TheOtherRizzo
Member
- Jun 4, 2007
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LOL that site doesn't have a clue what they're talking about do they:
Current drivers already use the GPU to do the scaling. What's new is that you can now choose whether you want the GPU or the LCD to do the scaling. And the new aspect option is to maintain the AR of the original image while scaling, not to "maintain the wide panel aspect ratio" (whatever that's supposed to mean). And the options are not only for widescreen displays either.
Anyway, was about time they finally fixed it, users have only been complaining for about, uh, 5 years.
There is also a new GPU scaling feature coming with Catalyst v8.3. This new feature gives users the ability to use GPU accelerated scaling for wide aspect LCD displays, instead of allowing the panel to scale images from non-native resolutions. There is also a new setting labeled ?Maintain aspect ratio? that improves the display resolution image quality, when GPU scaling is enabled, by maintaining the wide panel aspect ratio.
Current drivers already use the GPU to do the scaling. What's new is that you can now choose whether you want the GPU or the LCD to do the scaling. And the new aspect option is to maintain the AR of the original image while scaling, not to "maintain the wide panel aspect ratio" (whatever that's supposed to mean). And the options are not only for widescreen displays either.
Anyway, was about time they finally fixed it, users have only been complaining for about, uh, 5 years.