Originally posted by: JonnyBlaze
Originally posted by: bluemax
Originally posted by: JonnyBlaze
made me miss my vesa local bus video card.. yeah right.
i used to have a hercules monochrome card and i used to have to use a program called cgaemu to emulate cga graphics.
that was great, 4 shades of green!
But back in the XT days, I was fortunate to have a Tandy 1000 with its almost-EGA 320x200x16 colours and 3-voice sound while all my friends had hercules mono (yellow or green) or CGA.
Then I was an early adopter of the Adlib card....
People came to MY house to see what their games SHOULD look/sound like.
the adlib was too much for me then. i think i was 9 or 10 maybe. i got a game blaster tho! (the card before the sound blasters)
i remember being pissed realizing that it didnt add sound to EVERYTHING! here i was thinking my wheel of fortune was gonna sound better. JB
The AdLib was around for about three years before any games started supporting it... the Game Blaster was even later than that... oh man it sucked. I ran out and bought the very first Sound Blaster (I remember the white papers, code named "killer card") and it had all the Game Blaster support as well. 12 PC speakers in stereo... yecch! :Q :disgust:
I returned the card for a 20% restocking fee... I should have kept it because I wound up experiencing the woes of the "we wish we were a SoundBlaster" clone cards later.... Only a genuine SB card would give you the digital sounds in games like Prince of Persia.
But Game Blaster.... I can't believe Creative Labs thought it was as good as "all that". So much that they kept Game Blaster support on their cards right up to certain versions of the SB Pro...
Mind you, I still remember a salesman and others talking about it in front of a demo game...
"Why are you running that SB in Game Blaster mode instead of AdLib?"
"It sounds better."
"Are you KIDDING? It's nothing but square waves like the PC speaker, only more of them! The AdLib actually tries to sound like different instruments..."
"But the Game Blaster is STEREO!"
[siiiiighhhhh]
This was about video right? Uhhhhh... yeah. I remember my first VGA games... 688 Attack Sub was my first exposure to 256 colours. It had a great musical intro too... if you had an Adlib card. Of course, I would ususally forego the AdLib intro to get the Tandy 1000 much improved sound effects throughout the game. Night and day difference.