Civilization: Beyond Earth the next Mantle game.

Gloomy

Golden Member
Oct 12, 2010
1,469
21
81
10 page thread full of sour Nvidia stockholders and useless bickering incoming.

For my piece, I'm going to point out that Civ is one of the most popular games on Steam at the moment and this will be just as big if not bigger, so it's a huge win for AMD.

Warning issued for trolling.
-- stahlhart
 
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ultimatebob

Lifer
Jul 1, 2001
25,135
2,445
126
I haven't heard much about Mantle over the past few weeks, but I thought that the consensus based off of Battlefield 4 testing is that it didn't give much of a framerate boost unless your system was CPU bottlenecked.
 

Yuriman

Diamond Member
Jun 25, 2004
5,530
141
106
I haven't heard much about Mantle over the past few weeks, but I thought that the consensus based off of Battlefield 4 testing is that it didn't give much of a framerate boost unless your system was CPU bottlenecked.

I imagine the next Civ will be CPU bottlenecked on most systems. Even with only a 7850, my framerate scales linearly with clockspeed up to 4.8GHz in Civ5.
 

Gloomy

Golden Member
Oct 12, 2010
1,469
21
81
I haven't heard much about Mantle over the past few weeks, but I thought that the consensus based off of Battlefield 4 testing is that it didn't give much of a framerate boost unless your system was CPU bottlenecked.

Nope, decent boost here. 4770K at 4.5GHz. Frame rate is schizophrenic without Mantle, lots of slow frames. Nvidia's DX is better than AMD's in BF4, but I have a hard time believing it's as good as Mantle, even if they can match averages in some benchmarks.

Civ is much more consistently CPU bottlenecked too.
 

VulgarDisplay

Diamond Member
Apr 3, 2009
6,193
2
76
I haven't heard much about Mantle over the past few weeks, but I thought that the consensus based off of Battlefield 4 testing is that it didn't give much of a framerate boost unless your system was CPU bottlenecked.

Its true which is mainly the reason why the reviews seem lackluster. They use $1000 CPUs oc'd to at least 4.5ghz whixh makes the gains look smaller than most people with more normal setups see.

At my settings my minimums went up by over 60fps and gameplay in general is smoother than at the same frame rate as dx11. They haven't finished making GPU optimizations for bf4 yet either. Most of the work has been done for CPU optimization.
 

VulgarDisplay

Diamond Member
Apr 3, 2009
6,193
2
76
Nope, decent boost here. 4770K at 4.5GHz. Frame rate is schizophrenic without Mantle, lots of slow frames. Nvidia's DX is better than AMD's in BF4, but I have a hard time believing it's as good as Mantle, even if they can match averages in some benchmarks.

Civ is much more consistently CPU bottlenecked too.

In my testing a gtx 780 had the exact same minimums as my r9 290 and 7970 on the most CPU intensive part of siege of shanghai. The gtx780 was actually 2 fps slower in the same spot than the amd cards. Yes it was windows 7 before all the people come in saying windows 8.1 cured their cancer.
 

Gloomy

Golden Member
Oct 12, 2010
1,469
21
81
In my testing a gtx 780 had the exact same minimums as my r9 290 and 7970 on the most CPU intensive part of siege of shanghai. The gtx780 was actually 2 fps slower in the same spot than the amd cards. Yes it was windows 7 before all the people come in saying windows 8.1 cured their cancer.

DX vs Mantle or DX vs DX?
 

ChippyUK

Member
Jan 13, 2010
99
1
71
Tbh I'm more excited about the game than the graphics I think I've plowed more time into the Civ series than any other. Neat trailer and finally reason to upgrade the gfx card once the benches are out.

Mantle is hardly mature so I'm sure the cards will improve with driver/game optimization. One to watch...
 

Gloomy

Golden Member
Oct 12, 2010
1,469
21
81
DX vs DX in the same spot with mantle my minimums went from 58fps on nvidia, and 60fps on amd to 120fps which is actually my frame cap.

That's an interesting result, and I would have expected otherwise even in W7.

Though 2FPS isn't exactly significant, anyway.
 
