- Dec 10, 2000
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Originally posted by: GeneralGrievous
Nice how they give actual figures and not this "up to 30%" garbage that Nvidia provides.
Originally posted by: GeneralGrievous
Nice how they give actual figures and not this "up to 30%" garbage that Nvidia provides.
Yay, I love Re-Volt, great game, even though it's really old.Improvements in our surface allocation and texture management code have increased performance for resource-challenged cases. Re-Volt scores improve 25% at 1600x1200 across several RADEON configurations.
Originally posted by: Killrose
I really like the improved information Ati is providing within the release notes, lots of info there.
Does'nt look like any real performance gains though, but we shall see as soon as people report back on these.
Pixel Shader compiler improvements bring significant performance gains to PS 2.0 applications such as Halo (2-3%), Tomb Raider (4-5%) and Mother Nature (4-5%). ShaderMark 2 shows numerous gains in the 3-6% range. The High Dynamic Range scenes in ShaderMark (Tests 20 & 21) gain 10-15%.
RADEON X800 driver tuning improves performance for several Vertex-Shader-heavy tests. For example, Battle of Proxycon, Troll's Lair and Mother Nature gain 9-15% on the RADEON X800 PRO.
Improvements in our surface allocation and texture management code have increased performance for resource-challenged cases. Re-Volt scores improve 25% at 1600x1200 across several RADEON configurations. ShaderMark Test 14 (Veined Marble) improves dramatically (up 380% at 1600x1200) on some 256MB products.
Improvements in OpenGL driver efficiency bring numerous small gains (1-3%) in Call of Duty, Wolfenstein - Enemy Territory, Star Trek - Elite Force II, Serious Sam, Return to Castle Wolfenstein and Quake III Arena.
X800 memory tuning improves Anti-Aliasing performance in a number of games and benchmarks. For example, at 4xAA, 3DMark2001 gains 4-7%, UT2003 Antalus and Asbestos Flybys improve 2-7%, and the CodeCreatures score rises 15%.
Originally posted by: CJP
Is Temporal AA just for the new x800 cards or will it be for the 9800's as well?
Originally posted by: GeneralGrievous
"up to 30%" garbage that Nvidia provides.
Originally posted by: futuristicmonkey
This isn't the place to ask, but, what does IIRC mean?
Originally posted by: rbV5
Originally posted by: futuristicmonkey
This isn't the place to ask, but, what does IIRC mean?
IIRC= If I Recall Correctly.
Also, I just got word from ATI that Temporal AA in OpenGL is coming Cat 4.7!
Finally I know what it means!!!AFAIK=as far as i know