAM usage (although, thankfully, it lets go once you close the CCC).

I agree with ronnn though, it does grow on you, but it is just the same old stuff in a complicated fashion. Hopefully it's only more complicated because it's new. It's like Microsoft Office. Every new version they move EVERYTHING around, basically just to p!ss everyone off.

It also makes the 3d settings look surprisingly familiar to a leading competitor's drivers, in how they are all organized in a list (and hint, it's not XGI ).
 
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