Aug 11, 2008
10,451
642
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Looks interesting, although I always had a hard time getting the hang of civ games.

Anyone else think the screenshots kind of look like Starcraft?
 

lehtv

Elite Member
Dec 8, 2010
11,900
74
91
10 page thread full of sour Nvidia stockholders and useless bickering incoming.

For my piece, I'm going to point out that Civ is one of the most popular games on Steam at the moment and this will be just as big if not bigger, so it's a huge win for AMD.

Civ V was one of the most CPU heavy games I've ever played... always ended up with stuttery 25 fps by the late game, that was on i7-920. With mantle and i7-3770K, it should be pretty much locked to 60fps
 

Erenhardt

Diamond Member
Dec 1, 2012
3,251
105
101
Nice. Civ 5 was CPU hog.

I hope more CPU performance from mantle will let them make AI at least a bit smarter than in civ 5.
 

Meekers

Member
Aug 4, 2012
156
1
76
When I upgraded from an i7920 to a 4770k Civ 5 was the only game that played dramatically different. I did not bench before and after but I can say it felt like a completely different game.
 

krumme

Diamond Member
Oct 9, 2009
5,956
1,595
136
I haven't heard much about Mantle over the past few weeks, but I thought that the consensus based off of Battlefield 4 testing is that it didn't give much of a framerate boost unless your system was CPU bottlenecked.

It seems to be the consensus among those who havnt tried mantle on bf4 themselves.

If you run eg an sb ib hw at about 4ghz and consistently want min over 60-80fps mantle is just a requirememt at the most intensive battles. Secondly its just more smooth.
 
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ViRGE

Elite Member, Moderator Emeritus
Oct 9, 1999
31,516
167
106
Very interesting. Civilization is a textbook use case for Mantle: it's already a CPU-intensive game, and the nature of the gameplay leads to a ton of draw calls. CivV was the only game to ever make good use of DX11 multi-threading, so it'll be neat to see if they can do even better with Mantle.
 

Ed1

Senior member
Jan 8, 2001
453
18
81
It seems to be the consensus among those who havnt tried mantle on bf4 themselves.

If you run eg an sb ib hw at about 4ghz and consistently want min over 60-80fps mantle is just a requirememt at the most intensive battles. Secondly its just more smooth.

I don't know about "need" Mantle for smooth high mins .

I run with 3570k at 4.2 and only a 660ti and I am capped at 75 fps, its flat fps that is the min .
I don't run FSAA and I have setting on high , I can't see difference between high to ultra .
I do run HBAO on .
Now when it came out my fps were not great and jumped around a lot depending with action but between BF4 patches and newer drivers it really improved a lot (I say like 20% ) .

I am on older drivers not even new ones (331.82) .
 

ultimatebob

Lifer
Jul 1, 2001
25,135
2,445
126
It seems to be the consensus among those who havnt tried mantle on bf4 themselves.

If you run eg an sb ib hw at about 4ghz and consistently want min over 60-80fps mantle is just a requirememt at the most intensive battles. Secondly its just more smooth.

I can't try it. I have a Radeon 6870, and only the 7xxx series cards or higher support it
 

PPB

Golden Member
Jul 5, 2013
1,118
168
106
Hope the game becomes a showcase of what Mantle can do for the RTS genre.
 
Feb 19, 2009
10,457
10
76
It seems to be the consensus among those who havnt tried mantle on bf4 themselves.

If you run eg an sb ib hw at about 4ghz and consistently want min over 60-80fps mantle is just a requirememt at the most intensive battles. Secondly its just more smooth.

Mantle is a godsend for BF4 MP, minimums are massively improved, as one expects because those are often CPU limited situations.

I think all major RTS games will benefit from Mantle, even Starcraft 2 with a lot of units destroy top CPUs. As for CIV5, anyone who has ever played it knows how badly it chokes late game, turn timers were ridiculously long, and it scales perfect with a CPU OC.

If Mantle is a sign of things to come on DX12, then it will herald in a new era for RTS games, period, and do great things for FPS minimum chokes.
 
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